Struct ViewState

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pub struct ViewState {
Show 15 fields pub time_elapsed: Duration, pub lowest_time_elapsed: Duration, pub timestamp: SystemTime, pub model: Rc<RefCell<Model>>, pub system: Rc<RefCell<SystemModel>>, pub cgroup: Rc<RefCell<CgroupModel>>, pub process: Rc<RefCell<ProcessModel>>, pub network: Rc<RefCell<NetworkModel>>, pub main_view_state: MainViewState, pub main_view_screens: HashMap<String, ScreenId>, pub mode: ViewMode, pub viewrc: ViewRc, pub viewrc_error: Option<String>, pub event_controllers: Rc<RefCell<HashMap<Event, Controllers>>>, pub cmd_controllers: Rc<RefCell<HashMap<&'static str, Controllers>>>,
}

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§time_elapsed: Duration§lowest_time_elapsed: Duration

Keep track of the lowest seen time_elapsed so that view can highlight abnormal elapsed times. Below will never go faster than the requested interval rate but can certainly go higher (b/c of a loaded system or other delays).

§timestamp: SystemTime§model: Rc<RefCell<Model>>§system: Rc<RefCell<SystemModel>>§cgroup: Rc<RefCell<CgroupModel>>§process: Rc<RefCell<ProcessModel>>§network: Rc<RefCell<NetworkModel>>§main_view_state: MainViewState§main_view_screens: HashMap<String, ScreenId>§mode: ViewMode§viewrc: ViewRc§viewrc_error: Option<String>§event_controllers: Rc<RefCell<HashMap<Event, Controllers>>>§cmd_controllers: Rc<RefCell<HashMap<&'static str, Controllers>>>

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impl ViewState

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pub fn update(&mut self, model: Model)

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pub fn new_with_advance( main_view_state: MainViewState, model: Model, mode: ViewMode, viewrc: ViewRc, viewrc_error: Option<String>, ) -> Self

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pub fn view_mode_str(&self) -> &'static str

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pub fn is_paused(&self) -> bool

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