Struct bbecs::world::World[][src]

pub struct World {
    pub entity_data: EntityData,
    // some fields omitted
}

Fields

entity_data: EntityData

Implementations

impl World[src]

pub fn new() -> Self[src]

pub fn register<S: ToString>(&mut self, name: S) -> Result<()>[src]

pub fn spawn_entity(&mut self) -> Result<&mut Self>[src]

pub fn query(
    &self,
    names: Vec<&str>
) -> Result<HashMap<String, Vec<&ComponentData>>>
[src]

pub fn get_resource<S: Into<String>>(
    &self,
    name: S
) -> Result<&Rc<RefCell<Resource>>>
[src]

pub fn update(&mut self) -> Result<()>[src]

pub fn delete_by_id(&self, id: u32) -> Result<()>[src]

Trait Implementations

impl Default for World[src]

fn default() -> Self[src]

Returns the “default value” for a type. Read more

impl WorldMethods<Color> for World[src]

fn with_component(&mut self, name: &str, data: Color) -> Result<&mut Self>[src]

fn add_resource(&mut self, name: String, data: Color)[src]

impl WorldMethods<Mesh> for World[src]

fn with_component(&mut self, name: &str, data: Mesh) -> Result<&mut Self>[src]

fn add_resource(&mut self, name: String, data: Mesh)[src]

impl WorldMethods<Point> for World[src]

fn with_component(&mut self, name: &str, data: Point) -> Result<&mut Self>[src]

fn add_resource(&mut self, name: String, data: Point)[src]

impl WorldMethods<SoundData> for World[src]

fn with_component(&mut self, name: &str, data: SoundData) -> Result<&mut Self>[src]

fn add_resource(&mut self, name: String, data: SoundData)[src]

impl WorldMethods<String> for World[src]

fn with_component(&mut self, name: &str, data: String) -> Result<&mut Self>[src]

fn add_resource(&mut self, name: String, data: String)[src]

impl WorldMethods<Text> for World[src]

fn with_component(&mut self, name: &str, data: Text) -> Result<&mut Self>[src]

fn add_resource(&mut self, name: String, data: Text)[src]

impl WorldMethods<TextFragment> for World[src]

fn with_component(
    &mut self,
    name: &str,
    data: TextFragment
) -> Result<&mut Self>
[src]

fn add_resource(&mut self, name: String, data: TextFragment)[src]

impl WorldMethods<VirtualKeyCode> for World[src]

fn with_component(&mut self, name: &str, data: KeyCode) -> Result<&mut Self>[src]

fn add_resource(&mut self, name: String, data: KeyCode)[src]

impl WorldMethods<bool> for World[src]

fn with_component(&mut self, name: &str, data: bool) -> Result<&mut Self>[src]

fn add_resource(&mut self, name: String, data: bool)[src]

impl WorldMethods<f32> for World[src]

fn with_component(&mut self, name: &str, data: f32) -> Result<&mut Self>[src]

fn add_resource(&mut self, name: String, data: f32)[src]

impl WorldMethods<u32> for World[src]

fn with_component(&mut self, name: &str, data: u32) -> Result<&mut Self>[src]

fn add_resource(&mut self, name: String, data: u32)[src]

impl WorldMethods<usize> for World[src]

fn with_component(&mut self, name: &str, data: usize) -> Result<&mut Self>[src]

fn add_resource(&mut self, name: String, data: usize)[src]

Auto Trait Implementations

impl !RefUnwindSafe for World

impl !Send for World

impl !Sync for World

impl Unpin for World

impl !UnwindSafe for World

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> SetParameter for T

fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, 

Sets value as a parameter of self.

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

pub fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

pub fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).

pub unsafe fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.

pub fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 

pub fn vzip(self) -> V