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AnimationManager

Struct AnimationManager 

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pub struct AnimationManager { /* private fields */ }
Expand description

The keyed store of in-flight animations.

Holds only what must outlive a frame.

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impl AnimationManager

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pub const fn new() -> Self

An empty manager.

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pub fn len(&self) -> usize

How many animations are in flight.

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pub fn is_empty(&self) -> bool

Whether anything is animating (i.e. whether a frame needs scheduling).

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pub fn start_or_retarget_move( &mut self, key: AnimKey, flip: FlipTransform, mode: InterpolationMode, )

Start a move, or retarget one already in flight under this key.

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pub fn start_enter( &mut self, key: AnimKey, from: (f32, f32), mode: InterpolationMode, )

Start an enter animation, unless this key is already animating.

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pub fn start_exit( &mut self, key: AnimKey, to: (f32, f32), mode: InterpolationMode, )

Start an exit animation.

If an animation is already in flight, the channels retarget from their current value with velocity preserved.

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pub fn get_mut(&mut self, key: AnimKey) -> Option<&mut ActiveAnim>

Mutable access to an in-flight animation.

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pub fn get(&self, key: AnimKey) -> Option<&ActiveAnim>

Read the current state for a key.

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pub fn iter(&self) -> impl Iterator<Item = (AnimKey, &ActiveAnim)>

Every in-flight animation with its key.

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pub fn tick(&mut self, dt: f32) -> Vec<AnimKey>

Advance every animation and drop the ones that arrived.

Returns the keys that finished this tick.

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pub fn cancel(&mut self, key: AnimKey) -> Option<ActiveAnim>

Drop an animation without letting it finish.

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impl Clone for AnimationManager

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fn clone(&self) -> AnimationManager

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AnimationManager

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AnimationManager

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fn default() -> AnimationManager

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.