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FlipTransform

Struct FlipTransform 

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#[repr(C)]
pub struct FlipTransform { pub translate_x: f32, pub translate_y: f32, pub scale_x: f32, pub scale_y: f32, }
Expand description

The inverted transform of a FLIP move.

“First” is the element’s original position. “Last” is its new position after layout. FLIP animation works by placing the element at Last, then applying a transform to make it look like it’s at First, and finally animating that transform down to zero. This allows elements to move smoothly on the GPU without triggering expensive layout recalculations on every frame.

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§translate_x: f32

Horizontal offset, logical px.

§translate_y: f32

Vertical offset, logical px.

§scale_x: f32

Horizontal scale, 1.0 = unchanged.

§scale_y: f32

Vertical scale, 1.0 = unchanged.

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impl FlipTransform

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pub const IDENTITY: Self

The no-op transform.

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pub fn is_identity(&self) -> bool

Whether this is close enough to identity.

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impl Clone for FlipTransform

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fn clone(&self) -> FlipTransform

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for FlipTransform

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impl Debug for FlipTransform

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for FlipTransform

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fn default() -> FlipTransform

Returns the “default value” for a type. Read more
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impl PartialEq for FlipTransform

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fn eq(&self, other: &FlipTransform) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for FlipTransform

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.