pub struct MinecraftPath {
pub reached: bool,
pub next_node_index: i32,
pub block_pos: BlockPos,
pub nodes: Vec<MinecraftPathNode>,
pub debug_data: MinecraftPathDebugData,
}Fields§
§reached: bool§next_node_index: i32§block_pos: BlockPos§nodes: Vec<MinecraftPathNode>§debug_data: MinecraftPathDebugDataTrait Implementations§
Source§impl AzBuf for MinecraftPath
impl AzBuf for MinecraftPath
fn azalea_write(&self, buf: &mut impl Write) -> Result<(), Error>
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>
Source§impl Clone for MinecraftPath
impl Clone for MinecraftPath
Source§fn clone(&self) -> MinecraftPath
fn clone(&self) -> MinecraftPath
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MinecraftPath
impl Debug for MinecraftPath
Source§impl PartialEq for MinecraftPath
impl PartialEq for MinecraftPath
Source§fn eq(&self, other: &MinecraftPath) -> bool
fn eq(&self, other: &MinecraftPath) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for MinecraftPath
Auto Trait Implementations§
impl Freeze for MinecraftPath
impl RefUnwindSafe for MinecraftPath
impl Send for MinecraftPath
impl Sync for MinecraftPath
impl Unpin for MinecraftPath
impl UnsafeUnpin for MinecraftPath
impl UnwindSafe for MinecraftPath
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more