pub struct MinecraftPathDebugData {
pub target_nodes: Vec<MinecraftPathNode>,
pub open_set: Vec<MinecraftPathNode>,
pub closed_set: Vec<MinecraftPathNode>,
}Fields§
§target_nodes: Vec<MinecraftPathNode>§open_set: Vec<MinecraftPathNode>§closed_set: Vec<MinecraftPathNode>Trait Implementations§
Source§impl AzBuf for MinecraftPathDebugData
impl AzBuf for MinecraftPathDebugData
fn azalea_write(&self, buf: &mut impl Write) -> Result<(), Error>
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>
Source§impl Clone for MinecraftPathDebugData
impl Clone for MinecraftPathDebugData
Source§fn clone(&self) -> MinecraftPathDebugData
fn clone(&self) -> MinecraftPathDebugData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MinecraftPathDebugData
impl Debug for MinecraftPathDebugData
Source§impl PartialEq for MinecraftPathDebugData
impl PartialEq for MinecraftPathDebugData
Source§fn eq(&self, other: &MinecraftPathDebugData) -> bool
fn eq(&self, other: &MinecraftPathDebugData) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for MinecraftPathDebugData
Auto Trait Implementations§
impl Freeze for MinecraftPathDebugData
impl RefUnwindSafe for MinecraftPathDebugData
impl Send for MinecraftPathDebugData
impl Sync for MinecraftPathDebugData
impl Unpin for MinecraftPathDebugData
impl UnsafeUnpin for MinecraftPathDebugData
impl UnwindSafe for MinecraftPathDebugData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more