pub struct DebugPathInfo {
pub path: MinecraftPath,
pub max_node_distance: f32,
}Fields§
§path: MinecraftPath§max_node_distance: f32Trait Implementations§
Source§impl AzBuf for DebugPathInfo
impl AzBuf for DebugPathInfo
fn azalea_write(&self, buf: &mut impl Write) -> Result<(), Error>
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>
Source§impl Clone for DebugPathInfo
impl Clone for DebugPathInfo
Source§fn clone(&self) -> DebugPathInfo
fn clone(&self) -> DebugPathInfo
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for DebugPathInfo
impl Debug for DebugPathInfo
Source§impl PartialEq for DebugPathInfo
impl PartialEq for DebugPathInfo
Source§fn eq(&self, other: &DebugPathInfo) -> bool
fn eq(&self, other: &DebugPathInfo) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for DebugPathInfo
Auto Trait Implementations§
impl Freeze for DebugPathInfo
impl RefUnwindSafe for DebugPathInfo
impl Send for DebugPathInfo
impl Sync for DebugPathInfo
impl Unpin for DebugPathInfo
impl UnsafeUnpin for DebugPathInfo
impl UnwindSafe for DebugPathInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more