#[non_exhaustive]pub enum ObjectLambdaAllowedFeature {
GetObjectPartNumber,
GetObjectRange,
HeadObjectPartNumber,
HeadObjectRange,
Unknown(UnknownVariantValue),
}
Expand description
When writing a match expression against ObjectLambdaAllowedFeature
, it is important to ensure
your code is forward-compatible. That is, if a match arm handles a case for a
feature that is supported by the service but has not been represented as an enum
variant in a current version of SDK, your code should continue to work when you
upgrade SDK to a future version in which the enum does include a variant for that
feature.
Here is an example of how you can make a match expression forward-compatible:
# let objectlambdaallowedfeature = unimplemented!();
match objectlambdaallowedfeature {
ObjectLambdaAllowedFeature::GetObjectPartNumber => { /* ... */ },
ObjectLambdaAllowedFeature::GetObjectRange => { /* ... */ },
ObjectLambdaAllowedFeature::HeadObjectPartNumber => { /* ... */ },
ObjectLambdaAllowedFeature::HeadObjectRange => { /* ... */ },
other @ _ if other.as_str() == "NewFeature" => { /* handles a case for `NewFeature` */ },
_ => { /* ... */ },
}
The above code demonstrates that when objectlambdaallowedfeature
represents
NewFeature
, the execution path will lead to the second last match arm,
even though the enum does not contain a variant ObjectLambdaAllowedFeature::NewFeature
in the current version of SDK. The reason is that the variable other
,
created by the @
operator, is bound to
ObjectLambdaAllowedFeature::Unknown(UnknownVariantValue("NewFeature".to_owned()))
and calling as_str
on it yields "NewFeature"
.
This match expression is forward-compatible when executed with a newer
version of SDK where the variant ObjectLambdaAllowedFeature::NewFeature
is defined.
Specifically, when objectlambdaallowedfeature
represents NewFeature
,
the execution path will hit the second last match arm as before by virtue of
calling as_str
on ObjectLambdaAllowedFeature::NewFeature
also yielding "NewFeature"
.
Explicitly matching on the Unknown
variant should
be avoided for two reasons:
- The inner data
UnknownVariantValue
is opaque, and no further information can be extracted. - It might inadvertently shadow other intended match arms.
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
GetObjectPartNumber
GetObjectRange
HeadObjectPartNumber
HeadObjectRange
Unknown(UnknownVariantValue)
Unknown
. See the docs on this enum for the correct way to handle unknown variants.Unknown
contains new variants that have been added since this code was generated.
Implementations§
Source§impl ObjectLambdaAllowedFeature
impl ObjectLambdaAllowedFeature
Sourcepub fn try_parse(value: &str) -> Result<Self, UnknownVariantError>
pub fn try_parse(value: &str) -> Result<Self, UnknownVariantError>
Parses the enum value while disallowing unknown variants.
Unknown variants will result in an error.
Trait Implementations§
Source§impl AsRef<str> for ObjectLambdaAllowedFeature
impl AsRef<str> for ObjectLambdaAllowedFeature
Source§impl Clone for ObjectLambdaAllowedFeature
impl Clone for ObjectLambdaAllowedFeature
Source§fn clone(&self) -> ObjectLambdaAllowedFeature
fn clone(&self) -> ObjectLambdaAllowedFeature
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for ObjectLambdaAllowedFeature
impl Debug for ObjectLambdaAllowedFeature
Source§impl Display for ObjectLambdaAllowedFeature
impl Display for ObjectLambdaAllowedFeature
Source§impl From<&str> for ObjectLambdaAllowedFeature
impl From<&str> for ObjectLambdaAllowedFeature
Source§impl FromStr for ObjectLambdaAllowedFeature
impl FromStr for ObjectLambdaAllowedFeature
Source§impl Hash for ObjectLambdaAllowedFeature
impl Hash for ObjectLambdaAllowedFeature
Source§impl Ord for ObjectLambdaAllowedFeature
impl Ord for ObjectLambdaAllowedFeature
Source§fn cmp(&self, other: &ObjectLambdaAllowedFeature) -> Ordering
fn cmp(&self, other: &ObjectLambdaAllowedFeature) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl PartialEq for ObjectLambdaAllowedFeature
impl PartialEq for ObjectLambdaAllowedFeature
Source§fn eq(&self, other: &ObjectLambdaAllowedFeature) -> bool
fn eq(&self, other: &ObjectLambdaAllowedFeature) -> bool
self
and other
values to be equal, and is used by ==
.Source§impl PartialOrd for ObjectLambdaAllowedFeature
impl PartialOrd for ObjectLambdaAllowedFeature
impl Eq for ObjectLambdaAllowedFeature
impl StructuralPartialEq for ObjectLambdaAllowedFeature
Auto Trait Implementations§
impl Freeze for ObjectLambdaAllowedFeature
impl RefUnwindSafe for ObjectLambdaAllowedFeature
impl Send for ObjectLambdaAllowedFeature
impl Sync for ObjectLambdaAllowedFeature
impl Unpin for ObjectLambdaAllowedFeature
impl UnwindSafe for ObjectLambdaAllowedFeature
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key
and return true
if they are equal.Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);