Struct DescribeSimulationJobOutput

Source
#[non_exhaustive]
pub struct DescribeSimulationJobOutput {
Show 21 fields pub arn: Option<String>, pub name: Option<String>, pub status: Option<SimulationJobStatus>, pub last_started_at: Option<DateTime>, pub last_updated_at: Option<DateTime>, pub failure_behavior: Option<FailureBehavior>, pub failure_code: Option<SimulationJobErrorCode>, pub failure_reason: Option<String>, pub client_request_token: Option<String>, pub output_location: Option<OutputLocation>, pub logging_config: Option<LoggingConfig>, pub max_job_duration_in_seconds: i64, pub simulation_time_millis: i64, pub iam_role: Option<String>, pub robot_applications: Option<Vec<RobotApplicationConfig>>, pub simulation_applications: Option<Vec<SimulationApplicationConfig>>, pub data_sources: Option<Vec<DataSource>>, pub tags: Option<HashMap<String, String>>, pub vpc_config: Option<VpcConfigResponse>, pub network_interface: Option<NetworkInterface>, pub compute: Option<ComputeResponse>, /* private fields */
}

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§arn: Option<String>

The Amazon Resource Name (ARN) of the simulation job.

§name: Option<String>

The name of the simulation job.

§status: Option<SimulationJobStatus>

The status of the simulation job.

§last_started_at: Option<DateTime>

The time, in milliseconds since the epoch, when the simulation job was last started.

§last_updated_at: Option<DateTime>

The time, in milliseconds since the epoch, when the simulation job was last updated.

§failure_behavior: Option<FailureBehavior>

The failure behavior for the simulation job.

§failure_code: Option<SimulationJobErrorCode>

The failure code of the simulation job if it failed:

InternalServiceError

Internal service error.

RobotApplicationCrash

Robot application exited abnormally.

SimulationApplicationCrash

Simulation application exited abnormally.

BadPermissionsRobotApplication

Robot application bundle could not be downloaded.

BadPermissionsSimulationApplication

Simulation application bundle could not be downloaded.

BadPermissionsS3Output

Unable to publish outputs to customer-provided S3 bucket.

BadPermissionsCloudwatchLogs

Unable to publish logs to customer-provided CloudWatch Logs resource.

SubnetIpLimitExceeded

Subnet IP limit exceeded.

ENILimitExceeded

ENI limit exceeded.

BadPermissionsUserCredentials

Unable to use the Role provided.

InvalidBundleRobotApplication

Robot bundle cannot be extracted (invalid format, bundling error, or other issue).

InvalidBundleSimulationApplication

Simulation bundle cannot be extracted (invalid format, bundling error, or other issue).

RobotApplicationVersionMismatchedEtag

Etag for RobotApplication does not match value during version creation.

SimulationApplicationVersionMismatchedEtag

Etag for SimulationApplication does not match value during version creation.

§failure_reason: Option<String>

Details about why the simulation job failed. For more information about troubleshooting, see Troubleshooting.

§client_request_token: Option<String>

Unique, case-sensitive identifier that you provide to ensure the idempotency of the request.

§output_location: Option<OutputLocation>

Location for output files generated by the simulation job.

§logging_config: Option<LoggingConfig>

The logging configuration.

§max_job_duration_in_seconds: i64

The maximum job duration in seconds. The value must be 8 days (691,200 seconds) or less.

§simulation_time_millis: i64

The simulation job execution duration in milliseconds.

§iam_role: Option<String>

The IAM role that allows the simulation instance to call the AWS APIs that are specified in its associated policies on your behalf.

§robot_applications: Option<Vec<RobotApplicationConfig>>

A list of robot applications.

§simulation_applications: Option<Vec<SimulationApplicationConfig>>

A list of simulation applications.

§data_sources: Option<Vec<DataSource>>

The data sources for the simulation job.

§tags: Option<HashMap<String, String>>

The list of all tags added to the specified simulation job.

§vpc_config: Option<VpcConfigResponse>

The VPC configuration.

§network_interface: Option<NetworkInterface>

The network interface information for the simulation job.

§compute: Option<ComputeResponse>

Compute information for the simulation job.

Implementations§

Source§

impl DescribeSimulationJobOutput

Source

pub fn arn(&self) -> Option<&str>

The Amazon Resource Name (ARN) of the simulation job.

Source

pub fn name(&self) -> Option<&str>

The name of the simulation job.

Source

pub fn status(&self) -> Option<&SimulationJobStatus>

The status of the simulation job.

Source

pub fn last_started_at(&self) -> Option<&DateTime>

The time, in milliseconds since the epoch, when the simulation job was last started.

Source

pub fn last_updated_at(&self) -> Option<&DateTime>

The time, in milliseconds since the epoch, when the simulation job was last updated.

Source

pub fn failure_behavior(&self) -> Option<&FailureBehavior>

The failure behavior for the simulation job.

Source

pub fn failure_code(&self) -> Option<&SimulationJobErrorCode>

The failure code of the simulation job if it failed:

InternalServiceError

Internal service error.

RobotApplicationCrash

Robot application exited abnormally.

SimulationApplicationCrash

Simulation application exited abnormally.

BadPermissionsRobotApplication

Robot application bundle could not be downloaded.

BadPermissionsSimulationApplication

Simulation application bundle could not be downloaded.

BadPermissionsS3Output

Unable to publish outputs to customer-provided S3 bucket.

BadPermissionsCloudwatchLogs

Unable to publish logs to customer-provided CloudWatch Logs resource.

SubnetIpLimitExceeded

Subnet IP limit exceeded.

ENILimitExceeded

ENI limit exceeded.

BadPermissionsUserCredentials

Unable to use the Role provided.

InvalidBundleRobotApplication

Robot bundle cannot be extracted (invalid format, bundling error, or other issue).

InvalidBundleSimulationApplication

Simulation bundle cannot be extracted (invalid format, bundling error, or other issue).

RobotApplicationVersionMismatchedEtag

Etag for RobotApplication does not match value during version creation.

SimulationApplicationVersionMismatchedEtag

Etag for SimulationApplication does not match value during version creation.

Source

pub fn failure_reason(&self) -> Option<&str>

Details about why the simulation job failed. For more information about troubleshooting, see Troubleshooting.

Source

pub fn client_request_token(&self) -> Option<&str>

Unique, case-sensitive identifier that you provide to ensure the idempotency of the request.

Source

pub fn output_location(&self) -> Option<&OutputLocation>

Location for output files generated by the simulation job.

Source

pub fn logging_config(&self) -> Option<&LoggingConfig>

The logging configuration.

Source

pub fn max_job_duration_in_seconds(&self) -> i64

The maximum job duration in seconds. The value must be 8 days (691,200 seconds) or less.

Source

pub fn simulation_time_millis(&self) -> i64

The simulation job execution duration in milliseconds.

Source

pub fn iam_role(&self) -> Option<&str>

The IAM role that allows the simulation instance to call the AWS APIs that are specified in its associated policies on your behalf.

Source

pub fn robot_applications(&self) -> &[RobotApplicationConfig]

A list of robot applications.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .robot_applications.is_none().

Source

pub fn simulation_applications(&self) -> &[SimulationApplicationConfig]

A list of simulation applications.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .simulation_applications.is_none().

Source

pub fn data_sources(&self) -> &[DataSource]

The data sources for the simulation job.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .data_sources.is_none().

Source

pub fn tags(&self) -> Option<&HashMap<String, String>>

The list of all tags added to the specified simulation job.

Source

pub fn vpc_config(&self) -> Option<&VpcConfigResponse>

The VPC configuration.

Source

pub fn network_interface(&self) -> Option<&NetworkInterface>

The network interface information for the simulation job.

Source

pub fn compute(&self) -> Option<&ComputeResponse>

Compute information for the simulation job.

Source§

impl DescribeSimulationJobOutput

Source

pub fn builder() -> DescribeSimulationJobOutputBuilder

Creates a new builder-style object to manufacture DescribeSimulationJobOutput.

Trait Implementations§

Source§

impl Clone for DescribeSimulationJobOutput

Source§

fn clone(&self) -> DescribeSimulationJobOutput

Returns a duplicate of the value. Read more
1.0.0 · Source§

const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for DescribeSimulationJobOutput

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl PartialEq for DescribeSimulationJobOutput

Source§

fn eq(&self, other: &DescribeSimulationJobOutput) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

const fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl RequestId for DescribeSimulationJobOutput

Source§

fn request_id(&self) -> Option<&str>

Returns the request ID, or None if the service could not be reached.
Source§

impl StructuralPartialEq for DescribeSimulationJobOutput

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

Source§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute :: Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Wrap].

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Linger].

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ErasedDestructor for T
where T: 'static,