#[non_exhaustive]pub struct DescribeSimulationApplicationOutput {
pub arn: Option<String>,
pub name: Option<String>,
pub version: Option<String>,
pub sources: Option<Vec<Source>>,
pub simulation_software_suite: Option<SimulationSoftwareSuite>,
pub robot_software_suite: Option<RobotSoftwareSuite>,
pub rendering_engine: Option<RenderingEngine>,
pub revision_id: Option<String>,
pub last_updated_at: Option<DateTime>,
pub tags: Option<HashMap<String, String>>,
pub environment: Option<Environment>,
pub image_digest: Option<String>,
/* private fields */
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.arn: Option<String>
The Amazon Resource Name (ARN) of the robot simulation application.
name: Option<String>
The name of the simulation application.
version: Option<String>
The version of the simulation application.
sources: Option<Vec<Source>>
The sources of the simulation application.
simulation_software_suite: Option<SimulationSoftwareSuite>
The simulation software suite used by the simulation application.
robot_software_suite: Option<RobotSoftwareSuite>
Information about the robot software suite.
rendering_engine: Option<RenderingEngine>
The rendering engine for the simulation application.
revision_id: Option<String>
The revision id of the simulation application.
last_updated_at: Option<DateTime>
The time, in milliseconds since the epoch, when the simulation application was last updated.
The list of all tags added to the specified simulation application.
environment: Option<Environment>
The object that contains the Docker image URI used to create the simulation application.
image_digest: Option<String>
A SHA256 identifier for the Docker image that you use for your simulation application.
Implementations§
Source§impl DescribeSimulationApplicationOutput
impl DescribeSimulationApplicationOutput
Sourcepub fn arn(&self) -> Option<&str>
pub fn arn(&self) -> Option<&str>
The Amazon Resource Name (ARN) of the robot simulation application.
Sourcepub fn sources(&self) -> &[Source]
pub fn sources(&self) -> &[Source]
The sources of the simulation application.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .sources.is_none()
.
Sourcepub fn simulation_software_suite(&self) -> Option<&SimulationSoftwareSuite>
pub fn simulation_software_suite(&self) -> Option<&SimulationSoftwareSuite>
The simulation software suite used by the simulation application.
Sourcepub fn robot_software_suite(&self) -> Option<&RobotSoftwareSuite>
pub fn robot_software_suite(&self) -> Option<&RobotSoftwareSuite>
Information about the robot software suite.
Sourcepub fn rendering_engine(&self) -> Option<&RenderingEngine>
pub fn rendering_engine(&self) -> Option<&RenderingEngine>
The rendering engine for the simulation application.
Sourcepub fn revision_id(&self) -> Option<&str>
pub fn revision_id(&self) -> Option<&str>
The revision id of the simulation application.
Sourcepub fn last_updated_at(&self) -> Option<&DateTime>
pub fn last_updated_at(&self) -> Option<&DateTime>
The time, in milliseconds since the epoch, when the simulation application was last updated.
The list of all tags added to the specified simulation application.
Sourcepub fn environment(&self) -> Option<&Environment>
pub fn environment(&self) -> Option<&Environment>
The object that contains the Docker image URI used to create the simulation application.
Sourcepub fn image_digest(&self) -> Option<&str>
pub fn image_digest(&self) -> Option<&str>
A SHA256 identifier for the Docker image that you use for your simulation application.
Source§impl DescribeSimulationApplicationOutput
impl DescribeSimulationApplicationOutput
Sourcepub fn builder() -> DescribeSimulationApplicationOutputBuilder
pub fn builder() -> DescribeSimulationApplicationOutputBuilder
Creates a new builder-style object to manufacture DescribeSimulationApplicationOutput
.
Trait Implementations§
Source§impl Clone for DescribeSimulationApplicationOutput
impl Clone for DescribeSimulationApplicationOutput
Source§fn clone(&self) -> DescribeSimulationApplicationOutput
fn clone(&self) -> DescribeSimulationApplicationOutput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl PartialEq for DescribeSimulationApplicationOutput
impl PartialEq for DescribeSimulationApplicationOutput
Source§fn eq(&self, other: &DescribeSimulationApplicationOutput) -> bool
fn eq(&self, other: &DescribeSimulationApplicationOutput) -> bool
self
and other
values to be equal, and is used by ==
.Source§impl RequestId for DescribeSimulationApplicationOutput
impl RequestId for DescribeSimulationApplicationOutput
Source§fn request_id(&self) -> Option<&str>
fn request_id(&self) -> Option<&str>
None
if the service could not be reached.impl StructuralPartialEq for DescribeSimulationApplicationOutput
Auto Trait Implementations§
impl Freeze for DescribeSimulationApplicationOutput
impl RefUnwindSafe for DescribeSimulationApplicationOutput
impl Send for DescribeSimulationApplicationOutput
impl Sync for DescribeSimulationApplicationOutput
impl Unpin for DescribeSimulationApplicationOutput
impl UnwindSafe for DescribeSimulationApplicationOutput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);