#[non_exhaustive]pub struct DescribeSimulationApplicationOutputBuilder { /* private fields */ }
Expand description
A builder for DescribeSimulationApplicationOutput
.
Implementations§
Source§impl DescribeSimulationApplicationOutputBuilder
impl DescribeSimulationApplicationOutputBuilder
Sourcepub fn arn(self, input: impl Into<String>) -> Self
pub fn arn(self, input: impl Into<String>) -> Self
The Amazon Resource Name (ARN) of the robot simulation application.
Sourcepub fn set_arn(self, input: Option<String>) -> Self
pub fn set_arn(self, input: Option<String>) -> Self
The Amazon Resource Name (ARN) of the robot simulation application.
Sourcepub fn get_arn(&self) -> &Option<String>
pub fn get_arn(&self) -> &Option<String>
The Amazon Resource Name (ARN) of the robot simulation application.
Sourcepub fn version(self, input: impl Into<String>) -> Self
pub fn version(self, input: impl Into<String>) -> Self
The version of the simulation application.
Sourcepub fn set_version(self, input: Option<String>) -> Self
pub fn set_version(self, input: Option<String>) -> Self
The version of the simulation application.
Sourcepub fn get_version(&self) -> &Option<String>
pub fn get_version(&self) -> &Option<String>
The version of the simulation application.
Sourcepub fn sources(self, input: Source) -> Self
pub fn sources(self, input: Source) -> Self
Appends an item to sources
.
To override the contents of this collection use set_sources
.
The sources of the simulation application.
Sourcepub fn set_sources(self, input: Option<Vec<Source>>) -> Self
pub fn set_sources(self, input: Option<Vec<Source>>) -> Self
The sources of the simulation application.
Sourcepub fn get_sources(&self) -> &Option<Vec<Source>>
pub fn get_sources(&self) -> &Option<Vec<Source>>
The sources of the simulation application.
Sourcepub fn simulation_software_suite(self, input: SimulationSoftwareSuite) -> Self
pub fn simulation_software_suite(self, input: SimulationSoftwareSuite) -> Self
The simulation software suite used by the simulation application.
Sourcepub fn set_simulation_software_suite(
self,
input: Option<SimulationSoftwareSuite>,
) -> Self
pub fn set_simulation_software_suite( self, input: Option<SimulationSoftwareSuite>, ) -> Self
The simulation software suite used by the simulation application.
Sourcepub fn get_simulation_software_suite(&self) -> &Option<SimulationSoftwareSuite>
pub fn get_simulation_software_suite(&self) -> &Option<SimulationSoftwareSuite>
The simulation software suite used by the simulation application.
Sourcepub fn robot_software_suite(self, input: RobotSoftwareSuite) -> Self
pub fn robot_software_suite(self, input: RobotSoftwareSuite) -> Self
Information about the robot software suite.
Sourcepub fn set_robot_software_suite(self, input: Option<RobotSoftwareSuite>) -> Self
pub fn set_robot_software_suite(self, input: Option<RobotSoftwareSuite>) -> Self
Information about the robot software suite.
Sourcepub fn get_robot_software_suite(&self) -> &Option<RobotSoftwareSuite>
pub fn get_robot_software_suite(&self) -> &Option<RobotSoftwareSuite>
Information about the robot software suite.
Sourcepub fn rendering_engine(self, input: RenderingEngine) -> Self
pub fn rendering_engine(self, input: RenderingEngine) -> Self
The rendering engine for the simulation application.
Sourcepub fn set_rendering_engine(self, input: Option<RenderingEngine>) -> Self
pub fn set_rendering_engine(self, input: Option<RenderingEngine>) -> Self
The rendering engine for the simulation application.
Sourcepub fn get_rendering_engine(&self) -> &Option<RenderingEngine>
pub fn get_rendering_engine(&self) -> &Option<RenderingEngine>
The rendering engine for the simulation application.
Sourcepub fn revision_id(self, input: impl Into<String>) -> Self
pub fn revision_id(self, input: impl Into<String>) -> Self
The revision id of the simulation application.
Sourcepub fn set_revision_id(self, input: Option<String>) -> Self
pub fn set_revision_id(self, input: Option<String>) -> Self
The revision id of the simulation application.
Sourcepub fn get_revision_id(&self) -> &Option<String>
pub fn get_revision_id(&self) -> &Option<String>
The revision id of the simulation application.
Sourcepub fn last_updated_at(self, input: DateTime) -> Self
pub fn last_updated_at(self, input: DateTime) -> Self
The time, in milliseconds since the epoch, when the simulation application was last updated.
Sourcepub fn set_last_updated_at(self, input: Option<DateTime>) -> Self
pub fn set_last_updated_at(self, input: Option<DateTime>) -> Self
The time, in milliseconds since the epoch, when the simulation application was last updated.
Sourcepub fn get_last_updated_at(&self) -> &Option<DateTime>
pub fn get_last_updated_at(&self) -> &Option<DateTime>
The time, in milliseconds since the epoch, when the simulation application was last updated.
Adds a key-value pair to tags
.
To override the contents of this collection use set_tags
.
The list of all tags added to the specified simulation application.
The list of all tags added to the specified simulation application.
The list of all tags added to the specified simulation application.
Sourcepub fn environment(self, input: Environment) -> Self
pub fn environment(self, input: Environment) -> Self
The object that contains the Docker image URI used to create the simulation application.
Sourcepub fn set_environment(self, input: Option<Environment>) -> Self
pub fn set_environment(self, input: Option<Environment>) -> Self
The object that contains the Docker image URI used to create the simulation application.
Sourcepub fn get_environment(&self) -> &Option<Environment>
pub fn get_environment(&self) -> &Option<Environment>
The object that contains the Docker image URI used to create the simulation application.
Sourcepub fn image_digest(self, input: impl Into<String>) -> Self
pub fn image_digest(self, input: impl Into<String>) -> Self
A SHA256 identifier for the Docker image that you use for your simulation application.
Sourcepub fn set_image_digest(self, input: Option<String>) -> Self
pub fn set_image_digest(self, input: Option<String>) -> Self
A SHA256 identifier for the Docker image that you use for your simulation application.
Sourcepub fn get_image_digest(&self) -> &Option<String>
pub fn get_image_digest(&self) -> &Option<String>
A SHA256 identifier for the Docker image that you use for your simulation application.
Sourcepub fn build(self) -> DescribeSimulationApplicationOutput
pub fn build(self) -> DescribeSimulationApplicationOutput
Consumes the builder and constructs a DescribeSimulationApplicationOutput
.
Trait Implementations§
Source§impl Clone for DescribeSimulationApplicationOutputBuilder
impl Clone for DescribeSimulationApplicationOutputBuilder
Source§fn clone(&self) -> DescribeSimulationApplicationOutputBuilder
fn clone(&self) -> DescribeSimulationApplicationOutputBuilder
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Default for DescribeSimulationApplicationOutputBuilder
impl Default for DescribeSimulationApplicationOutputBuilder
Source§fn default() -> DescribeSimulationApplicationOutputBuilder
fn default() -> DescribeSimulationApplicationOutputBuilder
Source§impl PartialEq for DescribeSimulationApplicationOutputBuilder
impl PartialEq for DescribeSimulationApplicationOutputBuilder
Source§fn eq(&self, other: &DescribeSimulationApplicationOutputBuilder) -> bool
fn eq(&self, other: &DescribeSimulationApplicationOutputBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for DescribeSimulationApplicationOutputBuilder
Auto Trait Implementations§
impl Freeze for DescribeSimulationApplicationOutputBuilder
impl RefUnwindSafe for DescribeSimulationApplicationOutputBuilder
impl Send for DescribeSimulationApplicationOutputBuilder
impl Sync for DescribeSimulationApplicationOutputBuilder
impl Unpin for DescribeSimulationApplicationOutputBuilder
impl UnwindSafe for DescribeSimulationApplicationOutputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);