Struct CreateSimulationJobFluentBuilder

Source
pub struct CreateSimulationJobFluentBuilder { /* private fields */ }
Expand description

Fluent builder constructing a request to CreateSimulationJob.

End of support notice: On September 10, 2025, Amazon Web Services will discontinue support for Amazon Web Services RoboMaker. After September 10, 2025, you will no longer be able to access the Amazon Web Services RoboMaker console or Amazon Web Services RoboMaker resources. For more information on transitioning to Batch to help run containerized simulations, visit https://aws.amazon.com/blogs/hpc/run-simulations-using-multiple-containers-in-a-single-aws-batch-job/.

Creates a simulation job.

After 90 days, simulation jobs expire and will be deleted. They will no longer be accessible.

Implementations§

Source§

impl CreateSimulationJobFluentBuilder

Source

pub fn as_input(&self) -> &CreateSimulationJobInputBuilder

Access the CreateSimulationJob as a reference.

Source

pub async fn send( self, ) -> Result<CreateSimulationJobOutput, SdkError<CreateSimulationJobError, HttpResponse>>

Sends the request and returns the response.

If an error occurs, an SdkError will be returned with additional details that can be matched against.

By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.

Source

pub fn customize( self, ) -> CustomizableOperation<CreateSimulationJobOutput, CreateSimulationJobError, Self>

Consumes this builder, creating a customizable operation that can be modified before being sent.

Source

pub fn client_request_token(self, input: impl Into<String>) -> Self

Unique, case-sensitive identifier that you provide to ensure the idempotency of the request.

Source

pub fn set_client_request_token(self, input: Option<String>) -> Self

Unique, case-sensitive identifier that you provide to ensure the idempotency of the request.

Source

pub fn get_client_request_token(&self) -> &Option<String>

Unique, case-sensitive identifier that you provide to ensure the idempotency of the request.

Source

pub fn output_location(self, input: OutputLocation) -> Self

Location for output files generated by the simulation job.

Source

pub fn set_output_location(self, input: Option<OutputLocation>) -> Self

Location for output files generated by the simulation job.

Source

pub fn get_output_location(&self) -> &Option<OutputLocation>

Location for output files generated by the simulation job.

Source

pub fn logging_config(self, input: LoggingConfig) -> Self

The logging configuration.

Source

pub fn set_logging_config(self, input: Option<LoggingConfig>) -> Self

The logging configuration.

Source

pub fn get_logging_config(&self) -> &Option<LoggingConfig>

The logging configuration.

Source

pub fn max_job_duration_in_seconds(self, input: i64) -> Self

The maximum simulation job duration in seconds (up to 14 days or 1,209,600 seconds. When maxJobDurationInSeconds is reached, the simulation job will status will transition to Completed.

Source

pub fn set_max_job_duration_in_seconds(self, input: Option<i64>) -> Self

The maximum simulation job duration in seconds (up to 14 days or 1,209,600 seconds. When maxJobDurationInSeconds is reached, the simulation job will status will transition to Completed.

Source

pub fn get_max_job_duration_in_seconds(&self) -> &Option<i64>

The maximum simulation job duration in seconds (up to 14 days or 1,209,600 seconds. When maxJobDurationInSeconds is reached, the simulation job will status will transition to Completed.

Source

pub fn iam_role(self, input: impl Into<String>) -> Self

The IAM role name that allows the simulation instance to call the AWS APIs that are specified in its associated policies on your behalf. This is how credentials are passed in to your simulation job.

Source

pub fn set_iam_role(self, input: Option<String>) -> Self

The IAM role name that allows the simulation instance to call the AWS APIs that are specified in its associated policies on your behalf. This is how credentials are passed in to your simulation job.

Source

pub fn get_iam_role(&self) -> &Option<String>

The IAM role name that allows the simulation instance to call the AWS APIs that are specified in its associated policies on your behalf. This is how credentials are passed in to your simulation job.

Source

pub fn failure_behavior(self, input: FailureBehavior) -> Self

The failure behavior the simulation job.

Continue

Leaves the instance running for its maximum timeout duration after a 4XX error code.

Fail

Stop the simulation job and terminate the instance.

Source

pub fn set_failure_behavior(self, input: Option<FailureBehavior>) -> Self

The failure behavior the simulation job.

Continue

Leaves the instance running for its maximum timeout duration after a 4XX error code.

Fail

Stop the simulation job and terminate the instance.

Source

pub fn get_failure_behavior(&self) -> &Option<FailureBehavior>

The failure behavior the simulation job.

Continue

Leaves the instance running for its maximum timeout duration after a 4XX error code.

Fail

Stop the simulation job and terminate the instance.

Source

pub fn robot_applications(self, input: RobotApplicationConfig) -> Self

Appends an item to robotApplications.

To override the contents of this collection use set_robot_applications.

The robot application to use in the simulation job.

Source

pub fn set_robot_applications( self, input: Option<Vec<RobotApplicationConfig>>, ) -> Self

The robot application to use in the simulation job.

Source

pub fn get_robot_applications(&self) -> &Option<Vec<RobotApplicationConfig>>

The robot application to use in the simulation job.

Source

pub fn simulation_applications(self, input: SimulationApplicationConfig) -> Self

Appends an item to simulationApplications.

To override the contents of this collection use set_simulation_applications.

The simulation application to use in the simulation job.

Source

pub fn set_simulation_applications( self, input: Option<Vec<SimulationApplicationConfig>>, ) -> Self

The simulation application to use in the simulation job.

Source

pub fn get_simulation_applications( &self, ) -> &Option<Vec<SimulationApplicationConfig>>

The simulation application to use in the simulation job.

Source

pub fn data_sources(self, input: DataSourceConfig) -> Self

Appends an item to dataSources.

To override the contents of this collection use set_data_sources.

Specify data sources to mount read-only files from S3 into your simulation. These files are available under /opt/robomaker/datasources/data_source_name.

There is a limit of 100 files and a combined size of 25GB for all DataSourceConfig objects.

Source

pub fn set_data_sources(self, input: Option<Vec<DataSourceConfig>>) -> Self

Specify data sources to mount read-only files from S3 into your simulation. These files are available under /opt/robomaker/datasources/data_source_name.

There is a limit of 100 files and a combined size of 25GB for all DataSourceConfig objects.

Source

pub fn get_data_sources(&self) -> &Option<Vec<DataSourceConfig>>

Specify data sources to mount read-only files from S3 into your simulation. These files are available under /opt/robomaker/datasources/data_source_name.

There is a limit of 100 files and a combined size of 25GB for all DataSourceConfig objects.

Source

pub fn tags(self, k: impl Into<String>, v: impl Into<String>) -> Self

Adds a key-value pair to tags.

To override the contents of this collection use set_tags.

A map that contains tag keys and tag values that are attached to the simulation job.

Source

pub fn set_tags(self, input: Option<HashMap<String, String>>) -> Self

A map that contains tag keys and tag values that are attached to the simulation job.

Source

pub fn get_tags(&self) -> &Option<HashMap<String, String>>

A map that contains tag keys and tag values that are attached to the simulation job.

Source

pub fn vpc_config(self, input: VpcConfig) -> Self

If your simulation job accesses resources in a VPC, you provide this parameter identifying the list of security group IDs and subnet IDs. These must belong to the same VPC. You must provide at least one security group and one subnet ID.

Source

pub fn set_vpc_config(self, input: Option<VpcConfig>) -> Self

If your simulation job accesses resources in a VPC, you provide this parameter identifying the list of security group IDs and subnet IDs. These must belong to the same VPC. You must provide at least one security group and one subnet ID.

Source

pub fn get_vpc_config(&self) -> &Option<VpcConfig>

If your simulation job accesses resources in a VPC, you provide this parameter identifying the list of security group IDs and subnet IDs. These must belong to the same VPC. You must provide at least one security group and one subnet ID.

Source

pub fn compute(self, input: Compute) -> Self

Compute information for the simulation job.

Source

pub fn set_compute(self, input: Option<Compute>) -> Self

Compute information for the simulation job.

Source

pub fn get_compute(&self) -> &Option<Compute>

Compute information for the simulation job.

Trait Implementations§

Source§

impl Clone for CreateSimulationJobFluentBuilder

Source§

fn clone(&self) -> CreateSimulationJobFluentBuilder

Returns a duplicate of the value. Read more
1.0.0 · Source§

const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for CreateSimulationJobFluentBuilder

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

Source§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute :: Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Wrap].

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Linger].

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ErasedDestructor for T
where T: 'static,