#[non_exhaustive]pub struct UpdateChannelOutputBuilder { /* private fields */ }
Expand description
A builder for UpdateChannelOutput
.
Implementations§
Source§impl UpdateChannelOutputBuilder
impl UpdateChannelOutputBuilder
Sourcepub fn arn(self, input: impl Into<String>) -> Self
pub fn arn(self, input: impl Into<String>) -> Self
The Amazon Resource Name (ARN) associated with the channel.
Sourcepub fn set_arn(self, input: Option<String>) -> Self
pub fn set_arn(self, input: Option<String>) -> Self
The Amazon Resource Name (ARN) associated with the channel.
Sourcepub fn get_arn(&self) -> &Option<String>
pub fn get_arn(&self) -> &Option<String>
The Amazon Resource Name (ARN) associated with the channel.
Sourcepub fn channel_name(self, input: impl Into<String>) -> Self
pub fn channel_name(self, input: impl Into<String>) -> Self
The name of the channel.
Sourcepub fn set_channel_name(self, input: Option<String>) -> Self
pub fn set_channel_name(self, input: Option<String>) -> Self
The name of the channel.
Sourcepub fn get_channel_name(&self) -> &Option<String>
pub fn get_channel_name(&self) -> &Option<String>
The name of the channel.
Sourcepub fn channel_state(self, input: ChannelState) -> Self
pub fn channel_state(self, input: ChannelState) -> Self
Returns the state whether the channel is running or not.
Sourcepub fn set_channel_state(self, input: Option<ChannelState>) -> Self
pub fn set_channel_state(self, input: Option<ChannelState>) -> Self
Returns the state whether the channel is running or not.
Sourcepub fn get_channel_state(&self) -> &Option<ChannelState>
pub fn get_channel_state(&self) -> &Option<ChannelState>
Returns the state whether the channel is running or not.
Sourcepub fn creation_time(self, input: DateTime) -> Self
pub fn creation_time(self, input: DateTime) -> Self
The timestamp of when the channel was created.
Sourcepub fn set_creation_time(self, input: Option<DateTime>) -> Self
pub fn set_creation_time(self, input: Option<DateTime>) -> Self
The timestamp of when the channel was created.
Sourcepub fn get_creation_time(&self) -> &Option<DateTime>
pub fn get_creation_time(&self) -> &Option<DateTime>
The timestamp of when the channel was created.
Sourcepub fn filler_slate(self, input: SlateSource) -> Self
pub fn filler_slate(self, input: SlateSource) -> Self
The slate used to fill gaps between programs in the schedule. You must configure filler slate if your channel uses the LINEAR
PlaybackMode
. MediaTailor doesn't support filler slate for channels using the LOOP
PlaybackMode
.
Sourcepub fn set_filler_slate(self, input: Option<SlateSource>) -> Self
pub fn set_filler_slate(self, input: Option<SlateSource>) -> Self
The slate used to fill gaps between programs in the schedule. You must configure filler slate if your channel uses the LINEAR
PlaybackMode
. MediaTailor doesn't support filler slate for channels using the LOOP
PlaybackMode
.
Sourcepub fn get_filler_slate(&self) -> &Option<SlateSource>
pub fn get_filler_slate(&self) -> &Option<SlateSource>
The slate used to fill gaps between programs in the schedule. You must configure filler slate if your channel uses the LINEAR
PlaybackMode
. MediaTailor doesn't support filler slate for channels using the LOOP
PlaybackMode
.
Sourcepub fn last_modified_time(self, input: DateTime) -> Self
pub fn last_modified_time(self, input: DateTime) -> Self
The timestamp that indicates when the channel was last modified.
Sourcepub fn set_last_modified_time(self, input: Option<DateTime>) -> Self
pub fn set_last_modified_time(self, input: Option<DateTime>) -> Self
The timestamp that indicates when the channel was last modified.
Sourcepub fn get_last_modified_time(&self) -> &Option<DateTime>
pub fn get_last_modified_time(&self) -> &Option<DateTime>
The timestamp that indicates when the channel was last modified.
Sourcepub fn outputs(self, input: ResponseOutputItem) -> Self
pub fn outputs(self, input: ResponseOutputItem) -> Self
Appends an item to outputs
.
To override the contents of this collection use set_outputs
.
The channel's output properties.
Sourcepub fn set_outputs(self, input: Option<Vec<ResponseOutputItem>>) -> Self
pub fn set_outputs(self, input: Option<Vec<ResponseOutputItem>>) -> Self
The channel's output properties.
Sourcepub fn get_outputs(&self) -> &Option<Vec<ResponseOutputItem>>
pub fn get_outputs(&self) -> &Option<Vec<ResponseOutputItem>>
The channel's output properties.
Sourcepub fn playback_mode(self, input: impl Into<String>) -> Self
pub fn playback_mode(self, input: impl Into<String>) -> Self
The type of playback mode for this channel.
LINEAR
- Programs play back-to-back only once.
LOOP
- Programs play back-to-back in an endless loop. When the last program in the schedule plays, playback loops back to the first program in the schedule.
Sourcepub fn set_playback_mode(self, input: Option<String>) -> Self
pub fn set_playback_mode(self, input: Option<String>) -> Self
The type of playback mode for this channel.
LINEAR
- Programs play back-to-back only once.
LOOP
- Programs play back-to-back in an endless loop. When the last program in the schedule plays, playback loops back to the first program in the schedule.
Sourcepub fn get_playback_mode(&self) -> &Option<String>
pub fn get_playback_mode(&self) -> &Option<String>
The type of playback mode for this channel.
LINEAR
- Programs play back-to-back only once.
LOOP
- Programs play back-to-back in an endless loop. When the last program in the schedule plays, playback loops back to the first program in the schedule.
Adds a key-value pair to tags
.
To override the contents of this collection use set_tags
.
The tags to assign to the channel. Tags are key-value pairs that you can associate with Amazon resources to help with organization, access control, and cost tracking. For more information, see Tagging AWS Elemental MediaTailor Resources.
The tags to assign to the channel. Tags are key-value pairs that you can associate with Amazon resources to help with organization, access control, and cost tracking. For more information, see Tagging AWS Elemental MediaTailor Resources.
The tags to assign to the channel. Tags are key-value pairs that you can associate with Amazon resources to help with organization, access control, and cost tracking. For more information, see Tagging AWS Elemental MediaTailor Resources.
Sourcepub fn time_shift_configuration(self, input: TimeShiftConfiguration) -> Self
pub fn time_shift_configuration(self, input: TimeShiftConfiguration) -> Self
The time-shifted viewing configuration for the channel.
Sourcepub fn set_time_shift_configuration(
self,
input: Option<TimeShiftConfiguration>,
) -> Self
pub fn set_time_shift_configuration( self, input: Option<TimeShiftConfiguration>, ) -> Self
The time-shifted viewing configuration for the channel.
Sourcepub fn get_time_shift_configuration(&self) -> &Option<TimeShiftConfiguration>
pub fn get_time_shift_configuration(&self) -> &Option<TimeShiftConfiguration>
The time-shifted viewing configuration for the channel.
Sourcepub fn audiences(self, input: impl Into<String>) -> Self
pub fn audiences(self, input: impl Into<String>) -> Self
Appends an item to audiences
.
To override the contents of this collection use set_audiences
.
The list of audiences defined in channel.
Sourcepub fn set_audiences(self, input: Option<Vec<String>>) -> Self
pub fn set_audiences(self, input: Option<Vec<String>>) -> Self
The list of audiences defined in channel.
Sourcepub fn get_audiences(&self) -> &Option<Vec<String>>
pub fn get_audiences(&self) -> &Option<Vec<String>>
The list of audiences defined in channel.
Sourcepub fn build(self) -> UpdateChannelOutput
pub fn build(self) -> UpdateChannelOutput
Consumes the builder and constructs a UpdateChannelOutput
.
Trait Implementations§
Source§impl Clone for UpdateChannelOutputBuilder
impl Clone for UpdateChannelOutputBuilder
Source§fn clone(&self) -> UpdateChannelOutputBuilder
fn clone(&self) -> UpdateChannelOutputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for UpdateChannelOutputBuilder
impl Debug for UpdateChannelOutputBuilder
Source§impl Default for UpdateChannelOutputBuilder
impl Default for UpdateChannelOutputBuilder
Source§fn default() -> UpdateChannelOutputBuilder
fn default() -> UpdateChannelOutputBuilder
impl StructuralPartialEq for UpdateChannelOutputBuilder
Auto Trait Implementations§
impl Freeze for UpdateChannelOutputBuilder
impl RefUnwindSafe for UpdateChannelOutputBuilder
impl Send for UpdateChannelOutputBuilder
impl Sync for UpdateChannelOutputBuilder
impl Unpin for UpdateChannelOutputBuilder
impl UnwindSafe for UpdateChannelOutputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);