#[non_exhaustive]pub struct RelationalDatabaseSnapshot {Show 15 fields
pub name: Option<String>,
pub arn: Option<String>,
pub support_code: Option<String>,
pub created_at: Option<DateTime>,
pub location: Option<ResourceLocation>,
pub resource_type: Option<ResourceType>,
pub tags: Option<Vec<Tag>>,
pub engine: Option<String>,
pub engine_version: Option<String>,
pub size_in_gb: Option<i32>,
pub state: Option<String>,
pub from_relational_database_name: Option<String>,
pub from_relational_database_arn: Option<String>,
pub from_relational_database_bundle_id: Option<String>,
pub from_relational_database_blueprint_id: Option<String>,
}
Expand description
Describes a database snapshot.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.name: Option<String>
The name of the database snapshot.
arn: Option<String>
The Amazon Resource Name (ARN) of the database snapshot.
support_code: Option<String>
The support code for the database snapshot. Include this code in your email to support when you have questions about a database snapshot in Lightsail. This code enables our support team to look up your Lightsail information more easily.
created_at: Option<DateTime>
The timestamp when the database snapshot was created.
location: Option<ResourceLocation>
The Region name and Availability Zone where the database snapshot is located.
resource_type: Option<ResourceType>
The Lightsail resource type.
The tag keys and optional values for the resource. For more information about tags in Lightsail, see the Amazon Lightsail Developer Guide.
engine: Option<String>
The software of the database snapshot (for example, MySQL
)
engine_version: Option<String>
The database engine version for the database snapshot (for example, 5.7.23
).
size_in_gb: Option<i32>
The size of the disk in GB (for example, 32
) for the database snapshot.
state: Option<String>
The state of the database snapshot.
from_relational_database_name: Option<String>
The name of the source database from which the database snapshot was created.
from_relational_database_arn: Option<String>
The Amazon Resource Name (ARN) of the database from which the database snapshot was created.
from_relational_database_bundle_id: Option<String>
The bundle ID of the database from which the database snapshot was created.
from_relational_database_blueprint_id: Option<String>
The blueprint ID of the database from which the database snapshot was created. A blueprint describes the major engine version of a database.
Implementations§
Source§impl RelationalDatabaseSnapshot
impl RelationalDatabaseSnapshot
Sourcepub fn support_code(&self) -> Option<&str>
pub fn support_code(&self) -> Option<&str>
The support code for the database snapshot. Include this code in your email to support when you have questions about a database snapshot in Lightsail. This code enables our support team to look up your Lightsail information more easily.
Sourcepub fn created_at(&self) -> Option<&DateTime>
pub fn created_at(&self) -> Option<&DateTime>
The timestamp when the database snapshot was created.
Sourcepub fn location(&self) -> Option<&ResourceLocation>
pub fn location(&self) -> Option<&ResourceLocation>
The Region name and Availability Zone where the database snapshot is located.
Sourcepub fn resource_type(&self) -> Option<&ResourceType>
pub fn resource_type(&self) -> Option<&ResourceType>
The Lightsail resource type.
The tag keys and optional values for the resource. For more information about tags in Lightsail, see the Amazon Lightsail Developer Guide.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .tags.is_none()
.
Sourcepub fn engine(&self) -> Option<&str>
pub fn engine(&self) -> Option<&str>
The software of the database snapshot (for example, MySQL
)
Sourcepub fn engine_version(&self) -> Option<&str>
pub fn engine_version(&self) -> Option<&str>
The database engine version for the database snapshot (for example, 5.7.23
).
Sourcepub fn size_in_gb(&self) -> Option<i32>
pub fn size_in_gb(&self) -> Option<i32>
The size of the disk in GB (for example, 32
) for the database snapshot.
Sourcepub fn from_relational_database_name(&self) -> Option<&str>
pub fn from_relational_database_name(&self) -> Option<&str>
The name of the source database from which the database snapshot was created.
Sourcepub fn from_relational_database_arn(&self) -> Option<&str>
pub fn from_relational_database_arn(&self) -> Option<&str>
The Amazon Resource Name (ARN) of the database from which the database snapshot was created.
Sourcepub fn from_relational_database_bundle_id(&self) -> Option<&str>
pub fn from_relational_database_bundle_id(&self) -> Option<&str>
The bundle ID of the database from which the database snapshot was created.
Sourcepub fn from_relational_database_blueprint_id(&self) -> Option<&str>
pub fn from_relational_database_blueprint_id(&self) -> Option<&str>
The blueprint ID of the database from which the database snapshot was created. A blueprint describes the major engine version of a database.
Source§impl RelationalDatabaseSnapshot
impl RelationalDatabaseSnapshot
Sourcepub fn builder() -> RelationalDatabaseSnapshotBuilder
pub fn builder() -> RelationalDatabaseSnapshotBuilder
Creates a new builder-style object to manufacture RelationalDatabaseSnapshot
.
Trait Implementations§
Source§impl Clone for RelationalDatabaseSnapshot
impl Clone for RelationalDatabaseSnapshot
Source§fn clone(&self) -> RelationalDatabaseSnapshot
fn clone(&self) -> RelationalDatabaseSnapshot
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for RelationalDatabaseSnapshot
impl Debug for RelationalDatabaseSnapshot
Source§impl PartialEq for RelationalDatabaseSnapshot
impl PartialEq for RelationalDatabaseSnapshot
Source§fn eq(&self, other: &RelationalDatabaseSnapshot) -> bool
fn eq(&self, other: &RelationalDatabaseSnapshot) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for RelationalDatabaseSnapshot
Auto Trait Implementations§
impl Freeze for RelationalDatabaseSnapshot
impl RefUnwindSafe for RelationalDatabaseSnapshot
impl Send for RelationalDatabaseSnapshot
impl Sync for RelationalDatabaseSnapshot
impl Unpin for RelationalDatabaseSnapshot
impl UnwindSafe for RelationalDatabaseSnapshot
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);