RelationalDatabaseSnapshotBuilder

Struct RelationalDatabaseSnapshotBuilder 

Source
#[non_exhaustive]
pub struct RelationalDatabaseSnapshotBuilder { /* private fields */ }
Expand description

Implementations§

Source§

impl RelationalDatabaseSnapshotBuilder

Source

pub fn name(self, input: impl Into<String>) -> Self

The name of the database snapshot.

Source

pub fn set_name(self, input: Option<String>) -> Self

The name of the database snapshot.

Source

pub fn get_name(&self) -> &Option<String>

The name of the database snapshot.

Source

pub fn arn(self, input: impl Into<String>) -> Self

The Amazon Resource Name (ARN) of the database snapshot.

Source

pub fn set_arn(self, input: Option<String>) -> Self

The Amazon Resource Name (ARN) of the database snapshot.

Source

pub fn get_arn(&self) -> &Option<String>

The Amazon Resource Name (ARN) of the database snapshot.

Source

pub fn support_code(self, input: impl Into<String>) -> Self

The support code for the database snapshot. Include this code in your email to support when you have questions about a database snapshot in Lightsail. This code enables our support team to look up your Lightsail information more easily.

Source

pub fn set_support_code(self, input: Option<String>) -> Self

The support code for the database snapshot. Include this code in your email to support when you have questions about a database snapshot in Lightsail. This code enables our support team to look up your Lightsail information more easily.

Source

pub fn get_support_code(&self) -> &Option<String>

The support code for the database snapshot. Include this code in your email to support when you have questions about a database snapshot in Lightsail. This code enables our support team to look up your Lightsail information more easily.

Source

pub fn created_at(self, input: DateTime) -> Self

The timestamp when the database snapshot was created.

Source

pub fn set_created_at(self, input: Option<DateTime>) -> Self

The timestamp when the database snapshot was created.

Source

pub fn get_created_at(&self) -> &Option<DateTime>

The timestamp when the database snapshot was created.

Source

pub fn location(self, input: ResourceLocation) -> Self

The Region name and Availability Zone where the database snapshot is located.

Source

pub fn set_location(self, input: Option<ResourceLocation>) -> Self

The Region name and Availability Zone where the database snapshot is located.

Source

pub fn get_location(&self) -> &Option<ResourceLocation>

The Region name and Availability Zone where the database snapshot is located.

Source

pub fn resource_type(self, input: ResourceType) -> Self

The Lightsail resource type.

Source

pub fn set_resource_type(self, input: Option<ResourceType>) -> Self

The Lightsail resource type.

Source

pub fn get_resource_type(&self) -> &Option<ResourceType>

The Lightsail resource type.

Source

pub fn tags(self, input: Tag) -> Self

Appends an item to tags.

To override the contents of this collection use set_tags.

The tag keys and optional values for the resource. For more information about tags in Lightsail, see the Amazon Lightsail Developer Guide.

Source

pub fn set_tags(self, input: Option<Vec<Tag>>) -> Self

The tag keys and optional values for the resource. For more information about tags in Lightsail, see the Amazon Lightsail Developer Guide.

Source

pub fn get_tags(&self) -> &Option<Vec<Tag>>

The tag keys and optional values for the resource. For more information about tags in Lightsail, see the Amazon Lightsail Developer Guide.

Source

pub fn engine(self, input: impl Into<String>) -> Self

The software of the database snapshot (for example, MySQL)

Source

pub fn set_engine(self, input: Option<String>) -> Self

The software of the database snapshot (for example, MySQL)

Source

pub fn get_engine(&self) -> &Option<String>

The software of the database snapshot (for example, MySQL)

Source

pub fn engine_version(self, input: impl Into<String>) -> Self

The database engine version for the database snapshot (for example, 5.7.23).

Source

pub fn set_engine_version(self, input: Option<String>) -> Self

The database engine version for the database snapshot (for example, 5.7.23).

Source

pub fn get_engine_version(&self) -> &Option<String>

The database engine version for the database snapshot (for example, 5.7.23).

Source

pub fn size_in_gb(self, input: i32) -> Self

The size of the disk in GB (for example, 32) for the database snapshot.

Source

pub fn set_size_in_gb(self, input: Option<i32>) -> Self

The size of the disk in GB (for example, 32) for the database snapshot.

Source

pub fn get_size_in_gb(&self) -> &Option<i32>

The size of the disk in GB (for example, 32) for the database snapshot.

Source

pub fn state(self, input: impl Into<String>) -> Self

The state of the database snapshot.

Source

pub fn set_state(self, input: Option<String>) -> Self

The state of the database snapshot.

Source

pub fn get_state(&self) -> &Option<String>

The state of the database snapshot.

Source

pub fn from_relational_database_name(self, input: impl Into<String>) -> Self

The name of the source database from which the database snapshot was created.

Source

pub fn set_from_relational_database_name(self, input: Option<String>) -> Self

The name of the source database from which the database snapshot was created.

Source

pub fn get_from_relational_database_name(&self) -> &Option<String>

The name of the source database from which the database snapshot was created.

Source

pub fn from_relational_database_arn(self, input: impl Into<String>) -> Self

The Amazon Resource Name (ARN) of the database from which the database snapshot was created.

Source

pub fn set_from_relational_database_arn(self, input: Option<String>) -> Self

The Amazon Resource Name (ARN) of the database from which the database snapshot was created.

Source

pub fn get_from_relational_database_arn(&self) -> &Option<String>

The Amazon Resource Name (ARN) of the database from which the database snapshot was created.

Source

pub fn from_relational_database_bundle_id( self, input: impl Into<String>, ) -> Self

The bundle ID of the database from which the database snapshot was created.

Source

pub fn set_from_relational_database_bundle_id( self, input: Option<String>, ) -> Self

The bundle ID of the database from which the database snapshot was created.

Source

pub fn get_from_relational_database_bundle_id(&self) -> &Option<String>

The bundle ID of the database from which the database snapshot was created.

Source

pub fn from_relational_database_blueprint_id( self, input: impl Into<String>, ) -> Self

The blueprint ID of the database from which the database snapshot was created. A blueprint describes the major engine version of a database.

Source

pub fn set_from_relational_database_blueprint_id( self, input: Option<String>, ) -> Self

The blueprint ID of the database from which the database snapshot was created. A blueprint describes the major engine version of a database.

Source

pub fn get_from_relational_database_blueprint_id(&self) -> &Option<String>

The blueprint ID of the database from which the database snapshot was created. A blueprint describes the major engine version of a database.

Source

pub fn build(self) -> RelationalDatabaseSnapshot

Consumes the builder and constructs a RelationalDatabaseSnapshot.

Trait Implementations§

Source§

impl Clone for RelationalDatabaseSnapshotBuilder

Source§

fn clone(&self) -> RelationalDatabaseSnapshotBuilder

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for RelationalDatabaseSnapshotBuilder

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for RelationalDatabaseSnapshotBuilder

Source§

fn default() -> RelationalDatabaseSnapshotBuilder

Returns the “default value” for a type. Read more
Source§

impl PartialEq for RelationalDatabaseSnapshotBuilder

Source§

fn eq(&self, other: &RelationalDatabaseSnapshotBuilder) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for RelationalDatabaseSnapshotBuilder

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

Source§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute :: Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Wrap].

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Linger].

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ErasedDestructor for T
where T: 'static,