#[non_exhaustive]pub struct UpdateLicenseConfigurationInputBuilder { /* private fields */ }Expand description
A builder for UpdateLicenseConfigurationInput.
Implementations§
Source§impl UpdateLicenseConfigurationInputBuilder
impl UpdateLicenseConfigurationInputBuilder
Sourcepub fn license_configuration_arn(self, input: impl Into<String>) -> Self
pub fn license_configuration_arn(self, input: impl Into<String>) -> Self
Amazon Resource Name (ARN) of the license configuration.
This field is required.Sourcepub fn set_license_configuration_arn(self, input: Option<String>) -> Self
pub fn set_license_configuration_arn(self, input: Option<String>) -> Self
Amazon Resource Name (ARN) of the license configuration.
Sourcepub fn get_license_configuration_arn(&self) -> &Option<String>
pub fn get_license_configuration_arn(&self) -> &Option<String>
Amazon Resource Name (ARN) of the license configuration.
Sourcepub fn license_configuration_status(
self,
input: LicenseConfigurationStatus,
) -> Self
pub fn license_configuration_status( self, input: LicenseConfigurationStatus, ) -> Self
New status of the license configuration.
Sourcepub fn set_license_configuration_status(
self,
input: Option<LicenseConfigurationStatus>,
) -> Self
pub fn set_license_configuration_status( self, input: Option<LicenseConfigurationStatus>, ) -> Self
New status of the license configuration.
Sourcepub fn get_license_configuration_status(
&self,
) -> &Option<LicenseConfigurationStatus>
pub fn get_license_configuration_status( &self, ) -> &Option<LicenseConfigurationStatus>
New status of the license configuration.
Sourcepub fn license_rules(self, input: impl Into<String>) -> Self
pub fn license_rules(self, input: impl Into<String>) -> Self
Appends an item to license_rules.
To override the contents of this collection use set_license_rules.
New license rule. The only rule that you can add after you create a license configuration is licenseAffinityToHost.
Sourcepub fn set_license_rules(self, input: Option<Vec<String>>) -> Self
pub fn set_license_rules(self, input: Option<Vec<String>>) -> Self
New license rule. The only rule that you can add after you create a license configuration is licenseAffinityToHost.
Sourcepub fn get_license_rules(&self) -> &Option<Vec<String>>
pub fn get_license_rules(&self) -> &Option<Vec<String>>
New license rule. The only rule that you can add after you create a license configuration is licenseAffinityToHost.
Sourcepub fn license_count(self, input: i64) -> Self
pub fn license_count(self, input: i64) -> Self
New number of licenses managed by the license configuration.
Sourcepub fn set_license_count(self, input: Option<i64>) -> Self
pub fn set_license_count(self, input: Option<i64>) -> Self
New number of licenses managed by the license configuration.
Sourcepub fn get_license_count(&self) -> &Option<i64>
pub fn get_license_count(&self) -> &Option<i64>
New number of licenses managed by the license configuration.
Sourcepub fn license_count_hard_limit(self, input: bool) -> Self
pub fn license_count_hard_limit(self, input: bool) -> Self
New hard limit of the number of available licenses.
Sourcepub fn set_license_count_hard_limit(self, input: Option<bool>) -> Self
pub fn set_license_count_hard_limit(self, input: Option<bool>) -> Self
New hard limit of the number of available licenses.
Sourcepub fn get_license_count_hard_limit(&self) -> &Option<bool>
pub fn get_license_count_hard_limit(&self) -> &Option<bool>
New hard limit of the number of available licenses.
Sourcepub fn description(self, input: impl Into<String>) -> Self
pub fn description(self, input: impl Into<String>) -> Self
New description of the license configuration.
Sourcepub fn set_description(self, input: Option<String>) -> Self
pub fn set_description(self, input: Option<String>) -> Self
New description of the license configuration.
Sourcepub fn get_description(&self) -> &Option<String>
pub fn get_description(&self) -> &Option<String>
New description of the license configuration.
Sourcepub fn product_information_list(self, input: ProductInformation) -> Self
pub fn product_information_list(self, input: ProductInformation) -> Self
Appends an item to product_information_list.
To override the contents of this collection use set_product_information_list.
New product information.
Sourcepub fn set_product_information_list(
self,
input: Option<Vec<ProductInformation>>,
) -> Self
pub fn set_product_information_list( self, input: Option<Vec<ProductInformation>>, ) -> Self
New product information.
Sourcepub fn get_product_information_list(&self) -> &Option<Vec<ProductInformation>>
pub fn get_product_information_list(&self) -> &Option<Vec<ProductInformation>>
New product information.
Sourcepub fn disassociate_when_not_found(self, input: bool) -> Self
pub fn disassociate_when_not_found(self, input: bool) -> Self
When true, disassociates a resource when software is uninstalled.
Sourcepub fn set_disassociate_when_not_found(self, input: Option<bool>) -> Self
pub fn set_disassociate_when_not_found(self, input: Option<bool>) -> Self
When true, disassociates a resource when software is uninstalled.
Sourcepub fn get_disassociate_when_not_found(&self) -> &Option<bool>
pub fn get_disassociate_when_not_found(&self) -> &Option<bool>
When true, disassociates a resource when software is uninstalled.
Sourcepub fn build(self) -> Result<UpdateLicenseConfigurationInput, BuildError>
pub fn build(self) -> Result<UpdateLicenseConfigurationInput, BuildError>
Consumes the builder and constructs a UpdateLicenseConfigurationInput.
Source§impl UpdateLicenseConfigurationInputBuilder
impl UpdateLicenseConfigurationInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<UpdateLicenseConfigurationOutput, SdkError<UpdateLicenseConfigurationError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<UpdateLicenseConfigurationOutput, SdkError<UpdateLicenseConfigurationError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for UpdateLicenseConfigurationInputBuilder
impl Clone for UpdateLicenseConfigurationInputBuilder
Source§fn clone(&self) -> UpdateLicenseConfigurationInputBuilder
fn clone(&self) -> UpdateLicenseConfigurationInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Default for UpdateLicenseConfigurationInputBuilder
impl Default for UpdateLicenseConfigurationInputBuilder
Source§fn default() -> UpdateLicenseConfigurationInputBuilder
fn default() -> UpdateLicenseConfigurationInputBuilder
Source§impl PartialEq for UpdateLicenseConfigurationInputBuilder
impl PartialEq for UpdateLicenseConfigurationInputBuilder
Source§fn eq(&self, other: &UpdateLicenseConfigurationInputBuilder) -> bool
fn eq(&self, other: &UpdateLicenseConfigurationInputBuilder) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for UpdateLicenseConfigurationInputBuilder
Auto Trait Implementations§
impl Freeze for UpdateLicenseConfigurationInputBuilder
impl RefUnwindSafe for UpdateLicenseConfigurationInputBuilder
impl Send for UpdateLicenseConfigurationInputBuilder
impl Sync for UpdateLicenseConfigurationInputBuilder
impl Unpin for UpdateLicenseConfigurationInputBuilder
impl UnwindSafe for UpdateLicenseConfigurationInputBuilder
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