#[non_exhaustive]pub struct BatchGetAssetPropertyAggregatesInput {
pub entries: Option<Vec<BatchGetAssetPropertyAggregatesEntry>>,
pub next_token: Option<String>,
pub max_results: Option<i32>,
}Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.entries: Option<Vec<BatchGetAssetPropertyAggregatesEntry>>The list of asset property aggregate entries for the batch get request. You can specify up to 16 entries per request.
next_token: Option<String>The token to be used for the next set of paginated results.
max_results: Option<i32>The maximum number of results to return for each paginated request. A result set is returned in the two cases, whichever occurs first.
-
The size of the result set is equal to 1 MB.
-
The number of data points in the result set is equal to the value of
maxResults. The maximum value ofmaxResultsis 4000.
Implementations§
Source§impl BatchGetAssetPropertyAggregatesInput
impl BatchGetAssetPropertyAggregatesInput
Sourcepub fn entries(&self) -> &[BatchGetAssetPropertyAggregatesEntry]
pub fn entries(&self) -> &[BatchGetAssetPropertyAggregatesEntry]
The list of asset property aggregate entries for the batch get request. You can specify up to 16 entries per request.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .entries.is_none().
Sourcepub fn next_token(&self) -> Option<&str>
pub fn next_token(&self) -> Option<&str>
The token to be used for the next set of paginated results.
Sourcepub fn max_results(&self) -> Option<i32>
pub fn max_results(&self) -> Option<i32>
The maximum number of results to return for each paginated request. A result set is returned in the two cases, whichever occurs first.
-
The size of the result set is equal to 1 MB.
-
The number of data points in the result set is equal to the value of
maxResults. The maximum value ofmaxResultsis 4000.
Source§impl BatchGetAssetPropertyAggregatesInput
impl BatchGetAssetPropertyAggregatesInput
Sourcepub fn builder() -> BatchGetAssetPropertyAggregatesInputBuilder
pub fn builder() -> BatchGetAssetPropertyAggregatesInputBuilder
Creates a new builder-style object to manufacture BatchGetAssetPropertyAggregatesInput.
Trait Implementations§
Source§impl Clone for BatchGetAssetPropertyAggregatesInput
impl Clone for BatchGetAssetPropertyAggregatesInput
Source§fn clone(&self) -> BatchGetAssetPropertyAggregatesInput
fn clone(&self) -> BatchGetAssetPropertyAggregatesInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl PartialEq for BatchGetAssetPropertyAggregatesInput
impl PartialEq for BatchGetAssetPropertyAggregatesInput
Source§fn eq(&self, other: &BatchGetAssetPropertyAggregatesInput) -> bool
fn eq(&self, other: &BatchGetAssetPropertyAggregatesInput) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for BatchGetAssetPropertyAggregatesInput
Auto Trait Implementations§
impl Freeze for BatchGetAssetPropertyAggregatesInput
impl RefUnwindSafe for BatchGetAssetPropertyAggregatesInput
impl Send for BatchGetAssetPropertyAggregatesInput
impl Sync for BatchGetAssetPropertyAggregatesInput
impl Unpin for BatchGetAssetPropertyAggregatesInput
impl UnwindSafe for BatchGetAssetPropertyAggregatesInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);