#[non_exhaustive]pub struct UpdateProjectInput {
pub project_name: Option<String>,
pub description: Option<String>,
pub placement_template: Option<PlacementTemplate>,
}Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.project_name: Option<String>The name of the project to be updated.
description: Option<String>An optional user-defined description for the project.
placement_template: Option<PlacementTemplate>An object defining the project update. Once a project has been created, you cannot add device template names to the project. However, for a given placementTemplate, you can update the associated callbackOverrides for the device definition using this API.
Implementations§
source§impl UpdateProjectInput
impl UpdateProjectInput
sourcepub fn project_name(&self) -> Option<&str>
pub fn project_name(&self) -> Option<&str>
The name of the project to be updated.
sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
An optional user-defined description for the project.
sourcepub fn placement_template(&self) -> Option<&PlacementTemplate>
pub fn placement_template(&self) -> Option<&PlacementTemplate>
An object defining the project update. Once a project has been created, you cannot add device template names to the project. However, for a given placementTemplate, you can update the associated callbackOverrides for the device definition using this API.
source§impl UpdateProjectInput
impl UpdateProjectInput
sourcepub fn builder() -> UpdateProjectInputBuilder
pub fn builder() -> UpdateProjectInputBuilder
Creates a new builder-style object to manufacture UpdateProjectInput.
Trait Implementations§
source§impl Clone for UpdateProjectInput
impl Clone for UpdateProjectInput
source§fn clone(&self) -> UpdateProjectInput
fn clone(&self) -> UpdateProjectInput
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moresource§impl Debug for UpdateProjectInput
impl Debug for UpdateProjectInput
source§impl PartialEq for UpdateProjectInput
impl PartialEq for UpdateProjectInput
source§fn eq(&self, other: &UpdateProjectInput) -> bool
fn eq(&self, other: &UpdateProjectInput) -> bool
self and other values to be equal, and is used
by ==.