Struct aws_sdk_iot1clickprojects::operation::update_project::builders::UpdateProjectInputBuilder
source · #[non_exhaustive]pub struct UpdateProjectInputBuilder { /* private fields */ }Expand description
A builder for UpdateProjectInput.
Implementations§
source§impl UpdateProjectInputBuilder
impl UpdateProjectInputBuilder
sourcepub fn project_name(self, input: impl Into<String>) -> Self
pub fn project_name(self, input: impl Into<String>) -> Self
The name of the project to be updated.
This field is required.sourcepub fn set_project_name(self, input: Option<String>) -> Self
pub fn set_project_name(self, input: Option<String>) -> Self
The name of the project to be updated.
sourcepub fn get_project_name(&self) -> &Option<String>
pub fn get_project_name(&self) -> &Option<String>
The name of the project to be updated.
sourcepub fn description(self, input: impl Into<String>) -> Self
pub fn description(self, input: impl Into<String>) -> Self
An optional user-defined description for the project.
sourcepub fn set_description(self, input: Option<String>) -> Self
pub fn set_description(self, input: Option<String>) -> Self
An optional user-defined description for the project.
sourcepub fn get_description(&self) -> &Option<String>
pub fn get_description(&self) -> &Option<String>
An optional user-defined description for the project.
sourcepub fn placement_template(self, input: PlacementTemplate) -> Self
pub fn placement_template(self, input: PlacementTemplate) -> Self
An object defining the project update. Once a project has been created, you cannot add device template names to the project. However, for a given placementTemplate, you can update the associated callbackOverrides for the device definition using this API.
sourcepub fn set_placement_template(self, input: Option<PlacementTemplate>) -> Self
pub fn set_placement_template(self, input: Option<PlacementTemplate>) -> Self
An object defining the project update. Once a project has been created, you cannot add device template names to the project. However, for a given placementTemplate, you can update the associated callbackOverrides for the device definition using this API.
sourcepub fn get_placement_template(&self) -> &Option<PlacementTemplate>
pub fn get_placement_template(&self) -> &Option<PlacementTemplate>
An object defining the project update. Once a project has been created, you cannot add device template names to the project. However, for a given placementTemplate, you can update the associated callbackOverrides for the device definition using this API.
sourcepub fn build(self) -> Result<UpdateProjectInput, BuildError>
pub fn build(self) -> Result<UpdateProjectInput, BuildError>
Consumes the builder and constructs a UpdateProjectInput.
source§impl UpdateProjectInputBuilder
impl UpdateProjectInputBuilder
sourcepub async fn send_with(
self,
client: &Client
) -> Result<UpdateProjectOutput, SdkError<UpdateProjectError, HttpResponse>>
pub async fn send_with( self, client: &Client ) -> Result<UpdateProjectOutput, SdkError<UpdateProjectError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
source§impl Clone for UpdateProjectInputBuilder
impl Clone for UpdateProjectInputBuilder
source§fn clone(&self) -> UpdateProjectInputBuilder
fn clone(&self) -> UpdateProjectInputBuilder
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moresource§impl Debug for UpdateProjectInputBuilder
impl Debug for UpdateProjectInputBuilder
source§impl Default for UpdateProjectInputBuilder
impl Default for UpdateProjectInputBuilder
source§fn default() -> UpdateProjectInputBuilder
fn default() -> UpdateProjectInputBuilder
source§impl PartialEq for UpdateProjectInputBuilder
impl PartialEq for UpdateProjectInputBuilder
source§fn eq(&self, other: &UpdateProjectInputBuilder) -> bool
fn eq(&self, other: &UpdateProjectInputBuilder) -> bool
self and other values to be equal, and is used
by ==.