#[non_exhaustive]pub struct OptimizeWaypointsOutput {
pub connections: Vec<WaypointOptimizationConnection>,
pub distance: i64,
pub duration: i64,
pub impeding_waypoints: Vec<WaypointOptimizationImpedingWaypoint>,
pub optimized_waypoints: Vec<WaypointOptimizationOptimizedWaypoint>,
pub pricing_bucket: String,
pub time_breakdown: Option<WaypointOptimizationTimeBreakdown>,
/* private fields */
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.connections: Vec<WaypointOptimizationConnection>
Details about the connection from one waypoint to the next, within the optimized sequence.
distance: i64
Overall distance to travel the whole sequence.
duration: i64
Overall duration to travel the whole sequence.
Unit: seconds
impeding_waypoints: Vec<WaypointOptimizationImpedingWaypoint>
Returns waypoints that caused the optimization problem to fail, and the constraints that were unsatisfied leading to the failure.
optimized_waypoints: Vec<WaypointOptimizationOptimizedWaypoint>
Waypoints in the order of the optimized sequence.
pricing_bucket: String
The pricing bucket for which the query is charged at.
time_breakdown: Option<WaypointOptimizationTimeBreakdown>
Time breakdown for the sequence.
Implementations§
Source§impl OptimizeWaypointsOutput
impl OptimizeWaypointsOutput
Sourcepub fn connections(&self) -> &[WaypointOptimizationConnection]
pub fn connections(&self) -> &[WaypointOptimizationConnection]
Details about the connection from one waypoint to the next, within the optimized sequence.
Sourcepub fn impeding_waypoints(&self) -> &[WaypointOptimizationImpedingWaypoint]
pub fn impeding_waypoints(&self) -> &[WaypointOptimizationImpedingWaypoint]
Returns waypoints that caused the optimization problem to fail, and the constraints that were unsatisfied leading to the failure.
Sourcepub fn optimized_waypoints(&self) -> &[WaypointOptimizationOptimizedWaypoint]
pub fn optimized_waypoints(&self) -> &[WaypointOptimizationOptimizedWaypoint]
Waypoints in the order of the optimized sequence.
Sourcepub fn pricing_bucket(&self) -> &str
pub fn pricing_bucket(&self) -> &str
The pricing bucket for which the query is charged at.
Sourcepub fn time_breakdown(&self) -> Option<&WaypointOptimizationTimeBreakdown>
pub fn time_breakdown(&self) -> Option<&WaypointOptimizationTimeBreakdown>
Time breakdown for the sequence.
Source§impl OptimizeWaypointsOutput
impl OptimizeWaypointsOutput
Sourcepub fn builder() -> OptimizeWaypointsOutputBuilder
pub fn builder() -> OptimizeWaypointsOutputBuilder
Creates a new builder-style object to manufacture OptimizeWaypointsOutput
.
Trait Implementations§
Source§impl Clone for OptimizeWaypointsOutput
impl Clone for OptimizeWaypointsOutput
Source§fn clone(&self) -> OptimizeWaypointsOutput
fn clone(&self) -> OptimizeWaypointsOutput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for OptimizeWaypointsOutput
impl Debug for OptimizeWaypointsOutput
Source§impl PartialEq for OptimizeWaypointsOutput
impl PartialEq for OptimizeWaypointsOutput
Source§impl RequestId for OptimizeWaypointsOutput
impl RequestId for OptimizeWaypointsOutput
Source§fn request_id(&self) -> Option<&str>
fn request_id(&self) -> Option<&str>
None
if the service could not be reached.impl StructuralPartialEq for OptimizeWaypointsOutput
Auto Trait Implementations§
impl Freeze for OptimizeWaypointsOutput
impl RefUnwindSafe for OptimizeWaypointsOutput
impl Send for OptimizeWaypointsOutput
impl Sync for OptimizeWaypointsOutput
impl Unpin for OptimizeWaypointsOutput
impl UnwindSafe for OptimizeWaypointsOutput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);