#[non_exhaustive]pub struct UpdateContainerGroupDefinitionInputBuilder { /* private fields */ }
Expand description
A builder for UpdateContainerGroupDefinitionInput
.
Implementations§
Source§impl UpdateContainerGroupDefinitionInputBuilder
impl UpdateContainerGroupDefinitionInputBuilder
Sourcepub fn name(self, input: impl Into<String>) -> Self
pub fn name(self, input: impl Into<String>) -> Self
A descriptive identifier for the container group definition. The name value must be unique in an Amazon Web Services Region.
This field is required.Sourcepub fn set_name(self, input: Option<String>) -> Self
pub fn set_name(self, input: Option<String>) -> Self
A descriptive identifier for the container group definition. The name value must be unique in an Amazon Web Services Region.
Sourcepub fn get_name(&self) -> &Option<String>
pub fn get_name(&self) -> &Option<String>
A descriptive identifier for the container group definition. The name value must be unique in an Amazon Web Services Region.
Sourcepub fn game_server_container_definition(
self,
input: GameServerContainerDefinitionInput,
) -> Self
pub fn game_server_container_definition( self, input: GameServerContainerDefinitionInput, ) -> Self
An updated definition for the game server container in this group. Define a game server container only when the container group type is GAME_SERVER
. You can pass in your container definitions as a JSON file.
Sourcepub fn set_game_server_container_definition(
self,
input: Option<GameServerContainerDefinitionInput>,
) -> Self
pub fn set_game_server_container_definition( self, input: Option<GameServerContainerDefinitionInput>, ) -> Self
An updated definition for the game server container in this group. Define a game server container only when the container group type is GAME_SERVER
. You can pass in your container definitions as a JSON file.
Sourcepub fn get_game_server_container_definition(
&self,
) -> &Option<GameServerContainerDefinitionInput>
pub fn get_game_server_container_definition( &self, ) -> &Option<GameServerContainerDefinitionInput>
An updated definition for the game server container in this group. Define a game server container only when the container group type is GAME_SERVER
. You can pass in your container definitions as a JSON file.
Sourcepub fn support_container_definitions(
self,
input: SupportContainerDefinitionInput,
) -> Self
pub fn support_container_definitions( self, input: SupportContainerDefinitionInput, ) -> Self
Appends an item to support_container_definitions
.
To override the contents of this collection use set_support_container_definitions
.
One or more definitions for support containers in this group. You can define a support container in any type of container group. You can pass in your container definitions as a JSON file.
Sourcepub fn set_support_container_definitions(
self,
input: Option<Vec<SupportContainerDefinitionInput>>,
) -> Self
pub fn set_support_container_definitions( self, input: Option<Vec<SupportContainerDefinitionInput>>, ) -> Self
One or more definitions for support containers in this group. You can define a support container in any type of container group. You can pass in your container definitions as a JSON file.
Sourcepub fn get_support_container_definitions(
&self,
) -> &Option<Vec<SupportContainerDefinitionInput>>
pub fn get_support_container_definitions( &self, ) -> &Option<Vec<SupportContainerDefinitionInput>>
One or more definitions for support containers in this group. You can define a support container in any type of container group. You can pass in your container definitions as a JSON file.
Sourcepub fn total_memory_limit_mebibytes(self, input: i32) -> Self
pub fn total_memory_limit_mebibytes(self, input: i32) -> Self
The maximum amount of memory (in MiB) to allocate to the container group. All containers in the group share this memory. If you specify memory limits for an individual container, the total value must be greater than any individual container's memory limit.
Sourcepub fn set_total_memory_limit_mebibytes(self, input: Option<i32>) -> Self
pub fn set_total_memory_limit_mebibytes(self, input: Option<i32>) -> Self
The maximum amount of memory (in MiB) to allocate to the container group. All containers in the group share this memory. If you specify memory limits for an individual container, the total value must be greater than any individual container's memory limit.
Sourcepub fn get_total_memory_limit_mebibytes(&self) -> &Option<i32>
pub fn get_total_memory_limit_mebibytes(&self) -> &Option<i32>
The maximum amount of memory (in MiB) to allocate to the container group. All containers in the group share this memory. If you specify memory limits for an individual container, the total value must be greater than any individual container's memory limit.
Sourcepub fn total_vcpu_limit(self, input: f64) -> Self
pub fn total_vcpu_limit(self, input: f64) -> Self
The maximum amount of vCPU units to allocate to the container group (1 vCPU is equal to 1024 CPU units). All containers in the group share this memory. If you specify vCPU limits for individual containers, the total value must be equal to or greater than the sum of the CPU limits for all containers in the group.
Sourcepub fn set_total_vcpu_limit(self, input: Option<f64>) -> Self
pub fn set_total_vcpu_limit(self, input: Option<f64>) -> Self
The maximum amount of vCPU units to allocate to the container group (1 vCPU is equal to 1024 CPU units). All containers in the group share this memory. If you specify vCPU limits for individual containers, the total value must be equal to or greater than the sum of the CPU limits for all containers in the group.
Sourcepub fn get_total_vcpu_limit(&self) -> &Option<f64>
pub fn get_total_vcpu_limit(&self) -> &Option<f64>
The maximum amount of vCPU units to allocate to the container group (1 vCPU is equal to 1024 CPU units). All containers in the group share this memory. If you specify vCPU limits for individual containers, the total value must be equal to or greater than the sum of the CPU limits for all containers in the group.
Sourcepub fn version_description(self, input: impl Into<String>) -> Self
pub fn version_description(self, input: impl Into<String>) -> Self
A description for this update to the container group definition.
Sourcepub fn set_version_description(self, input: Option<String>) -> Self
pub fn set_version_description(self, input: Option<String>) -> Self
A description for this update to the container group definition.
Sourcepub fn get_version_description(&self) -> &Option<String>
pub fn get_version_description(&self) -> &Option<String>
A description for this update to the container group definition.
Sourcepub fn source_version_number(self, input: i32) -> Self
pub fn source_version_number(self, input: i32) -> Self
The container group definition version to update. The new version starts with values from the source version, and then updates values included in this request.
Sourcepub fn set_source_version_number(self, input: Option<i32>) -> Self
pub fn set_source_version_number(self, input: Option<i32>) -> Self
The container group definition version to update. The new version starts with values from the source version, and then updates values included in this request.
Sourcepub fn get_source_version_number(&self) -> &Option<i32>
pub fn get_source_version_number(&self) -> &Option<i32>
The container group definition version to update. The new version starts with values from the source version, and then updates values included in this request.
Sourcepub fn operating_system(self, input: ContainerOperatingSystem) -> Self
pub fn operating_system(self, input: ContainerOperatingSystem) -> Self
The platform that all containers in the group use. Containers in a group must run on the same operating system.
Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the Amazon Linux 2 FAQs. For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See Migrate to server SDK version 5.
Sourcepub fn set_operating_system(
self,
input: Option<ContainerOperatingSystem>,
) -> Self
pub fn set_operating_system( self, input: Option<ContainerOperatingSystem>, ) -> Self
The platform that all containers in the group use. Containers in a group must run on the same operating system.
Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the Amazon Linux 2 FAQs. For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See Migrate to server SDK version 5.
Sourcepub fn get_operating_system(&self) -> &Option<ContainerOperatingSystem>
pub fn get_operating_system(&self) -> &Option<ContainerOperatingSystem>
The platform that all containers in the group use. Containers in a group must run on the same operating system.
Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the Amazon Linux 2 FAQs. For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See Migrate to server SDK version 5.
Sourcepub fn build(self) -> Result<UpdateContainerGroupDefinitionInput, BuildError>
pub fn build(self) -> Result<UpdateContainerGroupDefinitionInput, BuildError>
Consumes the builder and constructs a UpdateContainerGroupDefinitionInput
.
Source§impl UpdateContainerGroupDefinitionInputBuilder
impl UpdateContainerGroupDefinitionInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<UpdateContainerGroupDefinitionOutput, SdkError<UpdateContainerGroupDefinitionError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<UpdateContainerGroupDefinitionOutput, SdkError<UpdateContainerGroupDefinitionError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for UpdateContainerGroupDefinitionInputBuilder
impl Clone for UpdateContainerGroupDefinitionInputBuilder
Source§fn clone(&self) -> UpdateContainerGroupDefinitionInputBuilder
fn clone(&self) -> UpdateContainerGroupDefinitionInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Default for UpdateContainerGroupDefinitionInputBuilder
impl Default for UpdateContainerGroupDefinitionInputBuilder
Source§fn default() -> UpdateContainerGroupDefinitionInputBuilder
fn default() -> UpdateContainerGroupDefinitionInputBuilder
Source§impl PartialEq for UpdateContainerGroupDefinitionInputBuilder
impl PartialEq for UpdateContainerGroupDefinitionInputBuilder
Source§fn eq(&self, other: &UpdateContainerGroupDefinitionInputBuilder) -> bool
fn eq(&self, other: &UpdateContainerGroupDefinitionInputBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for UpdateContainerGroupDefinitionInputBuilder
Auto Trait Implementations§
impl Freeze for UpdateContainerGroupDefinitionInputBuilder
impl RefUnwindSafe for UpdateContainerGroupDefinitionInputBuilder
impl Send for UpdateContainerGroupDefinitionInputBuilder
impl Sync for UpdateContainerGroupDefinitionInputBuilder
impl Unpin for UpdateContainerGroupDefinitionInputBuilder
impl UnwindSafe for UpdateContainerGroupDefinitionInputBuilder
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