UpdateContainerGroupDefinitionFluentBuilder

Struct UpdateContainerGroupDefinitionFluentBuilder 

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pub struct UpdateContainerGroupDefinitionFluentBuilder { /* private fields */ }
Expand description

Fluent builder constructing a request to UpdateContainerGroupDefinition.

Updates properties in an existing container group definition. This operation doesn't replace the definition. Instead, it creates a new version of the definition and saves it separately. You can access all versions that you choose to retain.

The only property you can't update is the container group type.

Request options:

  • Update based on the latest version of the container group definition. Specify the container group definition name only, or use an ARN value without a version number. Provide updated values for the properties that you want to change only. All other values remain the same as the latest version.

  • Update based on a specific version of the container group definition. Specify the container group definition name and a source version number, or use an ARN value with a version number. Provide updated values for the properties that you want to change only. All other values remain the same as the source version.

  • Change a game server container definition. Provide the updated container definition.

  • Add or change a support container definition. Provide a complete set of container definitions, including the updated definition.

  • Remove a support container definition. Provide a complete set of container definitions, excluding the definition to remove. If the container group has only one support container definition, provide an empty set.

Results:

If successful, this operation returns the complete properties of the new container group definition version.

If the container group definition version is used in an active fleets, the update automatically initiates a new fleet deployment of the new version. You can track a fleet's deployments using ListFleetDeployments.

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impl UpdateContainerGroupDefinitionFluentBuilder

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pub fn as_input(&self) -> &UpdateContainerGroupDefinitionInputBuilder

Access the UpdateContainerGroupDefinition as a reference.

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pub async fn send( self, ) -> Result<UpdateContainerGroupDefinitionOutput, SdkError<UpdateContainerGroupDefinitionError, HttpResponse>>

Sends the request and returns the response.

If an error occurs, an SdkError will be returned with additional details that can be matched against.

By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.

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pub fn customize( self, ) -> CustomizableOperation<UpdateContainerGroupDefinitionOutput, UpdateContainerGroupDefinitionError, Self>

Consumes this builder, creating a customizable operation that can be modified before being sent.

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pub fn name(self, input: impl Into<String>) -> Self

A descriptive identifier for the container group definition. The name value must be unique in an Amazon Web Services Region.

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pub fn set_name(self, input: Option<String>) -> Self

A descriptive identifier for the container group definition. The name value must be unique in an Amazon Web Services Region.

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pub fn get_name(&self) -> &Option<String>

A descriptive identifier for the container group definition. The name value must be unique in an Amazon Web Services Region.

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pub fn game_server_container_definition( self, input: GameServerContainerDefinitionInput, ) -> Self

An updated definition for the game server container in this group. Define a game server container only when the container group type is GAME_SERVER. You can pass in your container definitions as a JSON file.

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pub fn set_game_server_container_definition( self, input: Option<GameServerContainerDefinitionInput>, ) -> Self

An updated definition for the game server container in this group. Define a game server container only when the container group type is GAME_SERVER. You can pass in your container definitions as a JSON file.

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pub fn get_game_server_container_definition( &self, ) -> &Option<GameServerContainerDefinitionInput>

An updated definition for the game server container in this group. Define a game server container only when the container group type is GAME_SERVER. You can pass in your container definitions as a JSON file.

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pub fn support_container_definitions( self, input: SupportContainerDefinitionInput, ) -> Self

Appends an item to SupportContainerDefinitions.

To override the contents of this collection use set_support_container_definitions.

One or more definitions for support containers in this group. You can define a support container in any type of container group. You can pass in your container definitions as a JSON file.

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pub fn set_support_container_definitions( self, input: Option<Vec<SupportContainerDefinitionInput>>, ) -> Self

One or more definitions for support containers in this group. You can define a support container in any type of container group. You can pass in your container definitions as a JSON file.

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pub fn get_support_container_definitions( &self, ) -> &Option<Vec<SupportContainerDefinitionInput>>

One or more definitions for support containers in this group. You can define a support container in any type of container group. You can pass in your container definitions as a JSON file.

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pub fn total_memory_limit_mebibytes(self, input: i32) -> Self

The maximum amount of memory (in MiB) to allocate to the container group. All containers in the group share this memory. If you specify memory limits for an individual container, the total value must be greater than any individual container's memory limit.

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pub fn set_total_memory_limit_mebibytes(self, input: Option<i32>) -> Self

The maximum amount of memory (in MiB) to allocate to the container group. All containers in the group share this memory. If you specify memory limits for an individual container, the total value must be greater than any individual container's memory limit.

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pub fn get_total_memory_limit_mebibytes(&self) -> &Option<i32>

The maximum amount of memory (in MiB) to allocate to the container group. All containers in the group share this memory. If you specify memory limits for an individual container, the total value must be greater than any individual container's memory limit.

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pub fn total_vcpu_limit(self, input: f64) -> Self

The maximum amount of vCPU units to allocate to the container group (1 vCPU is equal to 1024 CPU units). All containers in the group share this memory. If you specify vCPU limits for individual containers, the total value must be equal to or greater than the sum of the CPU limits for all containers in the group.

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pub fn set_total_vcpu_limit(self, input: Option<f64>) -> Self

The maximum amount of vCPU units to allocate to the container group (1 vCPU is equal to 1024 CPU units). All containers in the group share this memory. If you specify vCPU limits for individual containers, the total value must be equal to or greater than the sum of the CPU limits for all containers in the group.

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pub fn get_total_vcpu_limit(&self) -> &Option<f64>

The maximum amount of vCPU units to allocate to the container group (1 vCPU is equal to 1024 CPU units). All containers in the group share this memory. If you specify vCPU limits for individual containers, the total value must be equal to or greater than the sum of the CPU limits for all containers in the group.

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pub fn version_description(self, input: impl Into<String>) -> Self

A description for this update to the container group definition.

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pub fn set_version_description(self, input: Option<String>) -> Self

A description for this update to the container group definition.

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pub fn get_version_description(&self) -> &Option<String>

A description for this update to the container group definition.

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pub fn source_version_number(self, input: i32) -> Self

The container group definition version to update. The new version starts with values from the source version, and then updates values included in this request.

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pub fn set_source_version_number(self, input: Option<i32>) -> Self

The container group definition version to update. The new version starts with values from the source version, and then updates values included in this request.

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pub fn get_source_version_number(&self) -> &Option<i32>

The container group definition version to update. The new version starts with values from the source version, and then updates values included in this request.

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pub fn operating_system(self, input: ContainerOperatingSystem) -> Self

The platform that all containers in the group use. Containers in a group must run on the same operating system.

Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the Amazon Linux 2 FAQs. For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See Migrate to server SDK version 5.

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pub fn set_operating_system( self, input: Option<ContainerOperatingSystem>, ) -> Self

The platform that all containers in the group use. Containers in a group must run on the same operating system.

Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the Amazon Linux 2 FAQs. For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See Migrate to server SDK version 5.

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pub fn get_operating_system(&self) -> &Option<ContainerOperatingSystem>

The platform that all containers in the group use. Containers in a group must run on the same operating system.

Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the Amazon Linux 2 FAQs. For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See Migrate to server SDK version 5.

Trait Implementations§

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impl Clone for UpdateContainerGroupDefinitionFluentBuilder

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fn clone(&self) -> UpdateContainerGroupDefinitionFluentBuilder

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UpdateContainerGroupDefinitionFluentBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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