#[non_exhaustive]pub struct CreateContainerGroupDefinitionInput {
pub name: Option<String>,
pub container_group_type: Option<ContainerGroupType>,
pub total_memory_limit_mebibytes: Option<i32>,
pub total_vcpu_limit: Option<f64>,
pub game_server_container_definition: Option<GameServerContainerDefinitionInput>,
pub support_container_definitions: Option<Vec<SupportContainerDefinitionInput>>,
pub operating_system: Option<ContainerOperatingSystem>,
pub version_description: Option<String>,
pub tags: Option<Vec<Tag>>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.name: Option<String>
A descriptive identifier for the container group definition. The name value must be unique in an Amazon Web Services Region.
container_group_type: Option<ContainerGroupType>
The type of container group being defined. Container group type determines how Amazon GameLift Servers deploys the container group on each fleet instance.
Default value: GAME_SERVER
total_memory_limit_mebibytes: Option<i32>
The maximum amount of memory (in MiB) to allocate to the container group. All containers in the group share this memory. If you specify memory limits for an individual container, the total value must be greater than any individual container's memory limit.
Default value: 1024
total_vcpu_limit: Option<f64>
The maximum amount of vCPU units to allocate to the container group (1 vCPU is equal to 1024 CPU units). All containers in the group share this memory. If you specify vCPU limits for individual containers, the total value must be equal to or greater than the sum of the CPU limits for all containers in the group.
Default value: 1
game_server_container_definition: Option<GameServerContainerDefinitionInput>
The definition for the game server container in this group. Define a game server container only when the container group type is GAME_SERVER
. Game server containers specify a container image with your game server build. You can pass in your container definitions as a JSON file.
support_container_definitions: Option<Vec<SupportContainerDefinitionInput>>
One or more definition for support containers in this group. You can define a support container in any type of container group. You can pass in your container definitions as a JSON file.
operating_system: Option<ContainerOperatingSystem>
The platform that all containers in the group use. Containers in a group must run on the same operating system.
Default value: AMAZON_LINUX_2023
Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the Amazon Linux 2 FAQs. For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See Migrate to server SDK version 5.
version_description: Option<String>
A description for the initial version of this container group definition.
A list of labels to assign to the container group definition resource. Tags are developer-defined key-value pairs. Tagging Amazon Web Services resources are useful for resource management, access management and cost allocation. For more information, see Tagging Amazon Web Services Resources in the Amazon Web Services General Reference.
Implementations§
Source§impl CreateContainerGroupDefinitionInput
impl CreateContainerGroupDefinitionInput
Sourcepub fn name(&self) -> Option<&str>
pub fn name(&self) -> Option<&str>
A descriptive identifier for the container group definition. The name value must be unique in an Amazon Web Services Region.
Sourcepub fn container_group_type(&self) -> Option<&ContainerGroupType>
pub fn container_group_type(&self) -> Option<&ContainerGroupType>
The type of container group being defined. Container group type determines how Amazon GameLift Servers deploys the container group on each fleet instance.
Default value: GAME_SERVER
Sourcepub fn total_memory_limit_mebibytes(&self) -> Option<i32>
pub fn total_memory_limit_mebibytes(&self) -> Option<i32>
The maximum amount of memory (in MiB) to allocate to the container group. All containers in the group share this memory. If you specify memory limits for an individual container, the total value must be greater than any individual container's memory limit.
Default value: 1024
Sourcepub fn total_vcpu_limit(&self) -> Option<f64>
pub fn total_vcpu_limit(&self) -> Option<f64>
The maximum amount of vCPU units to allocate to the container group (1 vCPU is equal to 1024 CPU units). All containers in the group share this memory. If you specify vCPU limits for individual containers, the total value must be equal to or greater than the sum of the CPU limits for all containers in the group.
Default value: 1
Sourcepub fn game_server_container_definition(
&self,
) -> Option<&GameServerContainerDefinitionInput>
pub fn game_server_container_definition( &self, ) -> Option<&GameServerContainerDefinitionInput>
The definition for the game server container in this group. Define a game server container only when the container group type is GAME_SERVER
. Game server containers specify a container image with your game server build. You can pass in your container definitions as a JSON file.
Sourcepub fn support_container_definitions(
&self,
) -> &[SupportContainerDefinitionInput]
pub fn support_container_definitions( &self, ) -> &[SupportContainerDefinitionInput]
One or more definition for support containers in this group. You can define a support container in any type of container group. You can pass in your container definitions as a JSON file.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .support_container_definitions.is_none()
.
Sourcepub fn operating_system(&self) -> Option<&ContainerOperatingSystem>
pub fn operating_system(&self) -> Option<&ContainerOperatingSystem>
The platform that all containers in the group use. Containers in a group must run on the same operating system.
Default value: AMAZON_LINUX_2023
Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the Amazon Linux 2 FAQs. For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See Migrate to server SDK version 5.
Sourcepub fn version_description(&self) -> Option<&str>
pub fn version_description(&self) -> Option<&str>
A description for the initial version of this container group definition.
A list of labels to assign to the container group definition resource. Tags are developer-defined key-value pairs. Tagging Amazon Web Services resources are useful for resource management, access management and cost allocation. For more information, see Tagging Amazon Web Services Resources in the Amazon Web Services General Reference.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .tags.is_none()
.
Source§impl CreateContainerGroupDefinitionInput
impl CreateContainerGroupDefinitionInput
Sourcepub fn builder() -> CreateContainerGroupDefinitionInputBuilder
pub fn builder() -> CreateContainerGroupDefinitionInputBuilder
Creates a new builder-style object to manufacture CreateContainerGroupDefinitionInput
.
Trait Implementations§
Source§impl Clone for CreateContainerGroupDefinitionInput
impl Clone for CreateContainerGroupDefinitionInput
Source§fn clone(&self) -> CreateContainerGroupDefinitionInput
fn clone(&self) -> CreateContainerGroupDefinitionInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl PartialEq for CreateContainerGroupDefinitionInput
impl PartialEq for CreateContainerGroupDefinitionInput
Source§fn eq(&self, other: &CreateContainerGroupDefinitionInput) -> bool
fn eq(&self, other: &CreateContainerGroupDefinitionInput) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for CreateContainerGroupDefinitionInput
Auto Trait Implementations§
impl Freeze for CreateContainerGroupDefinitionInput
impl RefUnwindSafe for CreateContainerGroupDefinitionInput
impl Send for CreateContainerGroupDefinitionInput
impl Sync for CreateContainerGroupDefinitionInput
impl Unpin for CreateContainerGroupDefinitionInput
impl UnwindSafe for CreateContainerGroupDefinitionInput
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