Struct aws_sdk_gamelift::types::PlacedPlayerSession
source · #[non_exhaustive]pub struct PlacedPlayerSession {
pub player_id: Option<String>,
pub player_session_id: Option<String>,
}Expand description
Information about a player session. This object contains only the player ID and player session ID. To retrieve full details on a player session, call DescribePlayerSessions with the player session ID.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.player_id: Option<String>A unique identifier for a player that is associated with this player session.
player_session_id: Option<String>A unique identifier for a player session.
Implementations§
source§impl PlacedPlayerSession
impl PlacedPlayerSession
sourcepub fn builder() -> PlacedPlayerSessionBuilder
pub fn builder() -> PlacedPlayerSessionBuilder
Creates a new builder-style object to manufacture PlacedPlayerSession.
Trait Implementations§
source§impl Clone for PlacedPlayerSession
impl Clone for PlacedPlayerSession
source§fn clone(&self) -> PlacedPlayerSession
fn clone(&self) -> PlacedPlayerSession
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for PlacedPlayerSession
impl Debug for PlacedPlayerSession
source§impl PartialEq for PlacedPlayerSession
impl PartialEq for PlacedPlayerSession
source§fn eq(&self, other: &PlacedPlayerSession) -> bool
fn eq(&self, other: &PlacedPlayerSession) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl StructuralPartialEq for PlacedPlayerSession
Auto Trait Implementations§
impl RefUnwindSafe for PlacedPlayerSession
impl Send for PlacedPlayerSession
impl Sync for PlacedPlayerSession
impl Unpin for PlacedPlayerSession
impl UnwindSafe for PlacedPlayerSession
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Creates a shared type from an unshared type.