ResourceSet

Struct ResourceSet 

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#[non_exhaustive]
pub struct ResourceSet { pub id: Option<String>, pub name: String, pub description: Option<String>, pub update_token: Option<String>, pub resource_type_list: Vec<String>, pub last_update_time: Option<DateTime>, pub resource_set_status: Option<ResourceSetStatus>, }
Expand description

A set of resources to include in a policy.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§id: Option<String>

A unique identifier for the resource set. This ID is returned in the responses to create and list commands. You provide it to operations like update and delete.

§name: String

The descriptive name of the resource set. You can't change the name of a resource set after you create it.

§description: Option<String>

A description of the resource set.

§update_token: Option<String>

An optional token that you can use for optimistic locking. Firewall Manager returns a token to your requests that access the resource set. The token marks the state of the resource set resource at the time of the request. Update tokens are not allowed when creating a resource set. After creation, each subsequent update call to the resource set requires the update token.

To make an unconditional change to the resource set, omit the token in your update request. Without the token, Firewall Manager performs your updates regardless of whether the resource set has changed since you last retrieved it.

To make a conditional change to the resource set, provide the token in your update request. Firewall Manager uses the token to ensure that the resource set hasn't changed since you last retrieved it. If it has changed, the operation fails with an InvalidTokenException. If this happens, retrieve the resource set again to get a current copy of it with a new token. Reapply your changes as needed, then try the operation again using the new token.

§resource_type_list: Vec<String>

Determines the resources that can be associated to the resource set. Depending on your setting for max results and the number of resource sets, a single call might not return the full list.

§last_update_time: Option<DateTime>

The last time that the resource set was changed.

§resource_set_status: Option<ResourceSetStatus>

Indicates whether the resource set is in or out of an admin's Region scope.

  • ACTIVE - The administrator can manage and delete the resource set.

  • OUT_OF_ADMIN_SCOPE - The administrator can view the resource set, but they can't edit or delete the resource set. Existing protections stay in place. Any new resource that come into scope of the resource set won't be protected.

Implementations§

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impl ResourceSet

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pub fn id(&self) -> Option<&str>

A unique identifier for the resource set. This ID is returned in the responses to create and list commands. You provide it to operations like update and delete.

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pub fn name(&self) -> &str

The descriptive name of the resource set. You can't change the name of a resource set after you create it.

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pub fn description(&self) -> Option<&str>

A description of the resource set.

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pub fn update_token(&self) -> Option<&str>

An optional token that you can use for optimistic locking. Firewall Manager returns a token to your requests that access the resource set. The token marks the state of the resource set resource at the time of the request. Update tokens are not allowed when creating a resource set. After creation, each subsequent update call to the resource set requires the update token.

To make an unconditional change to the resource set, omit the token in your update request. Without the token, Firewall Manager performs your updates regardless of whether the resource set has changed since you last retrieved it.

To make a conditional change to the resource set, provide the token in your update request. Firewall Manager uses the token to ensure that the resource set hasn't changed since you last retrieved it. If it has changed, the operation fails with an InvalidTokenException. If this happens, retrieve the resource set again to get a current copy of it with a new token. Reapply your changes as needed, then try the operation again using the new token.

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pub fn resource_type_list(&self) -> &[String]

Determines the resources that can be associated to the resource set. Depending on your setting for max results and the number of resource sets, a single call might not return the full list.

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pub fn last_update_time(&self) -> Option<&DateTime>

The last time that the resource set was changed.

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pub fn resource_set_status(&self) -> Option<&ResourceSetStatus>

Indicates whether the resource set is in or out of an admin's Region scope.

  • ACTIVE - The administrator can manage and delete the resource set.

  • OUT_OF_ADMIN_SCOPE - The administrator can view the resource set, but they can't edit or delete the resource set. Existing protections stay in place. Any new resource that come into scope of the resource set won't be protected.

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impl ResourceSet

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pub fn builder() -> ResourceSetBuilder

Creates a new builder-style object to manufacture ResourceSet.

Trait Implementations§

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impl Clone for ResourceSet

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fn clone(&self) -> ResourceSet

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ResourceSet

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for ResourceSet

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fn eq(&self, other: &ResourceSet) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for ResourceSet

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