ResourceSetBuilder

Struct ResourceSetBuilder 

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#[non_exhaustive]
pub struct ResourceSetBuilder { /* private fields */ }
Expand description

A builder for ResourceSet.

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impl ResourceSetBuilder

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pub fn id(self, input: impl Into<String>) -> Self

A unique identifier for the resource set. This ID is returned in the responses to create and list commands. You provide it to operations like update and delete.

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pub fn set_id(self, input: Option<String>) -> Self

A unique identifier for the resource set. This ID is returned in the responses to create and list commands. You provide it to operations like update and delete.

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pub fn get_id(&self) -> &Option<String>

A unique identifier for the resource set. This ID is returned in the responses to create and list commands. You provide it to operations like update and delete.

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pub fn name(self, input: impl Into<String>) -> Self

The descriptive name of the resource set. You can't change the name of a resource set after you create it.

This field is required.
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pub fn set_name(self, input: Option<String>) -> Self

The descriptive name of the resource set. You can't change the name of a resource set after you create it.

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pub fn get_name(&self) -> &Option<String>

The descriptive name of the resource set. You can't change the name of a resource set after you create it.

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pub fn description(self, input: impl Into<String>) -> Self

A description of the resource set.

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pub fn set_description(self, input: Option<String>) -> Self

A description of the resource set.

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pub fn get_description(&self) -> &Option<String>

A description of the resource set.

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pub fn update_token(self, input: impl Into<String>) -> Self

An optional token that you can use for optimistic locking. Firewall Manager returns a token to your requests that access the resource set. The token marks the state of the resource set resource at the time of the request. Update tokens are not allowed when creating a resource set. After creation, each subsequent update call to the resource set requires the update token.

To make an unconditional change to the resource set, omit the token in your update request. Without the token, Firewall Manager performs your updates regardless of whether the resource set has changed since you last retrieved it.

To make a conditional change to the resource set, provide the token in your update request. Firewall Manager uses the token to ensure that the resource set hasn't changed since you last retrieved it. If it has changed, the operation fails with an InvalidTokenException. If this happens, retrieve the resource set again to get a current copy of it with a new token. Reapply your changes as needed, then try the operation again using the new token.

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pub fn set_update_token(self, input: Option<String>) -> Self

An optional token that you can use for optimistic locking. Firewall Manager returns a token to your requests that access the resource set. The token marks the state of the resource set resource at the time of the request. Update tokens are not allowed when creating a resource set. After creation, each subsequent update call to the resource set requires the update token.

To make an unconditional change to the resource set, omit the token in your update request. Without the token, Firewall Manager performs your updates regardless of whether the resource set has changed since you last retrieved it.

To make a conditional change to the resource set, provide the token in your update request. Firewall Manager uses the token to ensure that the resource set hasn't changed since you last retrieved it. If it has changed, the operation fails with an InvalidTokenException. If this happens, retrieve the resource set again to get a current copy of it with a new token. Reapply your changes as needed, then try the operation again using the new token.

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pub fn get_update_token(&self) -> &Option<String>

An optional token that you can use for optimistic locking. Firewall Manager returns a token to your requests that access the resource set. The token marks the state of the resource set resource at the time of the request. Update tokens are not allowed when creating a resource set. After creation, each subsequent update call to the resource set requires the update token.

To make an unconditional change to the resource set, omit the token in your update request. Without the token, Firewall Manager performs your updates regardless of whether the resource set has changed since you last retrieved it.

To make a conditional change to the resource set, provide the token in your update request. Firewall Manager uses the token to ensure that the resource set hasn't changed since you last retrieved it. If it has changed, the operation fails with an InvalidTokenException. If this happens, retrieve the resource set again to get a current copy of it with a new token. Reapply your changes as needed, then try the operation again using the new token.

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pub fn resource_type_list(self, input: impl Into<String>) -> Self

Appends an item to resource_type_list.

To override the contents of this collection use set_resource_type_list.

Determines the resources that can be associated to the resource set. Depending on your setting for max results and the number of resource sets, a single call might not return the full list.

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pub fn set_resource_type_list(self, input: Option<Vec<String>>) -> Self

Determines the resources that can be associated to the resource set. Depending on your setting for max results and the number of resource sets, a single call might not return the full list.

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pub fn get_resource_type_list(&self) -> &Option<Vec<String>>

Determines the resources that can be associated to the resource set. Depending on your setting for max results and the number of resource sets, a single call might not return the full list.

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pub fn last_update_time(self, input: DateTime) -> Self

The last time that the resource set was changed.

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pub fn set_last_update_time(self, input: Option<DateTime>) -> Self

The last time that the resource set was changed.

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pub fn get_last_update_time(&self) -> &Option<DateTime>

The last time that the resource set was changed.

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pub fn resource_set_status(self, input: ResourceSetStatus) -> Self

Indicates whether the resource set is in or out of an admin's Region scope.

  • ACTIVE - The administrator can manage and delete the resource set.

  • OUT_OF_ADMIN_SCOPE - The administrator can view the resource set, but they can't edit or delete the resource set. Existing protections stay in place. Any new resource that come into scope of the resource set won't be protected.

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pub fn set_resource_set_status(self, input: Option<ResourceSetStatus>) -> Self

Indicates whether the resource set is in or out of an admin's Region scope.

  • ACTIVE - The administrator can manage and delete the resource set.

  • OUT_OF_ADMIN_SCOPE - The administrator can view the resource set, but they can't edit or delete the resource set. Existing protections stay in place. Any new resource that come into scope of the resource set won't be protected.

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pub fn get_resource_set_status(&self) -> &Option<ResourceSetStatus>

Indicates whether the resource set is in or out of an admin's Region scope.

  • ACTIVE - The administrator can manage and delete the resource set.

  • OUT_OF_ADMIN_SCOPE - The administrator can view the resource set, but they can't edit or delete the resource set. Existing protections stay in place. Any new resource that come into scope of the resource set won't be protected.

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pub fn build(self) -> Result<ResourceSet, BuildError>

Consumes the builder and constructs a ResourceSet. This method will fail if any of the following fields are not set:

Trait Implementations§

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impl Clone for ResourceSetBuilder

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fn clone(&self) -> ResourceSetBuilder

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ResourceSetBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ResourceSetBuilder

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fn default() -> ResourceSetBuilder

Returns the “default value” for a type. Read more
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impl PartialEq for ResourceSetBuilder

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fn eq(&self, other: &ResourceSetBuilder) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for ResourceSetBuilder

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