#[non_exhaustive]
pub struct FleetLaunchTemplateOverrides { pub instance_type: Option<InstanceType>, pub max_price: Option<String>, pub subnet_id: Option<String>, pub availability_zone: Option<String>, pub weighted_capacity: Option<f64>, pub priority: Option<f64>, pub placement: Option<PlacementResponse>, pub instance_requirements: Option<InstanceRequirements>, pub image_id: Option<String>, }
Expand description

Describes overrides for a launch template.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§instance_type: Option<InstanceType>

The instance type.

mac1.metal is not supported as a launch template override.

If you specify InstanceType, you can't specify InstanceRequirements.

§max_price: Option<String>

The maximum price per unit hour that you are willing to pay for a Spot Instance. We do not recommend using this parameter because it can lead to increased interruptions. If you do not specify this parameter, you will pay the current Spot price.

If you specify a maximum price, your instances will be interrupted more frequently than if you do not specify this parameter.

§subnet_id: Option<String>

The ID of the subnet in which to launch the instances.

§availability_zone: Option<String>

The Availability Zone in which to launch the instances.

§weighted_capacity: Option<f64>

The number of units provided by the specified instance type.

§priority: Option<f64>

The priority for the launch template override. The highest priority is launched first.

If the On-Demand AllocationStrategy is set to prioritized, EC2 Fleet uses priority to determine which launch template override to use first in fulfilling On-Demand capacity.

If the Spot AllocationStrategy is set to capacity-optimized-prioritized, EC2 Fleet uses priority on a best-effort basis to determine which launch template override to use in fulfilling Spot capacity, but optimizes for capacity first.

Valid values are whole numbers starting at 0. The lower the number, the higher the priority. If no number is set, the override has the lowest priority. You can set the same priority for different launch template overrides.

§placement: Option<PlacementResponse>

The location where the instance launched, if applicable.

§instance_requirements: Option<InstanceRequirements>

The attributes for the instance types. When you specify instance attributes, Amazon EC2 will identify instance types with those attributes.

If you specify InstanceRequirements, you can't specify InstanceType.

§image_id: Option<String>

The ID of the AMI. An AMI is required to launch an instance. This parameter is only available for fleets of type instant. For fleets of type maintain and request, you must specify the AMI ID in the launch template.

Implementations§

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impl FleetLaunchTemplateOverrides

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pub fn instance_type(&self) -> Option<&InstanceType>

The instance type.

mac1.metal is not supported as a launch template override.

If you specify InstanceType, you can't specify InstanceRequirements.

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pub fn max_price(&self) -> Option<&str>

The maximum price per unit hour that you are willing to pay for a Spot Instance. We do not recommend using this parameter because it can lead to increased interruptions. If you do not specify this parameter, you will pay the current Spot price.

If you specify a maximum price, your instances will be interrupted more frequently than if you do not specify this parameter.

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pub fn subnet_id(&self) -> Option<&str>

The ID of the subnet in which to launch the instances.

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pub fn availability_zone(&self) -> Option<&str>

The Availability Zone in which to launch the instances.

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pub fn weighted_capacity(&self) -> Option<f64>

The number of units provided by the specified instance type.

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pub fn priority(&self) -> Option<f64>

The priority for the launch template override. The highest priority is launched first.

If the On-Demand AllocationStrategy is set to prioritized, EC2 Fleet uses priority to determine which launch template override to use first in fulfilling On-Demand capacity.

If the Spot AllocationStrategy is set to capacity-optimized-prioritized, EC2 Fleet uses priority on a best-effort basis to determine which launch template override to use in fulfilling Spot capacity, but optimizes for capacity first.

Valid values are whole numbers starting at 0. The lower the number, the higher the priority. If no number is set, the override has the lowest priority. You can set the same priority for different launch template overrides.

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pub fn placement(&self) -> Option<&PlacementResponse>

The location where the instance launched, if applicable.

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pub fn instance_requirements(&self) -> Option<&InstanceRequirements>

The attributes for the instance types. When you specify instance attributes, Amazon EC2 will identify instance types with those attributes.

If you specify InstanceRequirements, you can't specify InstanceType.

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pub fn image_id(&self) -> Option<&str>

The ID of the AMI. An AMI is required to launch an instance. This parameter is only available for fleets of type instant. For fleets of type maintain and request, you must specify the AMI ID in the launch template.

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impl FleetLaunchTemplateOverrides

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pub fn builder() -> FleetLaunchTemplateOverridesBuilder

Creates a new builder-style object to manufacture FleetLaunchTemplateOverrides.

Trait Implementations§

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impl Clone for FleetLaunchTemplateOverrides

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fn clone(&self) -> FleetLaunchTemplateOverrides

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FleetLaunchTemplateOverrides

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for FleetLaunchTemplateOverrides

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fn eq(&self, other: &FleetLaunchTemplateOverrides) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for FleetLaunchTemplateOverrides

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