#[non_exhaustive]
pub struct FleetLaunchTemplateOverridesBuilder { /* private fields */ }
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impl FleetLaunchTemplateOverridesBuilder

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pub fn instance_type(self, input: InstanceType) -> Self

The instance type.

mac1.metal is not supported as a launch template override.

If you specify InstanceType, you can't specify InstanceRequirements.

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pub fn set_instance_type(self, input: Option<InstanceType>) -> Self

The instance type.

mac1.metal is not supported as a launch template override.

If you specify InstanceType, you can't specify InstanceRequirements.

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pub fn get_instance_type(&self) -> &Option<InstanceType>

The instance type.

mac1.metal is not supported as a launch template override.

If you specify InstanceType, you can't specify InstanceRequirements.

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pub fn max_price(self, input: impl Into<String>) -> Self

The maximum price per unit hour that you are willing to pay for a Spot Instance. We do not recommend using this parameter because it can lead to increased interruptions. If you do not specify this parameter, you will pay the current Spot price.

If you specify a maximum price, your instances will be interrupted more frequently than if you do not specify this parameter.

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pub fn set_max_price(self, input: Option<String>) -> Self

The maximum price per unit hour that you are willing to pay for a Spot Instance. We do not recommend using this parameter because it can lead to increased interruptions. If you do not specify this parameter, you will pay the current Spot price.

If you specify a maximum price, your instances will be interrupted more frequently than if you do not specify this parameter.

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pub fn get_max_price(&self) -> &Option<String>

The maximum price per unit hour that you are willing to pay for a Spot Instance. We do not recommend using this parameter because it can lead to increased interruptions. If you do not specify this parameter, you will pay the current Spot price.

If you specify a maximum price, your instances will be interrupted more frequently than if you do not specify this parameter.

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pub fn subnet_id(self, input: impl Into<String>) -> Self

The ID of the subnet in which to launch the instances.

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pub fn set_subnet_id(self, input: Option<String>) -> Self

The ID of the subnet in which to launch the instances.

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pub fn get_subnet_id(&self) -> &Option<String>

The ID of the subnet in which to launch the instances.

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pub fn availability_zone(self, input: impl Into<String>) -> Self

The Availability Zone in which to launch the instances.

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pub fn set_availability_zone(self, input: Option<String>) -> Self

The Availability Zone in which to launch the instances.

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pub fn get_availability_zone(&self) -> &Option<String>

The Availability Zone in which to launch the instances.

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pub fn weighted_capacity(self, input: f64) -> Self

The number of units provided by the specified instance type.

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pub fn set_weighted_capacity(self, input: Option<f64>) -> Self

The number of units provided by the specified instance type.

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pub fn get_weighted_capacity(&self) -> &Option<f64>

The number of units provided by the specified instance type.

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pub fn priority(self, input: f64) -> Self

The priority for the launch template override. The highest priority is launched first.

If the On-Demand AllocationStrategy is set to prioritized, EC2 Fleet uses priority to determine which launch template override to use first in fulfilling On-Demand capacity.

If the Spot AllocationStrategy is set to capacity-optimized-prioritized, EC2 Fleet uses priority on a best-effort basis to determine which launch template override to use in fulfilling Spot capacity, but optimizes for capacity first.

Valid values are whole numbers starting at 0. The lower the number, the higher the priority. If no number is set, the override has the lowest priority. You can set the same priority for different launch template overrides.

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pub fn set_priority(self, input: Option<f64>) -> Self

The priority for the launch template override. The highest priority is launched first.

If the On-Demand AllocationStrategy is set to prioritized, EC2 Fleet uses priority to determine which launch template override to use first in fulfilling On-Demand capacity.

If the Spot AllocationStrategy is set to capacity-optimized-prioritized, EC2 Fleet uses priority on a best-effort basis to determine which launch template override to use in fulfilling Spot capacity, but optimizes for capacity first.

Valid values are whole numbers starting at 0. The lower the number, the higher the priority. If no number is set, the override has the lowest priority. You can set the same priority for different launch template overrides.

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pub fn get_priority(&self) -> &Option<f64>

The priority for the launch template override. The highest priority is launched first.

If the On-Demand AllocationStrategy is set to prioritized, EC2 Fleet uses priority to determine which launch template override to use first in fulfilling On-Demand capacity.

If the Spot AllocationStrategy is set to capacity-optimized-prioritized, EC2 Fleet uses priority on a best-effort basis to determine which launch template override to use in fulfilling Spot capacity, but optimizes for capacity first.

Valid values are whole numbers starting at 0. The lower the number, the higher the priority. If no number is set, the override has the lowest priority. You can set the same priority for different launch template overrides.

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pub fn placement(self, input: PlacementResponse) -> Self

The location where the instance launched, if applicable.

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pub fn set_placement(self, input: Option<PlacementResponse>) -> Self

The location where the instance launched, if applicable.

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pub fn get_placement(&self) -> &Option<PlacementResponse>

The location where the instance launched, if applicable.

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pub fn instance_requirements(self, input: InstanceRequirements) -> Self

The attributes for the instance types. When you specify instance attributes, Amazon EC2 will identify instance types with those attributes.

If you specify InstanceRequirements, you can't specify InstanceType.

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pub fn set_instance_requirements( self, input: Option<InstanceRequirements> ) -> Self

The attributes for the instance types. When you specify instance attributes, Amazon EC2 will identify instance types with those attributes.

If you specify InstanceRequirements, you can't specify InstanceType.

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pub fn get_instance_requirements(&self) -> &Option<InstanceRequirements>

The attributes for the instance types. When you specify instance attributes, Amazon EC2 will identify instance types with those attributes.

If you specify InstanceRequirements, you can't specify InstanceType.

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pub fn image_id(self, input: impl Into<String>) -> Self

The ID of the AMI. An AMI is required to launch an instance. This parameter is only available for fleets of type instant. For fleets of type maintain and request, you must specify the AMI ID in the launch template.

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pub fn set_image_id(self, input: Option<String>) -> Self

The ID of the AMI. An AMI is required to launch an instance. This parameter is only available for fleets of type instant. For fleets of type maintain and request, you must specify the AMI ID in the launch template.

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pub fn get_image_id(&self) -> &Option<String>

The ID of the AMI. An AMI is required to launch an instance. This parameter is only available for fleets of type instant. For fleets of type maintain and request, you must specify the AMI ID in the launch template.

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pub fn build(self) -> FleetLaunchTemplateOverrides

Consumes the builder and constructs a FleetLaunchTemplateOverrides.

Trait Implementations§

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impl Clone for FleetLaunchTemplateOverridesBuilder

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fn clone(&self) -> FleetLaunchTemplateOverridesBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FleetLaunchTemplateOverridesBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for FleetLaunchTemplateOverridesBuilder

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fn default() -> FleetLaunchTemplateOverridesBuilder

Returns the “default value” for a type. Read more
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impl PartialEq for FleetLaunchTemplateOverridesBuilder

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fn eq(&self, other: &FleetLaunchTemplateOverridesBuilder) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for FleetLaunchTemplateOverridesBuilder

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