#[non_exhaustive]pub struct ApprovalActionBuilder { /* private fields */ }Expand description
A builder for ApprovalAction.
Implementations§
Source§impl ApprovalActionBuilder
impl ApprovalActionBuilder
Sourcepub fn tool_use_id(self, input: impl Into<String>) -> Self
pub fn tool_use_id(self, input: impl Into<String>) -> Self
Identifier of the specific paused tool invocation that requested approval. Correlates the approval decision back to the paused invocation.
Sourcepub fn set_tool_use_id(self, input: Option<String>) -> Self
pub fn set_tool_use_id(self, input: Option<String>) -> Self
Identifier of the specific paused tool invocation that requested approval. Correlates the approval decision back to the paused invocation.
Sourcepub fn get_tool_use_id(&self) -> &Option<String>
pub fn get_tool_use_id(&self) -> &Option<String>
Identifier of the specific paused tool invocation that requested approval. Correlates the approval decision back to the paused invocation.
Sourcepub fn interrupt_id(self, input: impl Into<String>) -> Self
pub fn interrupt_id(self, input: impl Into<String>) -> Self
An opaque resume identifier issued by the service when an agent execution pauses for approval. Provide it when resuming so the service can resume the correct paused execution.
Sourcepub fn set_interrupt_id(self, input: Option<String>) -> Self
pub fn set_interrupt_id(self, input: Option<String>) -> Self
An opaque resume identifier issued by the service when an agent execution pauses for approval. Provide it when resuming so the service can resume the correct paused execution.
Sourcepub fn get_interrupt_id(&self) -> &Option<String>
pub fn get_interrupt_id(&self) -> &Option<String>
An opaque resume identifier issued by the service when an agent execution pauses for approval. Provide it when resuming so the service can resume the correct paused execution.
Sourcepub fn approval_id(self, input: impl Into<String>) -> Self
pub fn approval_id(self, input: impl Into<String>) -> Self
Identifier of the approval request being resolved.
Sourcepub fn set_approval_id(self, input: Option<String>) -> Self
pub fn set_approval_id(self, input: Option<String>) -> Self
Identifier of the approval request being resolved.
Sourcepub fn get_approval_id(&self) -> &Option<String>
pub fn get_approval_id(&self) -> &Option<String>
Identifier of the approval request being resolved.
Optional display text of the UI control the user chose (for example, "Approve Exact", "Approve Broader", or "Reject"), provided as auxiliary decision context.
Optional display text of the UI control the user chose (for example, "Approve Exact", "Approve Broader", or "Reject"), provided as auxiliary decision context.
Optional display text of the UI control the user chose (for example, "Approve Exact", "Approve Broader", or "Reject"), provided as auxiliary decision context.
Sourcepub fn action(self, input: ApprovalActionType) -> Self
pub fn action(self, input: ApprovalActionType) -> Self
The action taken on the approval request — APPROVED or REJECTED.
Sourcepub fn set_action(self, input: Option<ApprovalActionType>) -> Self
pub fn set_action(self, input: Option<ApprovalActionType>) -> Self
The action taken on the approval request — APPROVED or REJECTED.
Sourcepub fn get_action(&self) -> &Option<ApprovalActionType>
pub fn get_action(&self) -> &Option<ApprovalActionType>
The action taken on the approval request — APPROVED or REJECTED.
Sourcepub fn build(self) -> ApprovalAction
pub fn build(self) -> ApprovalAction
Consumes the builder and constructs a ApprovalAction.
Trait Implementations§
Source§impl Clone for ApprovalActionBuilder
impl Clone for ApprovalActionBuilder
Source§fn clone(&self) -> ApprovalActionBuilder
fn clone(&self) -> ApprovalActionBuilder
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for ApprovalActionBuilder
impl Debug for ApprovalActionBuilder
Source§impl Default for ApprovalActionBuilder
impl Default for ApprovalActionBuilder
Source§fn default() -> ApprovalActionBuilder
fn default() -> ApprovalActionBuilder
Source§impl PartialEq for ApprovalActionBuilder
impl PartialEq for ApprovalActionBuilder
impl StructuralPartialEq for ApprovalActionBuilder
Auto Trait Implementations§
impl Freeze for ApprovalActionBuilder
impl RefUnwindSafe for ApprovalActionBuilder
impl Send for ApprovalActionBuilder
impl Sync for ApprovalActionBuilder
impl Unpin for ApprovalActionBuilder
impl UnsafeUnpin for ApprovalActionBuilder
impl UnwindSafe for ApprovalActionBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);