Struct Project

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#[non_exhaustive]
pub struct Project {
Show 29 fields pub name: Option<String>, pub arn: Option<String>, pub description: Option<String>, pub source: Option<ProjectSource>, pub secondary_sources: Option<Vec<ProjectSource>>, pub source_version: Option<String>, pub secondary_source_versions: Option<Vec<ProjectSourceVersion>>, pub artifacts: Option<ProjectArtifacts>, pub secondary_artifacts: Option<Vec<ProjectArtifacts>>, pub cache: Option<ProjectCache>, pub environment: Option<ProjectEnvironment>, pub service_role: Option<String>, pub timeout_in_minutes: Option<i32>, pub queued_timeout_in_minutes: Option<i32>, pub encryption_key: Option<String>, pub tags: Option<Vec<Tag>>, pub created: Option<DateTime>, pub last_modified: Option<DateTime>, pub webhook: Option<Webhook>, pub vpc_config: Option<VpcConfig>, pub badge: Option<ProjectBadge>, pub logs_config: Option<LogsConfig>, pub file_system_locations: Option<Vec<ProjectFileSystemLocation>>, pub build_batch_config: Option<ProjectBuildBatchConfig>, pub concurrent_build_limit: Option<i32>, pub project_visibility: Option<ProjectVisibilityType>, pub public_project_alias: Option<String>, pub resource_access_role: Option<String>, pub auto_retry_limit: Option<i32>,
}
Expand description

Information about a build project.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§name: Option<String>

The name of the build project.

§arn: Option<String>

The Amazon Resource Name (ARN) of the build project.

§description: Option<String>

A description that makes the build project easy to identify.

§source: Option<ProjectSource>

Information about the build input source code for this build project.

§secondary_sources: Option<Vec<ProjectSource>>

An array of ProjectSource objects.

§source_version: Option<String>

A version of the build input to be built for this project. If not specified, the latest version is used. If specified, it must be one of:

  • For CodeCommit: the commit ID, branch, or Git tag to use.

  • For GitHub: the commit ID, pull request ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a pull request ID is specified, it must use the format pr/pull-request-ID (for example pr/25). If a branch name is specified, the branch's HEAD commit ID is used. If not specified, the default branch's HEAD commit ID is used.

  • For GitLab: the commit ID, branch, or Git tag to use.

  • For Bitbucket: the commit ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a branch name is specified, the branch's HEAD commit ID is used. If not specified, the default branch's HEAD commit ID is used.

  • For Amazon S3: the version ID of the object that represents the build input ZIP file to use.

If sourceVersion is specified at the build level, then that version takes precedence over this sourceVersion (at the project level).

For more information, see Source Version Sample with CodeBuild in the CodeBuild User Guide.

§secondary_source_versions: Option<Vec<ProjectSourceVersion>>

An array of ProjectSourceVersion objects. If secondarySourceVersions is specified at the build level, then they take over these secondarySourceVersions (at the project level).

§artifacts: Option<ProjectArtifacts>

Information about the build output artifacts for the build project.

§secondary_artifacts: Option<Vec<ProjectArtifacts>>

An array of ProjectArtifacts objects.

§cache: Option<ProjectCache>

Information about the cache for the build project.

§environment: Option<ProjectEnvironment>

Information about the build environment for this build project.

§service_role: Option<String>

The ARN of the IAM role that enables CodeBuild to interact with dependent Amazon Web Services services on behalf of the Amazon Web Services account.

§timeout_in_minutes: Option<i32>

How long, in minutes, from 5 to 2160 (36 hours), for CodeBuild to wait before timing out any related build that did not get marked as completed. The default is 60 minutes.

§queued_timeout_in_minutes: Option<i32>

The number of minutes a build is allowed to be queued before it times out.

§encryption_key: Option<String>

The Key Management Service customer master key (CMK) to be used for encrypting the build output artifacts.

You can use a cross-account KMS key to encrypt the build output artifacts if your service role has permission to that key.

You can specify either the Amazon Resource Name (ARN) of the CMK or, if available, the CMK's alias (using the format alias/). If you don't specify a value, CodeBuild uses the managed CMK for Amazon Simple Storage Service (Amazon S3).

§tags: Option<Vec<Tag>>

A list of tag key and value pairs associated with this build project.

These tags are available for use by Amazon Web Services services that support CodeBuild build project tags.

§created: Option<DateTime>

When the build project was created, expressed in Unix time format.

§last_modified: Option<DateTime>

When the build project's settings were last modified, expressed in Unix time format.

§webhook: Option<Webhook>

Information about a webhook that connects repository events to a build project in CodeBuild.

§vpc_config: Option<VpcConfig>

Information about the VPC configuration that CodeBuild accesses.

§badge: Option<ProjectBadge>

Information about the build badge for the build project.

§logs_config: Option<LogsConfig>

Information about logs for the build project. A project can create logs in CloudWatch Logs, an S3 bucket, or both.

§file_system_locations: Option<Vec<ProjectFileSystemLocation>>

An array of ProjectFileSystemLocation objects for a CodeBuild build project. A ProjectFileSystemLocation object specifies the identifier, location, mountOptions, mountPoint, and type of a file system created using Amazon Elastic File System.

§build_batch_config: Option<ProjectBuildBatchConfig>

A ProjectBuildBatchConfig object that defines the batch build options for the project.

§concurrent_build_limit: Option<i32>

The maximum number of concurrent builds that are allowed for this project.

New builds are only started if the current number of builds is less than or equal to this limit. If the current build count meets this limit, new builds are throttled and are not run.

§project_visibility: Option<ProjectVisibilityType>

Specifies the visibility of the project's builds. Possible values are:

PUBLIC_READ

The project builds are visible to the public.

PRIVATE

The project builds are not visible to the public.

§public_project_alias: Option<String>

Contains the project identifier used with the public build APIs.

§resource_access_role: Option<String>

The ARN of the IAM role that enables CodeBuild to access the CloudWatch Logs and Amazon S3 artifacts for the project's builds.

§auto_retry_limit: Option<i32>

The maximum number of additional automatic retries after a failed build. For example, if the auto-retry limit is set to 2, CodeBuild will call the RetryBuild API to automatically retry your build for up to 2 additional times.

Implementations§

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impl Project

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pub fn name(&self) -> Option<&str>

The name of the build project.

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pub fn arn(&self) -> Option<&str>

The Amazon Resource Name (ARN) of the build project.

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pub fn description(&self) -> Option<&str>

A description that makes the build project easy to identify.

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pub fn source(&self) -> Option<&ProjectSource>

Information about the build input source code for this build project.

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pub fn secondary_sources(&self) -> &[ProjectSource]

An array of ProjectSource objects.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .secondary_sources.is_none().

Source

pub fn source_version(&self) -> Option<&str>

A version of the build input to be built for this project. If not specified, the latest version is used. If specified, it must be one of:

  • For CodeCommit: the commit ID, branch, or Git tag to use.

  • For GitHub: the commit ID, pull request ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a pull request ID is specified, it must use the format pr/pull-request-ID (for example pr/25). If a branch name is specified, the branch's HEAD commit ID is used. If not specified, the default branch's HEAD commit ID is used.

  • For GitLab: the commit ID, branch, or Git tag to use.

  • For Bitbucket: the commit ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a branch name is specified, the branch's HEAD commit ID is used. If not specified, the default branch's HEAD commit ID is used.

  • For Amazon S3: the version ID of the object that represents the build input ZIP file to use.

If sourceVersion is specified at the build level, then that version takes precedence over this sourceVersion (at the project level).

For more information, see Source Version Sample with CodeBuild in the CodeBuild User Guide.

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pub fn secondary_source_versions(&self) -> &[ProjectSourceVersion]

An array of ProjectSourceVersion objects. If secondarySourceVersions is specified at the build level, then they take over these secondarySourceVersions (at the project level).

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .secondary_source_versions.is_none().

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pub fn artifacts(&self) -> Option<&ProjectArtifacts>

Information about the build output artifacts for the build project.

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pub fn secondary_artifacts(&self) -> &[ProjectArtifacts]

An array of ProjectArtifacts objects.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .secondary_artifacts.is_none().

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pub fn cache(&self) -> Option<&ProjectCache>

Information about the cache for the build project.

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pub fn environment(&self) -> Option<&ProjectEnvironment>

Information about the build environment for this build project.

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pub fn service_role(&self) -> Option<&str>

The ARN of the IAM role that enables CodeBuild to interact with dependent Amazon Web Services services on behalf of the Amazon Web Services account.

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pub fn timeout_in_minutes(&self) -> Option<i32>

How long, in minutes, from 5 to 2160 (36 hours), for CodeBuild to wait before timing out any related build that did not get marked as completed. The default is 60 minutes.

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pub fn queued_timeout_in_minutes(&self) -> Option<i32>

The number of minutes a build is allowed to be queued before it times out.

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pub fn encryption_key(&self) -> Option<&str>

The Key Management Service customer master key (CMK) to be used for encrypting the build output artifacts.

You can use a cross-account KMS key to encrypt the build output artifacts if your service role has permission to that key.

You can specify either the Amazon Resource Name (ARN) of the CMK or, if available, the CMK's alias (using the format alias/). If you don't specify a value, CodeBuild uses the managed CMK for Amazon Simple Storage Service (Amazon S3).

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pub fn tags(&self) -> &[Tag]

A list of tag key and value pairs associated with this build project.

These tags are available for use by Amazon Web Services services that support CodeBuild build project tags.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .tags.is_none().

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pub fn created(&self) -> Option<&DateTime>

When the build project was created, expressed in Unix time format.

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pub fn last_modified(&self) -> Option<&DateTime>

When the build project's settings were last modified, expressed in Unix time format.

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pub fn webhook(&self) -> Option<&Webhook>

Information about a webhook that connects repository events to a build project in CodeBuild.

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pub fn vpc_config(&self) -> Option<&VpcConfig>

Information about the VPC configuration that CodeBuild accesses.

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pub fn badge(&self) -> Option<&ProjectBadge>

Information about the build badge for the build project.

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pub fn logs_config(&self) -> Option<&LogsConfig>

Information about logs for the build project. A project can create logs in CloudWatch Logs, an S3 bucket, or both.

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pub fn file_system_locations(&self) -> &[ProjectFileSystemLocation]

An array of ProjectFileSystemLocation objects for a CodeBuild build project. A ProjectFileSystemLocation object specifies the identifier, location, mountOptions, mountPoint, and type of a file system created using Amazon Elastic File System.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .file_system_locations.is_none().

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pub fn build_batch_config(&self) -> Option<&ProjectBuildBatchConfig>

A ProjectBuildBatchConfig object that defines the batch build options for the project.

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pub fn concurrent_build_limit(&self) -> Option<i32>

The maximum number of concurrent builds that are allowed for this project.

New builds are only started if the current number of builds is less than or equal to this limit. If the current build count meets this limit, new builds are throttled and are not run.

Source

pub fn project_visibility(&self) -> Option<&ProjectVisibilityType>

Specifies the visibility of the project's builds. Possible values are:

PUBLIC_READ

The project builds are visible to the public.

PRIVATE

The project builds are not visible to the public.

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pub fn public_project_alias(&self) -> Option<&str>

Contains the project identifier used with the public build APIs.

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pub fn resource_access_role(&self) -> Option<&str>

The ARN of the IAM role that enables CodeBuild to access the CloudWatch Logs and Amazon S3 artifacts for the project's builds.

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pub fn auto_retry_limit(&self) -> Option<i32>

The maximum number of additional automatic retries after a failed build. For example, if the auto-retry limit is set to 2, CodeBuild will call the RetryBuild API to automatically retry your build for up to 2 additional times.

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impl Project

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pub fn builder() -> ProjectBuilder

Creates a new builder-style object to manufacture Project.

Trait Implementations§

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impl Clone for Project

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fn clone(&self) -> Project

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Project

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Project

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fn eq(&self, other: &Project) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Project

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Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
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fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
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fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> ErasedDestructor for T
where T: 'static,