Struct ProjectArtifacts

Source
#[non_exhaustive]
pub struct ProjectArtifacts { pub type: ArtifactsType, pub location: Option<String>, pub path: Option<String>, pub namespace_type: Option<ArtifactNamespace>, pub name: Option<String>, pub packaging: Option<ArtifactPackaging>, pub override_artifact_name: Option<bool>, pub encryption_disabled: Option<bool>, pub artifact_identifier: Option<String>, pub bucket_owner_access: Option<BucketOwnerAccess>, }
Expand description

Information about the build output artifacts for the build project.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§type: ArtifactsType

The type of build output artifact. Valid values include:

  • CODEPIPELINE: The build project has build output generated through CodePipeline.

    The CODEPIPELINE type is not supported for secondaryArtifacts.

  • NO_ARTIFACTS: The build project does not produce any build output.

  • S3: The build project stores build output in Amazon S3.

§location: Option<String>

Information about the build output artifact location:

  • If type is set to CODEPIPELINE, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output locations instead of CodeBuild.

  • If type is set to NO_ARTIFACTS, this value is ignored if specified, because no build output is produced.

  • If type is set to S3, this is the name of the output bucket.

§path: Option<String>

Along with namespaceType and name, the pattern that CodeBuild uses to name and store the output artifact:

  • If type is set to CODEPIPELINE, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output names instead of CodeBuild.

  • If type is set to NO_ARTIFACTS, this value is ignored if specified, because no build output is produced.

  • If type is set to S3, this is the path to the output artifact. If path is not specified, path is not used.

For example, if path is set to MyArtifacts, namespaceType is set to NONE, and name is set to MyArtifact.zip, the output artifact is stored in the output bucket at MyArtifacts/MyArtifact.zip.

§namespace_type: Option<ArtifactNamespace>

Along with path and name, the pattern that CodeBuild uses to determine the name and location to store the output artifact:

  • If type is set to CODEPIPELINE, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output names instead of CodeBuild.

  • If type is set to NO_ARTIFACTS, this value is ignored if specified, because no build output is produced.

  • If type is set to S3, valid values include:

    • BUILD_ID: Include the build ID in the location of the build output artifact.

    • NONE: Do not include the build ID. This is the default if namespaceType is not specified.

For example, if path is set to MyArtifacts, namespaceType is set to BUILD_ID, and name is set to MyArtifact.zip, the output artifact is stored in MyArtifacts/ /MyArtifact.zip .

§name: Option<String>

Along with path and namespaceType, the pattern that CodeBuild uses to name and store the output artifact:

  • If type is set to CODEPIPELINE, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output names instead of CodeBuild.

  • If type is set to NO_ARTIFACTS, this value is ignored if specified, because no build output is produced.

  • If type is set to S3, this is the name of the output artifact object. If you set the name to be a forward slash ("/"), the artifact is stored in the root of the output bucket.

For example:

  • If path is set to MyArtifacts, namespaceType is set to BUILD_ID, and name is set to MyArtifact.zip, then the output artifact is stored in MyArtifacts/ /MyArtifact.zip .

  • If path is empty, namespaceType is set to NONE, and name is set to "/", the output artifact is stored in the root of the output bucket.

  • If path is set to MyArtifacts, namespaceType is set to BUILD_ID, and name is set to "/", the output artifact is stored in MyArtifacts/.

§packaging: Option<ArtifactPackaging>

The type of build output artifact to create:

  • If type is set to CODEPIPELINE, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output artifacts instead of CodeBuild.

  • If type is set to NO_ARTIFACTS, this value is ignored if specified, because no build output is produced.

  • If type is set to S3, valid values include:

    • NONE: CodeBuild creates in the output bucket a folder that contains the build output. This is the default if packaging is not specified.

    • ZIP: CodeBuild creates in the output bucket a ZIP file that contains the build output.

§override_artifact_name: Option<bool>

If this flag is set, a name specified in the buildspec file overrides the artifact name. The name specified in a buildspec file is calculated at build time and uses the Shell Command Language. For example, you can append a date and time to your artifact name so that it is always unique.

§encryption_disabled: Option<bool>

Set to true if you do not want your output artifacts encrypted. This option is valid only if your artifacts type is Amazon S3. If this is set with another artifacts type, an invalidInputException is thrown.

§artifact_identifier: Option<String>

An identifier for this artifact definition.

§bucket_owner_access: Option<BucketOwnerAccess>

Specifies the bucket owner's access for objects that another account uploads to their Amazon S3 bucket. By default, only the account that uploads the objects to the bucket has access to these objects. This property allows you to give the bucket owner access to these objects.

To use this property, your CodeBuild service role must have the s3:PutBucketAcl permission. This permission allows CodeBuild to modify the access control list for the bucket.

This property can be one of the following values:

NONE

The bucket owner does not have access to the objects. This is the default.

READ_ONLY

The bucket owner has read-only access to the objects. The uploading account retains ownership of the objects.

FULL

The bucket owner has full access to the objects. Object ownership is determined by the following criteria:

  • If the bucket is configured with the Bucket owner preferred setting, the bucket owner owns the objects. The uploading account will have object access as specified by the bucket's policy.

  • Otherwise, the uploading account retains ownership of the objects.

For more information about Amazon S3 object ownership, see Controlling ownership of uploaded objects using S3 Object Ownership in the Amazon Simple Storage Service User Guide.

Implementations§

Source§

impl ProjectArtifacts

Source

pub fn type(&self) -> &ArtifactsType

The type of build output artifact. Valid values include:

  • CODEPIPELINE: The build project has build output generated through CodePipeline.

    The CODEPIPELINE type is not supported for secondaryArtifacts.

  • NO_ARTIFACTS: The build project does not produce any build output.

  • S3: The build project stores build output in Amazon S3.

Source

pub fn location(&self) -> Option<&str>

Information about the build output artifact location:

  • If type is set to CODEPIPELINE, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output locations instead of CodeBuild.

  • If type is set to NO_ARTIFACTS, this value is ignored if specified, because no build output is produced.

  • If type is set to S3, this is the name of the output bucket.

Source

pub fn path(&self) -> Option<&str>

Along with namespaceType and name, the pattern that CodeBuild uses to name and store the output artifact:

  • If type is set to CODEPIPELINE, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output names instead of CodeBuild.

  • If type is set to NO_ARTIFACTS, this value is ignored if specified, because no build output is produced.

  • If type is set to S3, this is the path to the output artifact. If path is not specified, path is not used.

For example, if path is set to MyArtifacts, namespaceType is set to NONE, and name is set to MyArtifact.zip, the output artifact is stored in the output bucket at MyArtifacts/MyArtifact.zip.

Source

pub fn namespace_type(&self) -> Option<&ArtifactNamespace>

Along with path and name, the pattern that CodeBuild uses to determine the name and location to store the output artifact:

  • If type is set to CODEPIPELINE, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output names instead of CodeBuild.

  • If type is set to NO_ARTIFACTS, this value is ignored if specified, because no build output is produced.

  • If type is set to S3, valid values include:

    • BUILD_ID: Include the build ID in the location of the build output artifact.

    • NONE: Do not include the build ID. This is the default if namespaceType is not specified.

For example, if path is set to MyArtifacts, namespaceType is set to BUILD_ID, and name is set to MyArtifact.zip, the output artifact is stored in MyArtifacts/ /MyArtifact.zip .

Source

pub fn name(&self) -> Option<&str>

Along with path and namespaceType, the pattern that CodeBuild uses to name and store the output artifact:

  • If type is set to CODEPIPELINE, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output names instead of CodeBuild.

  • If type is set to NO_ARTIFACTS, this value is ignored if specified, because no build output is produced.

  • If type is set to S3, this is the name of the output artifact object. If you set the name to be a forward slash ("/"), the artifact is stored in the root of the output bucket.

For example:

  • If path is set to MyArtifacts, namespaceType is set to BUILD_ID, and name is set to MyArtifact.zip, then the output artifact is stored in MyArtifacts/ /MyArtifact.zip .

  • If path is empty, namespaceType is set to NONE, and name is set to "/", the output artifact is stored in the root of the output bucket.

  • If path is set to MyArtifacts, namespaceType is set to BUILD_ID, and name is set to "/", the output artifact is stored in MyArtifacts/.

Source

pub fn packaging(&self) -> Option<&ArtifactPackaging>

The type of build output artifact to create:

  • If type is set to CODEPIPELINE, CodePipeline ignores this value if specified. This is because CodePipeline manages its build output artifacts instead of CodeBuild.

  • If type is set to NO_ARTIFACTS, this value is ignored if specified, because no build output is produced.

  • If type is set to S3, valid values include:

    • NONE: CodeBuild creates in the output bucket a folder that contains the build output. This is the default if packaging is not specified.

    • ZIP: CodeBuild creates in the output bucket a ZIP file that contains the build output.

Source

pub fn override_artifact_name(&self) -> Option<bool>

If this flag is set, a name specified in the buildspec file overrides the artifact name. The name specified in a buildspec file is calculated at build time and uses the Shell Command Language. For example, you can append a date and time to your artifact name so that it is always unique.

Source

pub fn encryption_disabled(&self) -> Option<bool>

Set to true if you do not want your output artifacts encrypted. This option is valid only if your artifacts type is Amazon S3. If this is set with another artifacts type, an invalidInputException is thrown.

Source

pub fn artifact_identifier(&self) -> Option<&str>

An identifier for this artifact definition.

Source

pub fn bucket_owner_access(&self) -> Option<&BucketOwnerAccess>

Specifies the bucket owner's access for objects that another account uploads to their Amazon S3 bucket. By default, only the account that uploads the objects to the bucket has access to these objects. This property allows you to give the bucket owner access to these objects.

To use this property, your CodeBuild service role must have the s3:PutBucketAcl permission. This permission allows CodeBuild to modify the access control list for the bucket.

This property can be one of the following values:

NONE

The bucket owner does not have access to the objects. This is the default.

READ_ONLY

The bucket owner has read-only access to the objects. The uploading account retains ownership of the objects.

FULL

The bucket owner has full access to the objects. Object ownership is determined by the following criteria:

  • If the bucket is configured with the Bucket owner preferred setting, the bucket owner owns the objects. The uploading account will have object access as specified by the bucket's policy.

  • Otherwise, the uploading account retains ownership of the objects.

For more information about Amazon S3 object ownership, see Controlling ownership of uploaded objects using S3 Object Ownership in the Amazon Simple Storage Service User Guide.

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impl ProjectArtifacts

Source

pub fn builder() -> ProjectArtifactsBuilder

Creates a new builder-style object to manufacture ProjectArtifacts.

Trait Implementations§

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impl Clone for ProjectArtifacts

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fn clone(&self) -> ProjectArtifacts

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ProjectArtifacts

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for ProjectArtifacts

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fn eq(&self, other: &ProjectArtifacts) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for ProjectArtifacts

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> ErasedDestructor for T
where T: 'static,