pub struct CreateProjectFluentBuilder { /* private fields */ }
Expand description
Fluent builder constructing a request to CreateProject
.
Creates a build project.
Implementations§
Source§impl CreateProjectFluentBuilder
impl CreateProjectFluentBuilder
Sourcepub fn as_input(&self) -> &CreateProjectInputBuilder
pub fn as_input(&self) -> &CreateProjectInputBuilder
Access the CreateProject as a reference.
Sourcepub async fn send(
self,
) -> Result<CreateProjectOutput, SdkError<CreateProjectError, HttpResponse>>
pub async fn send( self, ) -> Result<CreateProjectOutput, SdkError<CreateProjectError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
Sourcepub fn customize(
self,
) -> CustomizableOperation<CreateProjectOutput, CreateProjectError, Self>
pub fn customize( self, ) -> CustomizableOperation<CreateProjectOutput, CreateProjectError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
Sourcepub fn description(self, input: impl Into<String>) -> Self
pub fn description(self, input: impl Into<String>) -> Self
A description that makes the build project easy to identify.
Sourcepub fn set_description(self, input: Option<String>) -> Self
pub fn set_description(self, input: Option<String>) -> Self
A description that makes the build project easy to identify.
Sourcepub fn get_description(&self) -> &Option<String>
pub fn get_description(&self) -> &Option<String>
A description that makes the build project easy to identify.
Sourcepub fn source(self, input: ProjectSource) -> Self
pub fn source(self, input: ProjectSource) -> Self
Information about the build input source code for the build project.
Sourcepub fn set_source(self, input: Option<ProjectSource>) -> Self
pub fn set_source(self, input: Option<ProjectSource>) -> Self
Information about the build input source code for the build project.
Sourcepub fn get_source(&self) -> &Option<ProjectSource>
pub fn get_source(&self) -> &Option<ProjectSource>
Information about the build input source code for the build project.
Sourcepub fn secondary_sources(self, input: ProjectSource) -> Self
pub fn secondary_sources(self, input: ProjectSource) -> Self
Appends an item to secondarySources
.
To override the contents of this collection use set_secondary_sources
.
An array of ProjectSource
objects.
Sourcepub fn set_secondary_sources(self, input: Option<Vec<ProjectSource>>) -> Self
pub fn set_secondary_sources(self, input: Option<Vec<ProjectSource>>) -> Self
An array of ProjectSource
objects.
Sourcepub fn get_secondary_sources(&self) -> &Option<Vec<ProjectSource>>
pub fn get_secondary_sources(&self) -> &Option<Vec<ProjectSource>>
An array of ProjectSource
objects.
Sourcepub fn source_version(self, input: impl Into<String>) -> Self
pub fn source_version(self, input: impl Into<String>) -> Self
A version of the build input to be built for this project. If not specified, the latest version is used. If specified, it must be one of:
-
For CodeCommit: the commit ID, branch, or Git tag to use.
-
For GitHub: the commit ID, pull request ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a pull request ID is specified, it must use the format
pr/pull-request-ID
(for examplepr/25
). If a branch name is specified, the branch's HEAD commit ID is used. If not specified, the default branch's HEAD commit ID is used. -
For GitLab: the commit ID, branch, or Git tag to use.
-
For Bitbucket: the commit ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a branch name is specified, the branch's HEAD commit ID is used. If not specified, the default branch's HEAD commit ID is used.
-
For Amazon S3: the version ID of the object that represents the build input ZIP file to use.
If sourceVersion
is specified at the build level, then that version takes precedence over this sourceVersion
(at the project level).
For more information, see Source Version Sample with CodeBuild in the CodeBuild User Guide.
Sourcepub fn set_source_version(self, input: Option<String>) -> Self
pub fn set_source_version(self, input: Option<String>) -> Self
A version of the build input to be built for this project. If not specified, the latest version is used. If specified, it must be one of:
-
For CodeCommit: the commit ID, branch, or Git tag to use.
-
For GitHub: the commit ID, pull request ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a pull request ID is specified, it must use the format
pr/pull-request-ID
(for examplepr/25
). If a branch name is specified, the branch's HEAD commit ID is used. If not specified, the default branch's HEAD commit ID is used. -
For GitLab: the commit ID, branch, or Git tag to use.
-
For Bitbucket: the commit ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a branch name is specified, the branch's HEAD commit ID is used. If not specified, the default branch's HEAD commit ID is used.
-
For Amazon S3: the version ID of the object that represents the build input ZIP file to use.
If sourceVersion
is specified at the build level, then that version takes precedence over this sourceVersion
(at the project level).
For more information, see Source Version Sample with CodeBuild in the CodeBuild User Guide.
Sourcepub fn get_source_version(&self) -> &Option<String>
pub fn get_source_version(&self) -> &Option<String>
A version of the build input to be built for this project. If not specified, the latest version is used. If specified, it must be one of:
-
For CodeCommit: the commit ID, branch, or Git tag to use.
-
For GitHub: the commit ID, pull request ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a pull request ID is specified, it must use the format
pr/pull-request-ID
(for examplepr/25
). If a branch name is specified, the branch's HEAD commit ID is used. If not specified, the default branch's HEAD commit ID is used. -
For GitLab: the commit ID, branch, or Git tag to use.
-
For Bitbucket: the commit ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a branch name is specified, the branch's HEAD commit ID is used. If not specified, the default branch's HEAD commit ID is used.
-
For Amazon S3: the version ID of the object that represents the build input ZIP file to use.
If sourceVersion
is specified at the build level, then that version takes precedence over this sourceVersion
(at the project level).
For more information, see Source Version Sample with CodeBuild in the CodeBuild User Guide.
Sourcepub fn secondary_source_versions(self, input: ProjectSourceVersion) -> Self
pub fn secondary_source_versions(self, input: ProjectSourceVersion) -> Self
Appends an item to secondarySourceVersions
.
To override the contents of this collection use set_secondary_source_versions
.
An array of ProjectSourceVersion
objects. If secondarySourceVersions
is specified at the build level, then they take precedence over these secondarySourceVersions
(at the project level).
Sourcepub fn set_secondary_source_versions(
self,
input: Option<Vec<ProjectSourceVersion>>,
) -> Self
pub fn set_secondary_source_versions( self, input: Option<Vec<ProjectSourceVersion>>, ) -> Self
An array of ProjectSourceVersion
objects. If secondarySourceVersions
is specified at the build level, then they take precedence over these secondarySourceVersions
(at the project level).
Sourcepub fn get_secondary_source_versions(
&self,
) -> &Option<Vec<ProjectSourceVersion>>
pub fn get_secondary_source_versions( &self, ) -> &Option<Vec<ProjectSourceVersion>>
An array of ProjectSourceVersion
objects. If secondarySourceVersions
is specified at the build level, then they take precedence over these secondarySourceVersions
(at the project level).
Sourcepub fn artifacts(self, input: ProjectArtifacts) -> Self
pub fn artifacts(self, input: ProjectArtifacts) -> Self
Information about the build output artifacts for the build project.
Sourcepub fn set_artifacts(self, input: Option<ProjectArtifacts>) -> Self
pub fn set_artifacts(self, input: Option<ProjectArtifacts>) -> Self
Information about the build output artifacts for the build project.
Sourcepub fn get_artifacts(&self) -> &Option<ProjectArtifacts>
pub fn get_artifacts(&self) -> &Option<ProjectArtifacts>
Information about the build output artifacts for the build project.
Sourcepub fn secondary_artifacts(self, input: ProjectArtifacts) -> Self
pub fn secondary_artifacts(self, input: ProjectArtifacts) -> Self
Appends an item to secondaryArtifacts
.
To override the contents of this collection use set_secondary_artifacts
.
An array of ProjectArtifacts
objects.
Sourcepub fn set_secondary_artifacts(
self,
input: Option<Vec<ProjectArtifacts>>,
) -> Self
pub fn set_secondary_artifacts( self, input: Option<Vec<ProjectArtifacts>>, ) -> Self
An array of ProjectArtifacts
objects.
Sourcepub fn get_secondary_artifacts(&self) -> &Option<Vec<ProjectArtifacts>>
pub fn get_secondary_artifacts(&self) -> &Option<Vec<ProjectArtifacts>>
An array of ProjectArtifacts
objects.
Sourcepub fn cache(self, input: ProjectCache) -> Self
pub fn cache(self, input: ProjectCache) -> Self
Stores recently used information so that it can be quickly accessed at a later time.
Sourcepub fn set_cache(self, input: Option<ProjectCache>) -> Self
pub fn set_cache(self, input: Option<ProjectCache>) -> Self
Stores recently used information so that it can be quickly accessed at a later time.
Sourcepub fn get_cache(&self) -> &Option<ProjectCache>
pub fn get_cache(&self) -> &Option<ProjectCache>
Stores recently used information so that it can be quickly accessed at a later time.
Sourcepub fn environment(self, input: ProjectEnvironment) -> Self
pub fn environment(self, input: ProjectEnvironment) -> Self
Information about the build environment for the build project.
Sourcepub fn set_environment(self, input: Option<ProjectEnvironment>) -> Self
pub fn set_environment(self, input: Option<ProjectEnvironment>) -> Self
Information about the build environment for the build project.
Sourcepub fn get_environment(&self) -> &Option<ProjectEnvironment>
pub fn get_environment(&self) -> &Option<ProjectEnvironment>
Information about the build environment for the build project.
Sourcepub fn service_role(self, input: impl Into<String>) -> Self
pub fn service_role(self, input: impl Into<String>) -> Self
The ARN of the IAM role that enables CodeBuild to interact with dependent Amazon Web Services services on behalf of the Amazon Web Services account.
Sourcepub fn set_service_role(self, input: Option<String>) -> Self
pub fn set_service_role(self, input: Option<String>) -> Self
The ARN of the IAM role that enables CodeBuild to interact with dependent Amazon Web Services services on behalf of the Amazon Web Services account.
Sourcepub fn get_service_role(&self) -> &Option<String>
pub fn get_service_role(&self) -> &Option<String>
The ARN of the IAM role that enables CodeBuild to interact with dependent Amazon Web Services services on behalf of the Amazon Web Services account.
Sourcepub fn timeout_in_minutes(self, input: i32) -> Self
pub fn timeout_in_minutes(self, input: i32) -> Self
How long, in minutes, from 5 to 2160 (36 hours), for CodeBuild to wait before it times out any build that has not been marked as completed. The default is 60 minutes.
Sourcepub fn set_timeout_in_minutes(self, input: Option<i32>) -> Self
pub fn set_timeout_in_minutes(self, input: Option<i32>) -> Self
How long, in minutes, from 5 to 2160 (36 hours), for CodeBuild to wait before it times out any build that has not been marked as completed. The default is 60 minutes.
Sourcepub fn get_timeout_in_minutes(&self) -> &Option<i32>
pub fn get_timeout_in_minutes(&self) -> &Option<i32>
How long, in minutes, from 5 to 2160 (36 hours), for CodeBuild to wait before it times out any build that has not been marked as completed. The default is 60 minutes.
Sourcepub fn queued_timeout_in_minutes(self, input: i32) -> Self
pub fn queued_timeout_in_minutes(self, input: i32) -> Self
The number of minutes a build is allowed to be queued before it times out.
Sourcepub fn set_queued_timeout_in_minutes(self, input: Option<i32>) -> Self
pub fn set_queued_timeout_in_minutes(self, input: Option<i32>) -> Self
The number of minutes a build is allowed to be queued before it times out.
Sourcepub fn get_queued_timeout_in_minutes(&self) -> &Option<i32>
pub fn get_queued_timeout_in_minutes(&self) -> &Option<i32>
The number of minutes a build is allowed to be queued before it times out.
Sourcepub fn encryption_key(self, input: impl Into<String>) -> Self
pub fn encryption_key(self, input: impl Into<String>) -> Self
The Key Management Service customer master key (CMK) to be used for encrypting the build output artifacts.
You can use a cross-account KMS key to encrypt the build output artifacts if your service role has permission to that key.
You can specify either the Amazon Resource Name (ARN) of the CMK or, if available, the CMK's alias (using the format alias/
).
Sourcepub fn set_encryption_key(self, input: Option<String>) -> Self
pub fn set_encryption_key(self, input: Option<String>) -> Self
The Key Management Service customer master key (CMK) to be used for encrypting the build output artifacts.
You can use a cross-account KMS key to encrypt the build output artifacts if your service role has permission to that key.
You can specify either the Amazon Resource Name (ARN) of the CMK or, if available, the CMK's alias (using the format alias/
).
Sourcepub fn get_encryption_key(&self) -> &Option<String>
pub fn get_encryption_key(&self) -> &Option<String>
The Key Management Service customer master key (CMK) to be used for encrypting the build output artifacts.
You can use a cross-account KMS key to encrypt the build output artifacts if your service role has permission to that key.
You can specify either the Amazon Resource Name (ARN) of the CMK or, if available, the CMK's alias (using the format alias/
).
Appends an item to tags
.
To override the contents of this collection use set_tags
.
A list of tag key and value pairs associated with this build project.
These tags are available for use by Amazon Web Services services that support CodeBuild build project tags.
A list of tag key and value pairs associated with this build project.
These tags are available for use by Amazon Web Services services that support CodeBuild build project tags.
A list of tag key and value pairs associated with this build project.
These tags are available for use by Amazon Web Services services that support CodeBuild build project tags.
Sourcepub fn vpc_config(self, input: VpcConfig) -> Self
pub fn vpc_config(self, input: VpcConfig) -> Self
VpcConfig enables CodeBuild to access resources in an Amazon VPC.
If you're using compute fleets during project creation, do not provide vpcConfig.
Sourcepub fn set_vpc_config(self, input: Option<VpcConfig>) -> Self
pub fn set_vpc_config(self, input: Option<VpcConfig>) -> Self
VpcConfig enables CodeBuild to access resources in an Amazon VPC.
If you're using compute fleets during project creation, do not provide vpcConfig.
Sourcepub fn get_vpc_config(&self) -> &Option<VpcConfig>
pub fn get_vpc_config(&self) -> &Option<VpcConfig>
VpcConfig enables CodeBuild to access resources in an Amazon VPC.
If you're using compute fleets during project creation, do not provide vpcConfig.
Sourcepub fn badge_enabled(self, input: bool) -> Self
pub fn badge_enabled(self, input: bool) -> Self
Set this to true to generate a publicly accessible URL for your project's build badge.
Sourcepub fn set_badge_enabled(self, input: Option<bool>) -> Self
pub fn set_badge_enabled(self, input: Option<bool>) -> Self
Set this to true to generate a publicly accessible URL for your project's build badge.
Sourcepub fn get_badge_enabled(&self) -> &Option<bool>
pub fn get_badge_enabled(&self) -> &Option<bool>
Set this to true to generate a publicly accessible URL for your project's build badge.
Sourcepub fn logs_config(self, input: LogsConfig) -> Self
pub fn logs_config(self, input: LogsConfig) -> Self
Information about logs for the build project. These can be logs in CloudWatch Logs, logs uploaded to a specified S3 bucket, or both.
Sourcepub fn set_logs_config(self, input: Option<LogsConfig>) -> Self
pub fn set_logs_config(self, input: Option<LogsConfig>) -> Self
Information about logs for the build project. These can be logs in CloudWatch Logs, logs uploaded to a specified S3 bucket, or both.
Sourcepub fn get_logs_config(&self) -> &Option<LogsConfig>
pub fn get_logs_config(&self) -> &Option<LogsConfig>
Information about logs for the build project. These can be logs in CloudWatch Logs, logs uploaded to a specified S3 bucket, or both.
Sourcepub fn file_system_locations(self, input: ProjectFileSystemLocation) -> Self
pub fn file_system_locations(self, input: ProjectFileSystemLocation) -> Self
Appends an item to fileSystemLocations
.
To override the contents of this collection use set_file_system_locations
.
An array of ProjectFileSystemLocation
objects for a CodeBuild build project. A ProjectFileSystemLocation
object specifies the identifier
, location
, mountOptions
, mountPoint
, and type
of a file system created using Amazon Elastic File System.
Sourcepub fn set_file_system_locations(
self,
input: Option<Vec<ProjectFileSystemLocation>>,
) -> Self
pub fn set_file_system_locations( self, input: Option<Vec<ProjectFileSystemLocation>>, ) -> Self
An array of ProjectFileSystemLocation
objects for a CodeBuild build project. A ProjectFileSystemLocation
object specifies the identifier
, location
, mountOptions
, mountPoint
, and type
of a file system created using Amazon Elastic File System.
Sourcepub fn get_file_system_locations(
&self,
) -> &Option<Vec<ProjectFileSystemLocation>>
pub fn get_file_system_locations( &self, ) -> &Option<Vec<ProjectFileSystemLocation>>
An array of ProjectFileSystemLocation
objects for a CodeBuild build project. A ProjectFileSystemLocation
object specifies the identifier
, location
, mountOptions
, mountPoint
, and type
of a file system created using Amazon Elastic File System.
Sourcepub fn build_batch_config(self, input: ProjectBuildBatchConfig) -> Self
pub fn build_batch_config(self, input: ProjectBuildBatchConfig) -> Self
A ProjectBuildBatchConfig
object that defines the batch build options for the project.
Sourcepub fn set_build_batch_config(
self,
input: Option<ProjectBuildBatchConfig>,
) -> Self
pub fn set_build_batch_config( self, input: Option<ProjectBuildBatchConfig>, ) -> Self
A ProjectBuildBatchConfig
object that defines the batch build options for the project.
Sourcepub fn get_build_batch_config(&self) -> &Option<ProjectBuildBatchConfig>
pub fn get_build_batch_config(&self) -> &Option<ProjectBuildBatchConfig>
A ProjectBuildBatchConfig
object that defines the batch build options for the project.
Sourcepub fn concurrent_build_limit(self, input: i32) -> Self
pub fn concurrent_build_limit(self, input: i32) -> Self
The maximum number of concurrent builds that are allowed for this project.
New builds are only started if the current number of builds is less than or equal to this limit. If the current build count meets this limit, new builds are throttled and are not run.
Sourcepub fn set_concurrent_build_limit(self, input: Option<i32>) -> Self
pub fn set_concurrent_build_limit(self, input: Option<i32>) -> Self
The maximum number of concurrent builds that are allowed for this project.
New builds are only started if the current number of builds is less than or equal to this limit. If the current build count meets this limit, new builds are throttled and are not run.
Sourcepub fn get_concurrent_build_limit(&self) -> &Option<i32>
pub fn get_concurrent_build_limit(&self) -> &Option<i32>
The maximum number of concurrent builds that are allowed for this project.
New builds are only started if the current number of builds is less than or equal to this limit. If the current build count meets this limit, new builds are throttled and are not run.
Sourcepub fn auto_retry_limit(self, input: i32) -> Self
pub fn auto_retry_limit(self, input: i32) -> Self
The maximum number of additional automatic retries after a failed build. For example, if the auto-retry limit is set to 2, CodeBuild will call the RetryBuild
API to automatically retry your build for up to 2 additional times.
Sourcepub fn set_auto_retry_limit(self, input: Option<i32>) -> Self
pub fn set_auto_retry_limit(self, input: Option<i32>) -> Self
The maximum number of additional automatic retries after a failed build. For example, if the auto-retry limit is set to 2, CodeBuild will call the RetryBuild
API to automatically retry your build for up to 2 additional times.
Sourcepub fn get_auto_retry_limit(&self) -> &Option<i32>
pub fn get_auto_retry_limit(&self) -> &Option<i32>
The maximum number of additional automatic retries after a failed build. For example, if the auto-retry limit is set to 2, CodeBuild will call the RetryBuild
API to automatically retry your build for up to 2 additional times.
Trait Implementations§
Source§impl Clone for CreateProjectFluentBuilder
impl Clone for CreateProjectFluentBuilder
Source§fn clone(&self) -> CreateProjectFluentBuilder
fn clone(&self) -> CreateProjectFluentBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreAuto Trait Implementations§
impl Freeze for CreateProjectFluentBuilder
impl !RefUnwindSafe for CreateProjectFluentBuilder
impl Send for CreateProjectFluentBuilder
impl Sync for CreateProjectFluentBuilder
impl Unpin for CreateProjectFluentBuilder
impl !UnwindSafe for CreateProjectFluentBuilder
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are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);