Struct aws_sdk_codebuild::types::builders::BuildBuilder
source · #[non_exhaustive]pub struct BuildBuilder { /* private fields */ }
Expand description
A builder for Build
.
Implementations§
source§impl BuildBuilder
impl BuildBuilder
sourcepub fn arn(self, input: impl Into<String>) -> Self
pub fn arn(self, input: impl Into<String>) -> Self
The Amazon Resource Name (ARN) of the build.
sourcepub fn set_arn(self, input: Option<String>) -> Self
pub fn set_arn(self, input: Option<String>) -> Self
The Amazon Resource Name (ARN) of the build.
sourcepub fn build_number(self, input: i64) -> Self
pub fn build_number(self, input: i64) -> Self
The number of the build. For each project, the buildNumber
of its first build is 1
. The buildNumber
of each subsequent build is incremented by 1
. If a build is deleted, the buildNumber
of other builds does not change.
sourcepub fn set_build_number(self, input: Option<i64>) -> Self
pub fn set_build_number(self, input: Option<i64>) -> Self
The number of the build. For each project, the buildNumber
of its first build is 1
. The buildNumber
of each subsequent build is incremented by 1
. If a build is deleted, the buildNumber
of other builds does not change.
sourcepub fn get_build_number(&self) -> &Option<i64>
pub fn get_build_number(&self) -> &Option<i64>
The number of the build. For each project, the buildNumber
of its first build is 1
. The buildNumber
of each subsequent build is incremented by 1
. If a build is deleted, the buildNumber
of other builds does not change.
sourcepub fn start_time(self, input: DateTime) -> Self
pub fn start_time(self, input: DateTime) -> Self
When the build process started, expressed in Unix time format.
sourcepub fn set_start_time(self, input: Option<DateTime>) -> Self
pub fn set_start_time(self, input: Option<DateTime>) -> Self
When the build process started, expressed in Unix time format.
sourcepub fn get_start_time(&self) -> &Option<DateTime>
pub fn get_start_time(&self) -> &Option<DateTime>
When the build process started, expressed in Unix time format.
sourcepub fn end_time(self, input: DateTime) -> Self
pub fn end_time(self, input: DateTime) -> Self
When the build process ended, expressed in Unix time format.
sourcepub fn set_end_time(self, input: Option<DateTime>) -> Self
pub fn set_end_time(self, input: Option<DateTime>) -> Self
When the build process ended, expressed in Unix time format.
sourcepub fn get_end_time(&self) -> &Option<DateTime>
pub fn get_end_time(&self) -> &Option<DateTime>
When the build process ended, expressed in Unix time format.
sourcepub fn current_phase(self, input: impl Into<String>) -> Self
pub fn current_phase(self, input: impl Into<String>) -> Self
The current build phase.
sourcepub fn set_current_phase(self, input: Option<String>) -> Self
pub fn set_current_phase(self, input: Option<String>) -> Self
The current build phase.
sourcepub fn get_current_phase(&self) -> &Option<String>
pub fn get_current_phase(&self) -> &Option<String>
The current build phase.
sourcepub fn build_status(self, input: StatusType) -> Self
pub fn build_status(self, input: StatusType) -> Self
The current status of the build. Valid values include:
-
FAILED
: The build failed. -
FAULT
: The build faulted. -
IN_PROGRESS
: The build is still in progress. -
STOPPED
: The build stopped. -
SUCCEEDED
: The build succeeded. -
TIMED_OUT
: The build timed out.
sourcepub fn set_build_status(self, input: Option<StatusType>) -> Self
pub fn set_build_status(self, input: Option<StatusType>) -> Self
The current status of the build. Valid values include:
-
FAILED
: The build failed. -
FAULT
: The build faulted. -
IN_PROGRESS
: The build is still in progress. -
STOPPED
: The build stopped. -
SUCCEEDED
: The build succeeded. -
TIMED_OUT
: The build timed out.
sourcepub fn get_build_status(&self) -> &Option<StatusType>
pub fn get_build_status(&self) -> &Option<StatusType>
The current status of the build. Valid values include:
-
FAILED
: The build failed. -
FAULT
: The build faulted. -
IN_PROGRESS
: The build is still in progress. -
STOPPED
: The build stopped. -
SUCCEEDED
: The build succeeded. -
TIMED_OUT
: The build timed out.
sourcepub fn source_version(self, input: impl Into<String>) -> Self
pub fn source_version(self, input: impl Into<String>) -> Self
Any version identifier for the version of the source code to be built. If sourceVersion
is specified at the project level, then this sourceVersion
(at the build level) takes precedence.
For more information, see Source Version Sample with CodeBuild in the CodeBuild User Guide.
sourcepub fn set_source_version(self, input: Option<String>) -> Self
pub fn set_source_version(self, input: Option<String>) -> Self
Any version identifier for the version of the source code to be built. If sourceVersion
is specified at the project level, then this sourceVersion
(at the build level) takes precedence.
For more information, see Source Version Sample with CodeBuild in the CodeBuild User Guide.
sourcepub fn get_source_version(&self) -> &Option<String>
pub fn get_source_version(&self) -> &Option<String>
Any version identifier for the version of the source code to be built. If sourceVersion
is specified at the project level, then this sourceVersion
(at the build level) takes precedence.
For more information, see Source Version Sample with CodeBuild in the CodeBuild User Guide.
sourcepub fn resolved_source_version(self, input: impl Into<String>) -> Self
pub fn resolved_source_version(self, input: impl Into<String>) -> Self
An identifier for the version of this build's source code.
-
For CodeCommit, GitHub, GitHub Enterprise, and BitBucket, the commit ID.
-
For CodePipeline, the source revision provided by CodePipeline.
-
For Amazon S3, this does not apply.
sourcepub fn set_resolved_source_version(self, input: Option<String>) -> Self
pub fn set_resolved_source_version(self, input: Option<String>) -> Self
An identifier for the version of this build's source code.
-
For CodeCommit, GitHub, GitHub Enterprise, and BitBucket, the commit ID.
-
For CodePipeline, the source revision provided by CodePipeline.
-
For Amazon S3, this does not apply.
sourcepub fn get_resolved_source_version(&self) -> &Option<String>
pub fn get_resolved_source_version(&self) -> &Option<String>
An identifier for the version of this build's source code.
-
For CodeCommit, GitHub, GitHub Enterprise, and BitBucket, the commit ID.
-
For CodePipeline, the source revision provided by CodePipeline.
-
For Amazon S3, this does not apply.
sourcepub fn project_name(self, input: impl Into<String>) -> Self
pub fn project_name(self, input: impl Into<String>) -> Self
The name of the CodeBuild project.
sourcepub fn set_project_name(self, input: Option<String>) -> Self
pub fn set_project_name(self, input: Option<String>) -> Self
The name of the CodeBuild project.
sourcepub fn get_project_name(&self) -> &Option<String>
pub fn get_project_name(&self) -> &Option<String>
The name of the CodeBuild project.
sourcepub fn phases(self, input: BuildPhase) -> Self
pub fn phases(self, input: BuildPhase) -> Self
Appends an item to phases
.
To override the contents of this collection use set_phases
.
Information about all previous build phases that are complete and information about any current build phase that is not yet complete.
sourcepub fn set_phases(self, input: Option<Vec<BuildPhase>>) -> Self
pub fn set_phases(self, input: Option<Vec<BuildPhase>>) -> Self
Information about all previous build phases that are complete and information about any current build phase that is not yet complete.
sourcepub fn get_phases(&self) -> &Option<Vec<BuildPhase>>
pub fn get_phases(&self) -> &Option<Vec<BuildPhase>>
Information about all previous build phases that are complete and information about any current build phase that is not yet complete.
sourcepub fn source(self, input: ProjectSource) -> Self
pub fn source(self, input: ProjectSource) -> Self
Information about the source code to be built.
sourcepub fn set_source(self, input: Option<ProjectSource>) -> Self
pub fn set_source(self, input: Option<ProjectSource>) -> Self
Information about the source code to be built.
sourcepub fn get_source(&self) -> &Option<ProjectSource>
pub fn get_source(&self) -> &Option<ProjectSource>
Information about the source code to be built.
sourcepub fn secondary_sources(self, input: ProjectSource) -> Self
pub fn secondary_sources(self, input: ProjectSource) -> Self
Appends an item to secondary_sources
.
To override the contents of this collection use set_secondary_sources
.
An array of ProjectSource
objects.
sourcepub fn set_secondary_sources(self, input: Option<Vec<ProjectSource>>) -> Self
pub fn set_secondary_sources(self, input: Option<Vec<ProjectSource>>) -> Self
An array of ProjectSource
objects.
sourcepub fn get_secondary_sources(&self) -> &Option<Vec<ProjectSource>>
pub fn get_secondary_sources(&self) -> &Option<Vec<ProjectSource>>
An array of ProjectSource
objects.
sourcepub fn secondary_source_versions(self, input: ProjectSourceVersion) -> Self
pub fn secondary_source_versions(self, input: ProjectSourceVersion) -> Self
Appends an item to secondary_source_versions
.
To override the contents of this collection use set_secondary_source_versions
.
An array of ProjectSourceVersion
objects. Each ProjectSourceVersion
must be one of:
-
For CodeCommit: the commit ID, branch, or Git tag to use.
-
For GitHub: the commit ID, pull request ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a pull request ID is specified, it must use the format
pr/pull-request-ID
(for example,pr/25
). If a branch name is specified, the branch's HEAD commit ID is used. If not specified, the default branch's HEAD commit ID is used. -
For Bitbucket: the commit ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a branch name is specified, the branch's HEAD commit ID is used. If not specified, the default branch's HEAD commit ID is used.
-
For Amazon S3: the version ID of the object that represents the build input ZIP file to use.
sourcepub fn set_secondary_source_versions(
self,
input: Option<Vec<ProjectSourceVersion>>
) -> Self
pub fn set_secondary_source_versions( self, input: Option<Vec<ProjectSourceVersion>> ) -> Self
An array of ProjectSourceVersion
objects. Each ProjectSourceVersion
must be one of:
-
For CodeCommit: the commit ID, branch, or Git tag to use.
-
For GitHub: the commit ID, pull request ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a pull request ID is specified, it must use the format
pr/pull-request-ID
(for example,pr/25
). If a branch name is specified, the branch's HEAD commit ID is used. If not specified, the default branch's HEAD commit ID is used. -
For Bitbucket: the commit ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a branch name is specified, the branch's HEAD commit ID is used. If not specified, the default branch's HEAD commit ID is used.
-
For Amazon S3: the version ID of the object that represents the build input ZIP file to use.
sourcepub fn get_secondary_source_versions(
&self
) -> &Option<Vec<ProjectSourceVersion>>
pub fn get_secondary_source_versions( &self ) -> &Option<Vec<ProjectSourceVersion>>
An array of ProjectSourceVersion
objects. Each ProjectSourceVersion
must be one of:
-
For CodeCommit: the commit ID, branch, or Git tag to use.
-
For GitHub: the commit ID, pull request ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a pull request ID is specified, it must use the format
pr/pull-request-ID
(for example,pr/25
). If a branch name is specified, the branch's HEAD commit ID is used. If not specified, the default branch's HEAD commit ID is used. -
For Bitbucket: the commit ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a branch name is specified, the branch's HEAD commit ID is used. If not specified, the default branch's HEAD commit ID is used.
-
For Amazon S3: the version ID of the object that represents the build input ZIP file to use.
sourcepub fn artifacts(self, input: BuildArtifacts) -> Self
pub fn artifacts(self, input: BuildArtifacts) -> Self
Information about the output artifacts for the build.
sourcepub fn set_artifacts(self, input: Option<BuildArtifacts>) -> Self
pub fn set_artifacts(self, input: Option<BuildArtifacts>) -> Self
Information about the output artifacts for the build.
sourcepub fn get_artifacts(&self) -> &Option<BuildArtifacts>
pub fn get_artifacts(&self) -> &Option<BuildArtifacts>
Information about the output artifacts for the build.
sourcepub fn secondary_artifacts(self, input: BuildArtifacts) -> Self
pub fn secondary_artifacts(self, input: BuildArtifacts) -> Self
Appends an item to secondary_artifacts
.
To override the contents of this collection use set_secondary_artifacts
.
An array of ProjectArtifacts
objects.
sourcepub fn set_secondary_artifacts(self, input: Option<Vec<BuildArtifacts>>) -> Self
pub fn set_secondary_artifacts(self, input: Option<Vec<BuildArtifacts>>) -> Self
An array of ProjectArtifacts
objects.
sourcepub fn get_secondary_artifacts(&self) -> &Option<Vec<BuildArtifacts>>
pub fn get_secondary_artifacts(&self) -> &Option<Vec<BuildArtifacts>>
An array of ProjectArtifacts
objects.
sourcepub fn cache(self, input: ProjectCache) -> Self
pub fn cache(self, input: ProjectCache) -> Self
Information about the cache for the build.
sourcepub fn set_cache(self, input: Option<ProjectCache>) -> Self
pub fn set_cache(self, input: Option<ProjectCache>) -> Self
Information about the cache for the build.
sourcepub fn get_cache(&self) -> &Option<ProjectCache>
pub fn get_cache(&self) -> &Option<ProjectCache>
Information about the cache for the build.
sourcepub fn environment(self, input: ProjectEnvironment) -> Self
pub fn environment(self, input: ProjectEnvironment) -> Self
Information about the build environment for this build.
sourcepub fn set_environment(self, input: Option<ProjectEnvironment>) -> Self
pub fn set_environment(self, input: Option<ProjectEnvironment>) -> Self
Information about the build environment for this build.
sourcepub fn get_environment(&self) -> &Option<ProjectEnvironment>
pub fn get_environment(&self) -> &Option<ProjectEnvironment>
Information about the build environment for this build.
sourcepub fn service_role(self, input: impl Into<String>) -> Self
pub fn service_role(self, input: impl Into<String>) -> Self
The name of a service role used for this build.
sourcepub fn set_service_role(self, input: Option<String>) -> Self
pub fn set_service_role(self, input: Option<String>) -> Self
The name of a service role used for this build.
sourcepub fn get_service_role(&self) -> &Option<String>
pub fn get_service_role(&self) -> &Option<String>
The name of a service role used for this build.
sourcepub fn logs(self, input: LogsLocation) -> Self
pub fn logs(self, input: LogsLocation) -> Self
Information about the build's logs in CloudWatch Logs.
sourcepub fn set_logs(self, input: Option<LogsLocation>) -> Self
pub fn set_logs(self, input: Option<LogsLocation>) -> Self
Information about the build's logs in CloudWatch Logs.
sourcepub fn get_logs(&self) -> &Option<LogsLocation>
pub fn get_logs(&self) -> &Option<LogsLocation>
Information about the build's logs in CloudWatch Logs.
sourcepub fn timeout_in_minutes(self, input: i32) -> Self
pub fn timeout_in_minutes(self, input: i32) -> Self
How long, in minutes, for CodeBuild to wait before timing out this build if it does not get marked as completed.
sourcepub fn set_timeout_in_minutes(self, input: Option<i32>) -> Self
pub fn set_timeout_in_minutes(self, input: Option<i32>) -> Self
How long, in minutes, for CodeBuild to wait before timing out this build if it does not get marked as completed.
sourcepub fn get_timeout_in_minutes(&self) -> &Option<i32>
pub fn get_timeout_in_minutes(&self) -> &Option<i32>
How long, in minutes, for CodeBuild to wait before timing out this build if it does not get marked as completed.
sourcepub fn queued_timeout_in_minutes(self, input: i32) -> Self
pub fn queued_timeout_in_minutes(self, input: i32) -> Self
The number of minutes a build is allowed to be queued before it times out.
sourcepub fn set_queued_timeout_in_minutes(self, input: Option<i32>) -> Self
pub fn set_queued_timeout_in_minutes(self, input: Option<i32>) -> Self
The number of minutes a build is allowed to be queued before it times out.
sourcepub fn get_queued_timeout_in_minutes(&self) -> &Option<i32>
pub fn get_queued_timeout_in_minutes(&self) -> &Option<i32>
The number of minutes a build is allowed to be queued before it times out.
sourcepub fn build_complete(self, input: bool) -> Self
pub fn build_complete(self, input: bool) -> Self
Whether the build is complete. True if complete; otherwise, false.
sourcepub fn set_build_complete(self, input: Option<bool>) -> Self
pub fn set_build_complete(self, input: Option<bool>) -> Self
Whether the build is complete. True if complete; otherwise, false.
sourcepub fn get_build_complete(&self) -> &Option<bool>
pub fn get_build_complete(&self) -> &Option<bool>
Whether the build is complete. True if complete; otherwise, false.
sourcepub fn initiator(self, input: impl Into<String>) -> Self
pub fn initiator(self, input: impl Into<String>) -> Self
The entity that started the build. Valid values include:
-
If CodePipeline started the build, the pipeline's name (for example,
codepipeline/my-demo-pipeline
). -
If a user started the build, the user's name (for example,
MyUserName
). -
If the Jenkins plugin for CodeBuild started the build, the string
CodeBuild-Jenkins-Plugin
.
sourcepub fn set_initiator(self, input: Option<String>) -> Self
pub fn set_initiator(self, input: Option<String>) -> Self
The entity that started the build. Valid values include:
-
If CodePipeline started the build, the pipeline's name (for example,
codepipeline/my-demo-pipeline
). -
If a user started the build, the user's name (for example,
MyUserName
). -
If the Jenkins plugin for CodeBuild started the build, the string
CodeBuild-Jenkins-Plugin
.
sourcepub fn get_initiator(&self) -> &Option<String>
pub fn get_initiator(&self) -> &Option<String>
The entity that started the build. Valid values include:
-
If CodePipeline started the build, the pipeline's name (for example,
codepipeline/my-demo-pipeline
). -
If a user started the build, the user's name (for example,
MyUserName
). -
If the Jenkins plugin for CodeBuild started the build, the string
CodeBuild-Jenkins-Plugin
.
sourcepub fn vpc_config(self, input: VpcConfig) -> Self
pub fn vpc_config(self, input: VpcConfig) -> Self
If your CodeBuild project accesses resources in an Amazon VPC, you provide this parameter that identifies the VPC ID and the list of security group IDs and subnet IDs. The security groups and subnets must belong to the same VPC. You must provide at least one security group and one subnet ID.
sourcepub fn set_vpc_config(self, input: Option<VpcConfig>) -> Self
pub fn set_vpc_config(self, input: Option<VpcConfig>) -> Self
If your CodeBuild project accesses resources in an Amazon VPC, you provide this parameter that identifies the VPC ID and the list of security group IDs and subnet IDs. The security groups and subnets must belong to the same VPC. You must provide at least one security group and one subnet ID.
sourcepub fn get_vpc_config(&self) -> &Option<VpcConfig>
pub fn get_vpc_config(&self) -> &Option<VpcConfig>
If your CodeBuild project accesses resources in an Amazon VPC, you provide this parameter that identifies the VPC ID and the list of security group IDs and subnet IDs. The security groups and subnets must belong to the same VPC. You must provide at least one security group and one subnet ID.
sourcepub fn network_interface(self, input: NetworkInterface) -> Self
pub fn network_interface(self, input: NetworkInterface) -> Self
Describes a network interface.
sourcepub fn set_network_interface(self, input: Option<NetworkInterface>) -> Self
pub fn set_network_interface(self, input: Option<NetworkInterface>) -> Self
Describes a network interface.
sourcepub fn get_network_interface(&self) -> &Option<NetworkInterface>
pub fn get_network_interface(&self) -> &Option<NetworkInterface>
Describes a network interface.
sourcepub fn encryption_key(self, input: impl Into<String>) -> Self
pub fn encryption_key(self, input: impl Into<String>) -> Self
The Key Management Service customer master key (CMK) to be used for encrypting the build output artifacts.
You can use a cross-account KMS key to encrypt the build output artifacts if your service role has permission to that key.
You can specify either the Amazon Resource Name (ARN) of the CMK or, if available, the CMK's alias (using the format alias/
).
sourcepub fn set_encryption_key(self, input: Option<String>) -> Self
pub fn set_encryption_key(self, input: Option<String>) -> Self
The Key Management Service customer master key (CMK) to be used for encrypting the build output artifacts.
You can use a cross-account KMS key to encrypt the build output artifacts if your service role has permission to that key.
You can specify either the Amazon Resource Name (ARN) of the CMK or, if available, the CMK's alias (using the format alias/
).
sourcepub fn get_encryption_key(&self) -> &Option<String>
pub fn get_encryption_key(&self) -> &Option<String>
The Key Management Service customer master key (CMK) to be used for encrypting the build output artifacts.
You can use a cross-account KMS key to encrypt the build output artifacts if your service role has permission to that key.
You can specify either the Amazon Resource Name (ARN) of the CMK or, if available, the CMK's alias (using the format alias/
).
sourcepub fn exported_environment_variables(
self,
input: ExportedEnvironmentVariable
) -> Self
pub fn exported_environment_variables( self, input: ExportedEnvironmentVariable ) -> Self
Appends an item to exported_environment_variables
.
To override the contents of this collection use set_exported_environment_variables
.
A list of exported environment variables for this build.
Exported environment variables are used in conjunction with CodePipeline to export environment variables from the current build stage to subsequent stages in the pipeline. For more information, see Working with variables in the CodePipeline User Guide.
sourcepub fn set_exported_environment_variables(
self,
input: Option<Vec<ExportedEnvironmentVariable>>
) -> Self
pub fn set_exported_environment_variables( self, input: Option<Vec<ExportedEnvironmentVariable>> ) -> Self
A list of exported environment variables for this build.
Exported environment variables are used in conjunction with CodePipeline to export environment variables from the current build stage to subsequent stages in the pipeline. For more information, see Working with variables in the CodePipeline User Guide.
sourcepub fn get_exported_environment_variables(
&self
) -> &Option<Vec<ExportedEnvironmentVariable>>
pub fn get_exported_environment_variables( &self ) -> &Option<Vec<ExportedEnvironmentVariable>>
A list of exported environment variables for this build.
Exported environment variables are used in conjunction with CodePipeline to export environment variables from the current build stage to subsequent stages in the pipeline. For more information, see Working with variables in the CodePipeline User Guide.
sourcepub fn report_arns(self, input: impl Into<String>) -> Self
pub fn report_arns(self, input: impl Into<String>) -> Self
Appends an item to report_arns
.
To override the contents of this collection use set_report_arns
.
An array of the ARNs associated with this build's reports.
sourcepub fn set_report_arns(self, input: Option<Vec<String>>) -> Self
pub fn set_report_arns(self, input: Option<Vec<String>>) -> Self
An array of the ARNs associated with this build's reports.
sourcepub fn get_report_arns(&self) -> &Option<Vec<String>>
pub fn get_report_arns(&self) -> &Option<Vec<String>>
An array of the ARNs associated with this build's reports.
sourcepub fn file_system_locations(self, input: ProjectFileSystemLocation) -> Self
pub fn file_system_locations(self, input: ProjectFileSystemLocation) -> Self
Appends an item to file_system_locations
.
To override the contents of this collection use set_file_system_locations
.
An array of ProjectFileSystemLocation
objects for a CodeBuild build project. A ProjectFileSystemLocation
object specifies the identifier
, location
, mountOptions
, mountPoint
, and type
of a file system created using Amazon Elastic File System.
sourcepub fn set_file_system_locations(
self,
input: Option<Vec<ProjectFileSystemLocation>>
) -> Self
pub fn set_file_system_locations( self, input: Option<Vec<ProjectFileSystemLocation>> ) -> Self
An array of ProjectFileSystemLocation
objects for a CodeBuild build project. A ProjectFileSystemLocation
object specifies the identifier
, location
, mountOptions
, mountPoint
, and type
of a file system created using Amazon Elastic File System.
sourcepub fn get_file_system_locations(
&self
) -> &Option<Vec<ProjectFileSystemLocation>>
pub fn get_file_system_locations( &self ) -> &Option<Vec<ProjectFileSystemLocation>>
An array of ProjectFileSystemLocation
objects for a CodeBuild build project. A ProjectFileSystemLocation
object specifies the identifier
, location
, mountOptions
, mountPoint
, and type
of a file system created using Amazon Elastic File System.
sourcepub fn debug_session(self, input: DebugSession) -> Self
pub fn debug_session(self, input: DebugSession) -> Self
Contains information about the debug session for this build.
sourcepub fn set_debug_session(self, input: Option<DebugSession>) -> Self
pub fn set_debug_session(self, input: Option<DebugSession>) -> Self
Contains information about the debug session for this build.
sourcepub fn get_debug_session(&self) -> &Option<DebugSession>
pub fn get_debug_session(&self) -> &Option<DebugSession>
Contains information about the debug session for this build.
sourcepub fn build_batch_arn(self, input: impl Into<String>) -> Self
pub fn build_batch_arn(self, input: impl Into<String>) -> Self
The ARN of the batch build that this build is a member of, if applicable.
sourcepub fn set_build_batch_arn(self, input: Option<String>) -> Self
pub fn set_build_batch_arn(self, input: Option<String>) -> Self
The ARN of the batch build that this build is a member of, if applicable.
sourcepub fn get_build_batch_arn(&self) -> &Option<String>
pub fn get_build_batch_arn(&self) -> &Option<String>
The ARN of the batch build that this build is a member of, if applicable.
Trait Implementations§
source§impl Clone for BuildBuilder
impl Clone for BuildBuilder
source§fn clone(&self) -> BuildBuilder
fn clone(&self) -> BuildBuilder
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for BuildBuilder
impl Debug for BuildBuilder
source§impl Default for BuildBuilder
impl Default for BuildBuilder
source§fn default() -> BuildBuilder
fn default() -> BuildBuilder
source§impl PartialEq for BuildBuilder
impl PartialEq for BuildBuilder
source§fn eq(&self, other: &BuildBuilder) -> bool
fn eq(&self, other: &BuildBuilder) -> bool
self
and other
values to be equal, and is used
by ==
.