InvokeAgentInput

Struct InvokeAgentInput 

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#[non_exhaustive]
pub struct InvokeAgentInput { pub session_state: Option<SessionState>, pub agent_id: Option<String>, pub agent_alias_id: Option<String>, pub session_id: Option<String>, pub end_session: Option<bool>, pub enable_trace: Option<bool>, pub input_text: Option<String>, pub memory_id: Option<String>, pub bedrock_model_configurations: Option<BedrockModelConfigurations>, pub streaming_configurations: Option<StreamingConfigurations>, pub prompt_creation_configurations: Option<PromptCreationConfigurations>, pub source_arn: Option<String>, }

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§session_state: Option<SessionState>

Contains parameters that specify various attributes of the session. For more information, see Control session context.

If you include returnControlInvocationResults in the sessionState field, the inputText field will be ignored.

§agent_id: Option<String>

The unique identifier of the agent to use.

§agent_alias_id: Option<String>

The alias of the agent to use.

§session_id: Option<String>

The unique identifier of the session. Use the same value across requests to continue the same conversation.

§end_session: Option<bool>

Specifies whether to end the session with the agent or not.

§enable_trace: Option<bool>

Specifies whether to turn on the trace or not to track the agent's reasoning process. For more information, see Trace enablement.

§input_text: Option<String>

The prompt text to send the agent.

If you include returnControlInvocationResults in the sessionState field, the inputText field will be ignored.

§memory_id: Option<String>

The unique identifier of the agent memory.

§bedrock_model_configurations: Option<BedrockModelConfigurations>

Model performance settings for the request.

§streaming_configurations: Option<StreamingConfigurations>

Specifies the configurations for streaming.

To use agent streaming, you need permissions to perform the bedrock:InvokeModelWithResponseStream action.

§prompt_creation_configurations: Option<PromptCreationConfigurations>

Specifies parameters that control how the service populates the agent prompt for an InvokeAgent request. You can control which aspects of previous invocations in the same agent session the service uses to populate the agent prompt. This gives you more granular control over the contextual history that is used to process the current request.

§source_arn: Option<String>

The ARN of the resource making the request.

Implementations§

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impl InvokeAgentInput

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pub fn session_state(&self) -> Option<&SessionState>

Contains parameters that specify various attributes of the session. For more information, see Control session context.

If you include returnControlInvocationResults in the sessionState field, the inputText field will be ignored.

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pub fn agent_id(&self) -> Option<&str>

The unique identifier of the agent to use.

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pub fn agent_alias_id(&self) -> Option<&str>

The alias of the agent to use.

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pub fn session_id(&self) -> Option<&str>

The unique identifier of the session. Use the same value across requests to continue the same conversation.

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pub fn end_session(&self) -> Option<bool>

Specifies whether to end the session with the agent or not.

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pub fn enable_trace(&self) -> Option<bool>

Specifies whether to turn on the trace or not to track the agent's reasoning process. For more information, see Trace enablement.

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pub fn input_text(&self) -> Option<&str>

The prompt text to send the agent.

If you include returnControlInvocationResults in the sessionState field, the inputText field will be ignored.

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pub fn memory_id(&self) -> Option<&str>

The unique identifier of the agent memory.

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pub fn bedrock_model_configurations( &self, ) -> Option<&BedrockModelConfigurations>

Model performance settings for the request.

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pub fn streaming_configurations(&self) -> Option<&StreamingConfigurations>

Specifies the configurations for streaming.

To use agent streaming, you need permissions to perform the bedrock:InvokeModelWithResponseStream action.

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pub fn prompt_creation_configurations( &self, ) -> Option<&PromptCreationConfigurations>

Specifies parameters that control how the service populates the agent prompt for an InvokeAgent request. You can control which aspects of previous invocations in the same agent session the service uses to populate the agent prompt. This gives you more granular control over the contextual history that is used to process the current request.

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pub fn source_arn(&self) -> Option<&str>

The ARN of the resource making the request.

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impl InvokeAgentInput

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pub fn builder() -> InvokeAgentInputBuilder

Creates a new builder-style object to manufacture InvokeAgentInput.

Trait Implementations§

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impl Clone for InvokeAgentInput

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fn clone(&self) -> InvokeAgentInput

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for InvokeAgentInput

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for InvokeAgentInput

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fn eq(&self, other: &InvokeAgentInput) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for InvokeAgentInput

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