ComponentPropertyBuilder

Struct ComponentPropertyBuilder 

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#[non_exhaustive]
pub struct ComponentPropertyBuilder { /* private fields */ }
Expand description

A builder for ComponentProperty.

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impl ComponentPropertyBuilder

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pub fn value(self, input: impl Into<String>) -> Self

The value to assign to the component property.

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pub fn set_value(self, input: Option<String>) -> Self

The value to assign to the component property.

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pub fn get_value(&self) -> &Option<String>

The value to assign to the component property.

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pub fn binding_properties( self, input: ComponentPropertyBindingProperties, ) -> Self

The information to bind the component property to data at runtime.

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pub fn set_binding_properties( self, input: Option<ComponentPropertyBindingProperties>, ) -> Self

The information to bind the component property to data at runtime.

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pub fn get_binding_properties( &self, ) -> &Option<ComponentPropertyBindingProperties>

The information to bind the component property to data at runtime.

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pub fn collection_binding_properties( self, input: ComponentPropertyBindingProperties, ) -> Self

The information to bind the component property to data at runtime. Use this for collection components.

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pub fn set_collection_binding_properties( self, input: Option<ComponentPropertyBindingProperties>, ) -> Self

The information to bind the component property to data at runtime. Use this for collection components.

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pub fn get_collection_binding_properties( &self, ) -> &Option<ComponentPropertyBindingProperties>

The information to bind the component property to data at runtime. Use this for collection components.

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pub fn default_value(self, input: impl Into<String>) -> Self

The default value to assign to the component property.

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pub fn set_default_value(self, input: Option<String>) -> Self

The default value to assign to the component property.

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pub fn get_default_value(&self) -> &Option<String>

The default value to assign to the component property.

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pub fn model(self, input: impl Into<String>) -> Self

The data model to use to assign a value to the component property.

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pub fn set_model(self, input: Option<String>) -> Self

The data model to use to assign a value to the component property.

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pub fn get_model(&self) -> &Option<String>

The data model to use to assign a value to the component property.

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pub fn bindings(self, k: impl Into<String>, v: FormBindingElement) -> Self

Adds a key-value pair to bindings.

To override the contents of this collection use set_bindings.

The information to bind the component property to form data.

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pub fn set_bindings( self, input: Option<HashMap<String, FormBindingElement>>, ) -> Self

The information to bind the component property to form data.

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pub fn get_bindings(&self) -> &Option<HashMap<String, FormBindingElement>>

The information to bind the component property to form data.

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pub fn event(self, input: impl Into<String>) -> Self

An event that occurs in your app. Use this for workflow data binding.

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pub fn set_event(self, input: Option<String>) -> Self

An event that occurs in your app. Use this for workflow data binding.

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pub fn get_event(&self) -> &Option<String>

An event that occurs in your app. Use this for workflow data binding.

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pub fn user_attribute(self, input: impl Into<String>) -> Self

An authenticated user attribute to use to assign a value to the component property.

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pub fn set_user_attribute(self, input: Option<String>) -> Self

An authenticated user attribute to use to assign a value to the component property.

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pub fn get_user_attribute(&self) -> &Option<String>

An authenticated user attribute to use to assign a value to the component property.

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pub fn concat(self, input: ComponentProperty) -> Self

Appends an item to concat.

To override the contents of this collection use set_concat.

A list of component properties to concatenate to create the value to assign to this component property.

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pub fn set_concat(self, input: Option<Vec<ComponentProperty>>) -> Self

A list of component properties to concatenate to create the value to assign to this component property.

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pub fn get_concat(&self) -> &Option<Vec<ComponentProperty>>

A list of component properties to concatenate to create the value to assign to this component property.

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pub fn condition(self, input: ComponentConditionProperty) -> Self

The conditional expression to use to assign a value to the component property.

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pub fn set_condition(self, input: Option<ComponentConditionProperty>) -> Self

The conditional expression to use to assign a value to the component property.

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pub fn get_condition(&self) -> &Option<ComponentConditionProperty>

The conditional expression to use to assign a value to the component property.

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pub fn configured(self, input: bool) -> Self

Specifies whether the user configured the property in Amplify Studio after importing it.

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pub fn set_configured(self, input: Option<bool>) -> Self

Specifies whether the user configured the property in Amplify Studio after importing it.

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pub fn get_configured(&self) -> &Option<bool>

Specifies whether the user configured the property in Amplify Studio after importing it.

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pub fn type(self, input: impl Into<String>) -> Self

The component type.

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pub fn set_type(self, input: Option<String>) -> Self

The component type.

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pub fn get_type(&self) -> &Option<String>

The component type.

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pub fn imported_value(self, input: impl Into<String>) -> Self

The default value assigned to the property when the component is imported into an app.

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pub fn set_imported_value(self, input: Option<String>) -> Self

The default value assigned to the property when the component is imported into an app.

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pub fn get_imported_value(&self) -> &Option<String>

The default value assigned to the property when the component is imported into an app.

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pub fn component_name(self, input: impl Into<String>) -> Self

The name of the component that is affected by an event.

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pub fn set_component_name(self, input: Option<String>) -> Self

The name of the component that is affected by an event.

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pub fn get_component_name(&self) -> &Option<String>

The name of the component that is affected by an event.

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pub fn property(self, input: impl Into<String>) -> Self

The name of the component's property that is affected by an event.

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pub fn set_property(self, input: Option<String>) -> Self

The name of the component's property that is affected by an event.

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pub fn get_property(&self) -> &Option<String>

The name of the component's property that is affected by an event.

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pub fn build(self) -> ComponentProperty

Consumes the builder and constructs a ComponentProperty.

Trait Implementations§

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impl Clone for ComponentPropertyBuilder

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fn clone(&self) -> ComponentPropertyBuilder

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ComponentPropertyBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ComponentPropertyBuilder

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fn default() -> ComponentPropertyBuilder

Returns the “default value” for a type. Read more
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impl PartialEq for ComponentPropertyBuilder

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fn eq(&self, other: &ComponentPropertyBuilder) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for ComponentPropertyBuilder

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