Struct aws_gamelift_server_sdk_rs::log_parameters::LogParameters [−][src]
Expand description
This data type is used to identify which files generated during a game session that you want GameLift to upload and store once the game session ends. This information is communicated to the GameLift service in a ProcessReady call.
Fields
log_paths: Vec<String>List of directory paths to game server log files you want GameLift to store for future access. These files are generated by a server process during each game session; file paths and names are defined in your game server and stored in the root game build directory. For example, if your game build stores game session logs in a path like MyGame\sessionlogs, then the log path would be c:\game\MyGame\sessionLogs (on a Windows instance) or /local/game/MyGame/sessionLogs (on a Linux instance).
Auto Trait Implementations
impl RefUnwindSafe for LogParametersimpl Send for LogParametersimpl Sync for LogParametersimpl Unpin for LogParametersimpl UnwindSafe for LogParameters