Struct ascending_graphics::MapRenderer
source · pub struct MapRenderer {
pub buffer: InstanceBuffer<MapVertex>,
}Fields§
§buffer: InstanceBuffer<MapVertex>Implementations§
source§impl MapRenderer
impl MapRenderer
pub fn new( renderer: &mut GpuRenderer, map_count: u32 ) -> Result<Self, GraphicsError>
pub fn add_buffer_store( &mut self, renderer: &GpuRenderer, index: OrderedIndex, layer: usize )
pub fn finalize(&mut self, renderer: &mut GpuRenderer)
pub fn map_update( &mut self, map: &mut Map, renderer: &mut GpuRenderer, atlas: &mut AtlasSet, layers: [usize; 2] )
pub fn use_clipping(&mut self)
Auto Trait Implementations§
impl !Freeze for MapRenderer
impl !RefUnwindSafe for MapRenderer
impl Send for MapRenderer
impl Sync for MapRenderer
impl Unpin for MapRenderer
impl !UnwindSafe for MapRenderer
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.