pub trait RenderLights<'a, 'b>where
'b: 'a,{
// Required method
fn render_lights(
&mut self,
renderer: &'b GpuRenderer,
buffer: &'b LightRenderer,
buffer_layer: usize,
);
}Expand description
Trait used to Grant Direct Lights Rendering to wgpu::RenderPass
Required Methods§
Sourcefn render_lights(
&mut self,
renderer: &'b GpuRenderer,
buffer: &'b LightRenderer,
buffer_layer: usize,
)
fn render_lights( &mut self, renderer: &'b GpuRenderer, buffer: &'b LightRenderer, buffer_layer: usize, )
Renders the all Lights’s within the buffer layer to screen that have been processed and finalized.