ascending_graphics

Trait Layout

Source
pub trait Layout: Pod + Zeroable {
    // Required method
    fn create_layout(&self, gpu_device: &mut GpuDevice) -> BindGroupLayout;

    // Provided method
    fn layout_key(&self) -> (TypeId, Vec<u8>) { ... }
}
Expand description

Trait used to Create and Store wgpu::BindGroupLayout within a HashMap.

Required Methods§

Source

fn create_layout(&self, gpu_device: &mut GpuDevice) -> BindGroupLayout

Creates the wgpu::BindGroupLayout to be added to the HashMap

Provided Methods§

Source

fn layout_key(&self) -> (TypeId, Vec<u8>)

Gives a Hashable Key of the wgpu::BindGroupLayout to use to Retrieve it from the HashMap.

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§