logo
pub struct PointerState {
    pub pos: Option<Vec2>,
    pub ray: Option<Ray3>,
    pub primary: bool,
    pub secondary: bool,
    pub middle: bool,
    pub touch_id: Option<TouchId>,
}
Expand description

The state of the pointer (mouse or touch).

Fields

pos: Option<Vec2>

Logical point position of the pointer (mouse or touch). Can be None if mouse is not on screen, or if there are no touches. In case of multiple simultaneous touches, this will correspond to the first touch.

ray: Option<Ray3>

World-space ray of the pointer (mouse or touch). Can be None if mouse is not on screen, or if there are no touches. In case of multiple simultaneous touches, this will correspond to the first touch.

primary: bool

True if the primary button is currently down. Left mouse button on most mice. This is also set to true for the primary touch.

secondary: bool

True if the secondary button is currently down. Left mouse button on most mice.

middle: bool

True if the middle mouse button is currently down.

touch_id: Option<TouchId>

The id of the first touch that went down (in case there are several touches). This is the touch that is being represented by PointerState.

Implementations

Any mouse button is down (always true for primary touches).

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.