#[repr(transparent)]pub struct Vec2(_);
Expand description
A 2-dimensional vector.
Implementations
sourceimpl Vec2
impl Vec2
sourcepub const X: Vec2 = Self(XYF32::X)
pub const X: Vec2 = Self(XYF32::X)
[1, 0]
: a unit-length vector pointing along the positive X axis.
sourcepub const Y: Vec2 = Self(XYF32::Y)
pub const Y: Vec2 = Self(XYF32::Y)
[0, 1]
: a unit-length vector pointing along the positive Y axis.
sourcepub fn select(mask: BVec2, if_true: Vec2, if_false: Vec2) -> Vec2
pub fn select(mask: BVec2, if_true: Vec2, if_false: Vec2) -> Vec2
Creates a vector from the elements in if_true
and if_false
, selecting which to use
for each element of self
.
A true element in the mask uses the corresponding element from if_true
, and false
uses the element from if_false
.
sourcepub fn min(self, other: Vec2) -> Vec2
pub fn min(self, other: Vec2) -> Vec2
Returns a vector containing the minimum values for each element of self
and other
.
In other words this computes [self.x.min(other.x), self.y.min(other.y), ..]
.
sourcepub fn max(self, other: Vec2) -> Vec2
pub fn max(self, other: Vec2) -> Vec2
Returns a vector containing the maximum values for each element of self
and other
.
In other words this computes [self.x.max(other.x), self.y.max(other.y), ..]
.
sourcepub fn clamp(self, min: Vec2, max: Vec2) -> Vec2
pub fn clamp(self, min: Vec2, max: Vec2) -> Vec2
Component-wise clamping of values, similar to f32::clamp
.
Each element in min
must be less-or-equal to the corresponding element in max
.
Panics
Will panic if min
is greater than max
when glam_assert
is enabled.
sourcepub fn min_element(self) -> f32
pub fn min_element(self) -> f32
Returns the horizontal minimum of self
.
In other words this computes min(x, y, ..)
.
sourcepub fn max_element(self) -> f32
pub fn max_element(self) -> f32
Returns the horizontal maximum of self
.
In other words this computes max(x, y, ..)
.
sourcepub fn cmpeq(self, other: Vec2) -> BVec2
pub fn cmpeq(self, other: Vec2) -> BVec2
Returns a vector mask containing the result of a ==
comparison for each element of
self
and other
.
In other words, this computes [self.x == other.x, self.y == other.y, ..]
for all
elements.
sourcepub fn cmpne(self, other: Vec2) -> BVec2
pub fn cmpne(self, other: Vec2) -> BVec2
Returns a vector mask containing the result of a !=
comparison for each element of
self
and other
.
In other words this computes [self.x != other.x, self.y != other.y, ..]
for all
elements.
sourcepub fn cmpge(self, other: Vec2) -> BVec2
pub fn cmpge(self, other: Vec2) -> BVec2
Returns a vector mask containing the result of a >=
comparison for each element of
self
and other
.
In other words this computes [self.x >= other.x, self.y >= other.y, ..]
for all
elements.
sourcepub fn cmpgt(self, other: Vec2) -> BVec2
pub fn cmpgt(self, other: Vec2) -> BVec2
Returns a vector mask containing the result of a >
comparison for each element of
self
and other
.
In other words this computes [self.x > other.x, self.y > other.y, ..]
for all
elements.
sourcepub fn cmple(self, other: Vec2) -> BVec2
pub fn cmple(self, other: Vec2) -> BVec2
Returns a vector mask containing the result of a <=
comparison for each element of
self
and other
.
In other words this computes [self.x <= other.x, self.y <= other.y, ..]
for all
elements.
sourcepub fn cmplt(self, other: Vec2) -> BVec2
pub fn cmplt(self, other: Vec2) -> BVec2
Returns a vector mask containing the result of a <
comparison for each element of
self
and other
.
In other words this computes [self.x < other.x, self.y < other.y, ..]
for all
elements.
sourcepub fn from_slice(slice: &[f32]) -> Vec2
pub fn from_slice(slice: &[f32]) -> Vec2
Creates a vector from the first N values in slice
.
Panics
Panics if slice
is less than N elements long.
sourcepub fn write_to_slice(self, slice: &mut [f32])
pub fn write_to_slice(self, slice: &mut [f32])
Writes the elements of self
to the first N elements in slice
.
Panics
Panics if slice
is less than N elements long.
sourcepub fn abs(self) -> Vec2
pub fn abs(self) -> Vec2
Returns a vector containing the absolute value of each element of self
.
sourcepub fn signum(self) -> Vec2
pub fn signum(self) -> Vec2
Returns a vector with elements representing the sign of self
.
1.0
if the number is positive,+0.0
orINFINITY
-1.0
if the number is negative,-0.0
orNEG_INFINITY
NAN
if the number isNAN
sourcepub fn perp_dot(self, other: Vec2) -> f32
pub fn perp_dot(self, other: Vec2) -> f32
The perpendicular dot product of self
and other
.
Also known as the wedge product, 2d cross product, and determinant.
sourcepub fn is_finite(self) -> bool
pub fn is_finite(self) -> bool
Returns true
if, and only if, all elements are finite. If any element is either
NaN
, positive or negative infinity, this will return false
.
sourcepub fn is_nan_mask(self) -> BVec2
pub fn is_nan_mask(self) -> BVec2
Performs is_nan
on each element of self, returning a vector mask of the results.
In other words, this computes [x.is_nan(), y.is_nan(), z.is_nan(), w.is_nan()]
.
sourcepub fn length_squared(self) -> f32
pub fn length_squared(self) -> f32
Computes the squared length of self
.
This is faster than length()
as it avoids a square root operation.
sourcepub fn length_recip(self) -> f32
pub fn length_recip(self) -> f32
Computes 1.0 / length()
.
For valid results, self
must not be of length zero.
sourcepub fn distance(self, other: Vec2) -> f32
pub fn distance(self, other: Vec2) -> f32
Computes the Euclidean distance between two points in space.
sourcepub fn distance_squared(self, other: Vec2) -> f32
pub fn distance_squared(self, other: Vec2) -> f32
Compute the squared euclidean distance between two points in space.
sourcepub fn normalize(self) -> Vec2
pub fn normalize(self) -> Vec2
Returns self
normalized to length 1.0.
For valid results, self
must not be of length zero, nor very close to zero.
See also Self::try_normalize
and Self::normalize_or_zero
.
Panics
Will panic if self
is zero length when glam_assert
is enabled.
sourcepub fn try_normalize(self) -> Option<Vec2>
pub fn try_normalize(self) -> Option<Vec2>
Returns self
normalized to length 1.0 if possible, else returns None
.
In particular, if the input is zero (or very close to zero), or non-finite,
the result of this operation will be None
.
See also Self::normalize_or_zero
.
sourcepub fn normalize_or_zero(self) -> Vec2
pub fn normalize_or_zero(self) -> Vec2
Returns self
normalized to length 1.0 if possible, else returns zero.
In particular, if the input is zero (or very close to zero), or non-finite, the result of this operation will be zero.
See also Self::try_normalize
.
sourcepub fn is_normalized(self) -> bool
pub fn is_normalized(self) -> bool
Returns whether self
is length 1.0
or not.
Uses a precision threshold of 1e-6
.
sourcepub fn project_onto(self, other: Vec2) -> Vec2
pub fn project_onto(self, other: Vec2) -> Vec2
Returns the vector projection of self
onto other
.
other
must be of non-zero length.
Panics
Will panic if other
is zero length when glam_assert
is enabled.
sourcepub fn reject_from(self, other: Vec2) -> Vec2
pub fn reject_from(self, other: Vec2) -> Vec2
Returns the vector rejection of self
from other
.
The vector rejection is the vector perpendicular to the projection of self
onto
other
, in other words the result of self - self.project_onto(other)
.
other
must be of non-zero length.
Panics
Will panic if other
has a length of zero when glam_assert
is enabled.
sourcepub fn project_onto_normalized(self, other: Vec2) -> Vec2
pub fn project_onto_normalized(self, other: Vec2) -> Vec2
Returns the vector projection of self
onto other
.
other
must be normalized.
Panics
Will panic if other
is not normalized when glam_assert
is enabled.
sourcepub fn reject_from_normalized(self, other: Vec2) -> Vec2
pub fn reject_from_normalized(self, other: Vec2) -> Vec2
Returns the vector rejection of self
from other
.
The vector rejection is the vector perpendicular to the projection of self
onto
other
, in other words the result of self - self.project_onto(other)
.
other
must be normalized.
Panics
Will panic if other
is not normalized when glam_assert
is enabled.
sourcepub fn round(self) -> Vec2
pub fn round(self) -> Vec2
Returns a vector containing the nearest integer to a number for each element of self
.
Round half-way cases away from 0.0.
sourcepub fn floor(self) -> Vec2
pub fn floor(self) -> Vec2
Returns a vector containing the largest integer less than or equal to a number for each
element of self
.
sourcepub fn ceil(self) -> Vec2
pub fn ceil(self) -> Vec2
Returns a vector containing the smallest integer greater than or equal to a number for
each element of self
.
sourcepub fn fract(self) -> Vec2
pub fn fract(self) -> Vec2
Returns a vector containing the fractional part of the vector, e.g. self - self.floor()
.
Note that this is fast but not precise for large numbers.
sourcepub fn exp(self) -> Vec2
pub fn exp(self) -> Vec2
Returns a vector containing e^self
(the exponential function) for each element of
self
.
sourcepub fn powf(self, n: f32) -> Vec2
pub fn powf(self, n: f32) -> Vec2
Returns a vector containing each element of self
raised to the power of n
.
sourcepub fn recip(self) -> Vec2
pub fn recip(self) -> Vec2
Returns a vector containing the reciprocal 1.0/n
of each element of self
.
sourcepub fn lerp(self, other: Vec2, s: f32) -> Vec2
pub fn lerp(self, other: Vec2, s: f32) -> Vec2
Performs a linear interpolation between self
and other
based on the value s
.
When s
is 0.0
, the result will be equal to self
. When s
is 1.0
, the result
will be equal to other
. When s
is outside of range [0,1], the result is linearly
extrapolated.
sourcepub fn abs_diff_eq(self, other: Vec2, max_abs_diff: f32) -> bool
pub fn abs_diff_eq(self, other: Vec2, max_abs_diff: f32) -> bool
Returns true if the absolute difference of all elements between self
and other
is
less than or equal to max_abs_diff
.
This can be used to compare if two vectors contain similar elements. It works best when
comparing with a known value. The max_abs_diff
that should be used used depends on
the values being compared against.
For more see comparing floating point numbers.
sourcepub fn clamp_length(self, min: f32, max: f32) -> Vec2
pub fn clamp_length(self, min: f32, max: f32) -> Vec2
Returns a vector with a length no less than min
and no more than max
Panics
Will panic if min
is greater than max
when glam_assert
is enabled.
sourcepub fn clamp_length_max(self, max: f32) -> Vec2
pub fn clamp_length_max(self, max: f32) -> Vec2
Returns a vector with a length no more than max
sourcepub fn clamp_length_min(self, min: f32) -> Vec2
pub fn clamp_length_min(self, min: f32) -> Vec2
Returns a vector with a length no less than min
sourcepub fn mul_add(self, a: Vec2, b: Vec2) -> Vec2
pub fn mul_add(self, a: Vec2, b: Vec2) -> Vec2
Fused multiply-add. Computes (self * a) + b
element-wise with only one rounding
error, yielding a more accurate result than an unfused multiply-add.
Using mul_add
may be more performant than an unfused multiply-add if the target
architecture has a dedicated fma CPU instruction. However, this is not always true,
and will be heavily dependant on designing algorithms with specific target hardware in
mind.
sourcepub fn angle_between(self, other: Vec2) -> f32
pub fn angle_between(self, other: Vec2) -> f32
Returns the angle (in radians) between self
and other
.
The input vectors do not need to be unit length however they must be non-zero.
Trait Implementations
sourceimpl AddAssign<Vec2> for Vec2
impl AddAssign<Vec2> for Vec2
sourcefn add_assign(&mut self, other: Vec2)
fn add_assign(&mut self, other: Vec2)
Performs the +=
operation. Read more
sourceimpl AddAssign<f32> for Vec2
impl AddAssign<f32> for Vec2
sourcefn add_assign(&mut self, other: f32)
fn add_assign(&mut self, other: f32)
Performs the +=
operation. Read more
sourceimpl<'de> Deserialize<'de> for Vec2
impl<'de> Deserialize<'de> for Vec2
sourcefn deserialize<D>(
deserializer: D
) -> Result<Vec2, <D as Deserializer<'de>>::Error> where
D: Deserializer<'de>,
fn deserialize<D>(
deserializer: D
) -> Result<Vec2, <D as Deserializer<'de>>::Error> where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl DivAssign<Vec2> for Vec2
impl DivAssign<Vec2> for Vec2
sourcefn div_assign(&mut self, other: Vec2)
fn div_assign(&mut self, other: Vec2)
Performs the /=
operation. Read more
sourceimpl DivAssign<f32> for Vec2
impl DivAssign<f32> for Vec2
sourcefn div_assign(&mut self, other: f32)
fn div_assign(&mut self, other: f32)
Performs the /=
operation. Read more
sourceimpl MulAssign<Vec2> for Vec2
impl MulAssign<Vec2> for Vec2
sourcefn mul_assign(&mut self, other: Vec2)
fn mul_assign(&mut self, other: Vec2)
Performs the *=
operation. Read more
sourceimpl MulAssign<f32> for Vec2
impl MulAssign<f32> for Vec2
sourcefn mul_assign(&mut self, other: f32)
fn mul_assign(&mut self, other: f32)
Performs the *=
operation. Read more
sourceimpl PartialEq<Vec2> for Vec2
impl PartialEq<Vec2> for Vec2
sourceimpl<'a, C> Readable<'a, C> for Vec2 where
C: Context,
impl<'a, C> Readable<'a, C> for Vec2 where
C: Context,
fn read_from<R>(reader: &mut R) -> Result<Vec2, <C as Context>::Error> where
R: Reader<'a, C>,
fn minimum_bytes_needed() -> usize
fn read_from_buffer_with_ctx(
context: C,
buffer: &'a [u8]
) -> Result<Self, <C as Context>::Error>
fn read_with_length_from_buffer_with_ctx(
context: C,
buffer: &'a [u8]
) -> (Result<Self, <C as Context>::Error>, usize)
fn read_from_buffer_copying_data_with_ctx(
context: C,
buffer: &[u8]
) -> Result<Self, <C as Context>::Error>
fn read_with_length_from_buffer_copying_data_with_ctx(
context: C,
buffer: &[u8]
) -> (Result<Self, <C as Context>::Error>, usize)
fn read_with_length_from_buffer_copying_data_with_ctx_mut(
context: &mut C,
buffer: &[u8]
) -> (Result<Self, <C as Context>::Error>, usize)
fn read_from_stream_unbuffered_with_ctx<S>(
context: C,
stream: S
) -> Result<Self, <C as Context>::Error> where
S: Read,
fn read_from_stream_buffered_with_ctx<S>(
context: C,
stream: S
) -> Result<Self, <C as Context>::Error> where
S: Read,
fn read_from_file_with_ctx(
context: C,
path: impl AsRef<Path>
) -> Result<Self, <C as Context>::Error>
sourceimpl RemAssign<Vec2> for Vec2
impl RemAssign<Vec2> for Vec2
sourcefn rem_assign(&mut self, other: Vec2)
fn rem_assign(&mut self, other: Vec2)
Performs the %=
operation. Read more
sourceimpl RemAssign<f32> for Vec2
impl RemAssign<f32> for Vec2
sourcefn rem_assign(&mut self, other: f32)
fn rem_assign(&mut self, other: f32)
Performs the %=
operation. Read more
sourceimpl Serialize for Vec2
impl Serialize for Vec2
sourcefn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer,
fn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer,
Serialize this value into the given Serde serializer. Read more
sourceimpl SubAssign<Vec2> for Vec2
impl SubAssign<Vec2> for Vec2
sourcefn sub_assign(&mut self, other: Vec2)
fn sub_assign(&mut self, other: Vec2)
Performs the -=
operation. Read more
sourceimpl SubAssign<f32> for Vec2
impl SubAssign<f32> for Vec2
sourcefn sub_assign(&mut self, other: f32)
fn sub_assign(&mut self, other: f32)
Performs the -=
operation. Read more
sourceimpl ValueConverterTrait<Vec2> for ValueConverter
impl ValueConverterTrait<Vec2> for ValueConverter
sourcefn into_value(v: Vec2) -> Value
fn into_value(v: Vec2) -> Value
Wraps the passed-in value in a Value
enum.
sourcefn from_value(v: &Value) -> Vec2
fn from_value(v: &Value) -> Vec2
Extracts the value from a Value
enum.
sourceimpl Vec2Ext for Vec2
impl Vec2Ext for Vec2
sourcefn from_angle(angle: f32) -> Vec2
fn from_angle(angle: f32) -> Vec2
x: cos(angle), y: sin(angle)
(in radians)
sourcefn step(self, value: Vec2) -> Vec2
fn step(self, value: Vec2) -> Vec2
For element i
of the return value, returns 0.0 if value[i] < self[i]
and 1.0 otherwise. Read more
sourceimpl Vec2Swizzles for Vec2
impl Vec2Swizzles for Vec2
type Vec3 = Vec3
type Vec4 = Vec4
fn xxxx(self) -> Vec4
fn xxxy(self) -> Vec4
fn xxyx(self) -> Vec4
fn xxyy(self) -> Vec4
fn xyxx(self) -> Vec4
fn xyxy(self) -> Vec4
fn xyyx(self) -> Vec4
fn xyyy(self) -> Vec4
fn yxxx(self) -> Vec4
fn yxxy(self) -> Vec4
fn yxyx(self) -> Vec4
fn yxyy(self) -> Vec4
fn yyxx(self) -> Vec4
fn yyxy(self) -> Vec4
fn yyyx(self) -> Vec4
fn yyyy(self) -> Vec4
fn xxx(self) -> Vec3
fn xxy(self) -> Vec3
fn xyx(self) -> Vec3
fn xyy(self) -> Vec3
fn yxx(self) -> Vec3
fn yxy(self) -> Vec3
fn yyx(self) -> Vec3
fn yyy(self) -> Vec3
fn xx(self) -> Vec2
fn yx(self) -> Vec2
fn yy(self) -> Vec2
fn xy(self) -> Self
sourceimpl<C> Writable<C> for Vec2 where
C: Context,
impl<C> Writable<C> for Vec2 where
C: Context,
fn write_to<T>(&self, writer: &mut T) -> Result<(), <C as Context>::Error> where
T: Writer<C> + ?Sized,
fn bytes_needed(&self) -> Result<usize, <C as Context>::Error>
fn write_to_buffer_with_ctx(
&self,
context: C,
buffer: &mut [u8]
) -> Result<(), <C as Context>::Error>
fn write_to_buffer_with_ctx_mut(
&self,
context: &mut C,
buffer: &mut [u8]
) -> Result<(), <C as Context>::Error>
fn write_to_vec_with_ctx(
&self,
context: C
) -> Result<Vec<u8, Global>, <C as Context>::Error>
fn write_to_vec_with_ctx_mut(
&self,
context: &mut C
) -> Result<Vec<u8, Global>, <C as Context>::Error>
fn write_to_stream_with_ctx<S>(
&self,
context: C,
stream: S
) -> Result<(), <C as Context>::Error> where
S: Write,
fn write_to_file_with_ctx(
&self,
context: C,
path: impl AsRef<Path>
) -> Result<(), <C as Context>::Error>
impl Copy for Vec2
Auto Trait Implementations
impl RefUnwindSafe for Vec2
impl Send for Vec2
impl Sync for Vec2
impl Unpin for Vec2
impl UnwindSafe for Vec2
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more