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pub struct RenderMesh { /* private fields */ }
Expand description

A handle to a mesh.

Implementations

Returns the raw handle. Useful when constructing raw RenderMeshInstance structs without the builder.

Retrieve a MeshData from the host. This function should be called sparingly since the data is not cached.

Trait Implementations

Executes the destructor for this type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.