#[repr(C)]pub struct AnimationReply {
pub reply_type: AnimationReplyType,
pub _pad: u32,
pub id: u64,
}
Fields§
§reply_type: AnimationReplyType
§_pad: u32
§id: u64
Trait Implementations§
Source§impl CheckedBitPattern for AnimationReply
impl CheckedBitPattern for AnimationReply
Source§type Bits = AnimationReplyBits
type Bits = AnimationReplyBits
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.Source§fn is_valid_bit_pattern(bits: &AnimationReplyBits) -> bool
fn is_valid_bit_pattern(bits: &AnimationReplyBits) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self
.Source§impl Clone for AnimationReply
impl Clone for AnimationReply
Source§fn clone(&self) -> AnimationReply
fn clone(&self) -> AnimationReply
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for AnimationReply
impl Debug for AnimationReply
impl Copy for AnimationReply
impl NoUninit for AnimationReply
Auto Trait Implementations§
impl Freeze for AnimationReply
impl RefUnwindSafe for AnimationReply
impl Send for AnimationReply
impl Sync for AnimationReply
impl Unpin for AnimationReply
impl UnwindSafe for AnimationReply
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more