Struct MouseInput

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#[repr(C)]
pub struct MouseInput { pub event_type: MouseEventType, pub button: MouseButton, pub x: f32, pub y: f32, pub ray_origin: [f32; 3], pub ray_dir: [f32; 3], }

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§event_type: MouseEventType§button: MouseButton

If event_type == ButtonPress or ButtonRelease, indicates which button was pressed.

§x: f32

Position, wheel or relative movement on the X axis. For positions, values are in logical pixels.

§y: f32

Position, wheel or relative movement on the Y axis. For positions, values are in logical pixels.

§ray_origin: [f32; 3]

Ray origin (world space). Applicable for moves and button presses.

§ray_dir: [f32; 3]

Ray direction (world space). Applicable for moves and button presses.

Trait Implementations§

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impl CheckedBitPattern for MouseInput

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type Bits = MouseInputBits

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(bits: &MouseInputBits) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl Clone for MouseInput

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fn clone(&self) -> MouseInput

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MouseInput

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for MouseInput

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fn eq(&self, other: &MouseInput) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for MouseInput

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impl NoUninit for MouseInput

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impl StructuralPartialEq for MouseInput

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.