#[repr(C)]pub struct MouseInputBits { /* private fields */ }
Expand description
bytemuck
-generated type for internal purposes only.
Trait Implementations§
Source§impl Clone for MouseInputBits
impl Clone for MouseInputBits
Source§fn clone(&self) -> MouseInputBits
fn clone(&self) -> MouseInputBits
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for MouseInputBits
impl Debug for MouseInputBits
impl AnyBitPattern for MouseInputBits
impl Copy for MouseInputBits
Auto Trait Implementations§
impl Freeze for MouseInputBits
impl RefUnwindSafe for MouseInputBits
impl Send for MouseInputBits
impl Sync for MouseInputBits
impl Unpin for MouseInputBits
impl UnwindSafe for MouseInputBits
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self
.