pub trait CompleteCondition: Send + Sync {
fn wait<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
client: &'life1 dyn JointTrajectoryClient,
target_positions: &'life2 [f64],
duration_sec: f64
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait;
}
fn wait<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
client: &'life1 dyn JointTrajectoryClient,
target_positions: &'life2 [f64],
duration_sec: f64
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,
fn wait<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
client: &'life1 dyn JointTrajectoryClient,
target_positions: &'life2 [f64],
duration_sec: f64
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,
fn wait<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
client: &'life1 dyn JointTrajectoryClient,
target_positions: &'life2 [f64],
duration_sec: f64
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,