XcRunSimctlInstance

Struct XcRunSimctlInstance 

Source
pub struct XcRunSimctlInstance<'src> { /* private fields */ }

Implementations§

Source§

impl XcRunSimctlInstance<'_>

Source

pub fn boot(&self, device_name: impl Into<DeviceName>) -> Result<BootOutput>

This will not fail if the device is already booted, but will return BootOutput::AlreadyBooted in that case.

Examples found in repository?
examples/simctl.rs (line 48)
3fn main() -> Result<(), apple_clis::error::Error> {
4	let xcrun_instance = xcrun::XcRunInstance::new()?;
5	let simctl_instance = xcrun_instance.simctl();
6
7	let output = simctl_instance.list()?;
8	let devices: Vec<&simctl::list::ListDevice> = output.success()?.devices().collect();
9	for device in devices {
10		println!(
11			"Simulator device {name} is {state:?} and is ready = {ready:?}",
12			name = device.name,
13			state = device.state,
14			ready = device.ready()
15		);
16	}
17
18	// the .names() and .ipads() are implemented on extension traits imported with
19	// use apple_clis::prelude::*;
20	// to make finding devices easier and more ergonomic
21	let ipad_simulator: &IPadVariant = output
22		.get_success()
23		.expect("to succeed")
24		.devices()
25		.names()
26		.ipads()
27		.max()
28		.expect("an iPad simulator to be available");
29	println!("Found an {} simulator", ipad_simulator);
30
31	if let IPadVariant::Pro {
32		size, generation, ..
33	} = ipad_simulator
34	{
35		let inches: f32 = size.inches();
36		let gen: u8 = match generation {
37			// generations can be M1 or gen 6
38			Generation::Num(num) => num.get(),	
39			Generation::M(m_gen) => m_gen.get_u8(),
40		};
41		println!(
42			"Ooh, its a pro size {} {:?} generation {} {:?}",
43			size, inches, generation, gen,
44		);
45	}
46
47	// boot the simulator
48	let boot_result = simctl_instance.boot(DeviceName::from(*ipad_simulator))?;
49	match boot_result {
50		simctl::boot::BootOutput::SuccessUnImplemented { .. } => println!("Booted the simulator"),
51		simctl::boot::BootOutput::AlreadyBooted => println!("Simulator was already booted"),
52		_ => println!("PRs welcome to cover more cases"),
53	}
54
55	// open the simulator
56	let open_instance = open::OpenCLIInstance::new()?;
57	open_instance.open_well_known(&open::well_known::WellKnown::Simulator)?;
58
59	Ok(())
60}
Source§

impl XcRunSimctlInstance<'_>

Source

pub fn install_booted( &self, app_path: impl AsRef<Utf8Path>, ) -> Result<InstallOutput>

Source

pub fn install( &self, app_path: impl AsRef<Utf8Path>, booted_simulator: &DeviceName, ) -> Result<InstallOutput>

Source§

impl<'src> XcRunSimctlInstance<'src>

Source

pub fn list(&self) -> Result<ListOutput>

Examples found in repository?
examples/xcrun-simctl-list.rs (line 7)
3fn main() -> Result<(), apple_clis::error::Error> {
4	let xcrun_instance = apple_clis::xcrun::XcRunInstance::new()?;
5	let simctl_instance = xcrun_instance.simctl();
6
7	let output = simctl_instance.list()?;
8	println!("Output: {:#?}", output);
9
10	let devices = output.success()?.devices();
11	for device in devices {
12		println!("Device: {:#?}", device);
13	}
14
15	Ok(())
16}
More examples
Hide additional examples
examples/simctl.rs (line 7)
3fn main() -> Result<(), apple_clis::error::Error> {
4	let xcrun_instance = xcrun::XcRunInstance::new()?;
5	let simctl_instance = xcrun_instance.simctl();
6
7	let output = simctl_instance.list()?;
8	let devices: Vec<&simctl::list::ListDevice> = output.success()?.devices().collect();
9	for device in devices {
10		println!(
11			"Simulator device {name} is {state:?} and is ready = {ready:?}",
12			name = device.name,
13			state = device.state,
14			ready = device.ready()
15		);
16	}
17
18	// the .names() and .ipads() are implemented on extension traits imported with
19	// use apple_clis::prelude::*;
20	// to make finding devices easier and more ergonomic
21	let ipad_simulator: &IPadVariant = output
22		.get_success()
23		.expect("to succeed")
24		.devices()
25		.names()
26		.ipads()
27		.max()
28		.expect("an iPad simulator to be available");
29	println!("Found an {} simulator", ipad_simulator);
30
31	if let IPadVariant::Pro {
32		size, generation, ..
33	} = ipad_simulator
34	{
35		let inches: f32 = size.inches();
36		let gen: u8 = match generation {
37			// generations can be M1 or gen 6
38			Generation::Num(num) => num.get(),	
39			Generation::M(m_gen) => m_gen.get_u8(),
40		};
41		println!(
42			"Ooh, its a pro size {} {:?} generation {} {:?}",
43			size, inches, generation, gen,
44		);
45	}
46
47	// boot the simulator
48	let boot_result = simctl_instance.boot(DeviceName::from(*ipad_simulator))?;
49	match boot_result {
50		simctl::boot::BootOutput::SuccessUnImplemented { .. } => println!("Booted the simulator"),
51		simctl::boot::BootOutput::AlreadyBooted => println!("Simulator was already booted"),
52		_ => println!("PRs welcome to cover more cases"),
53	}
54
55	// open the simulator
56	let open_instance = open::OpenCLIInstance::new()?;
57	open_instance.open_well_known(&open::well_known::WellKnown::Simulator)?;
58
59	Ok(())
60}
Source§

impl XcRunSimctlInstance<'_>

Source

pub fn launch( &self, config: &LaunchConfig, simulator_name: DeviceName, ) -> Result<LaunchOutput>

Source

pub fn launch_piped( &self, config: &LaunchConfig, simulator_name: DeviceName, ) -> Result<ExitStatus>

Like Self::launch, but pipes the console of the launched process to the current process’s console.

The upshot of this is you can see your programs logs in the console!

Not setting LaunchConfig::console to true will result in a warning, since presumably you are calling this function over Self::launch to see logs in the console.

Source§

impl<'src> XcRunSimctlInstance<'src>

Source

pub fn new(parent: &'src <Self as ExecChild<'src>>::Parent) -> Result<Self>

Constructs an instance of Self using which.

Trait Implementations§

Source§

impl<'src> Debug for XcRunSimctlInstance<'src>

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

§

impl<'src> Freeze for XcRunSimctlInstance<'src>

§

impl<'src> RefUnwindSafe for XcRunSimctlInstance<'src>

§

impl<'src> Send for XcRunSimctlInstance<'src>

§

impl<'src> Sync for XcRunSimctlInstance<'src>

§

impl<'src> Unpin for XcRunSimctlInstance<'src>

§

impl<'src> UnwindSafe for XcRunSimctlInstance<'src>

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<D> OwoColorize for D

Source§

fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
Source§

fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
Source§

fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
Source§

fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
Source§

fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
Source§

fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
Source§

fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
Source§

fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
Source§

fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
Source§

fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
Source§

fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
Source§

fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
Source§

fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
Source§

fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
Source§

fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
Source§

fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
Source§

fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
Source§

fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
Source§

fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
Source§

fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
Source§

fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
Source§

fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
Source§

fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
Source§

fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
Source§

fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
Source§

fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
Source§

fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
Source§

fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
Source§

fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
Source§

fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
Source§

fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
Source§

fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
Source§

fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
Source§

fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
Source§

fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
Source§

fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
Source§

fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
Source§

fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
Source§

fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
Source§

fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
Source§

fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
Source§

fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
Source§

fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
Source§

fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
Source§

fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
Source§

fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
Source§

fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
Source§

fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
Source§

fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
Source§

fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
Source§

fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
Source§

fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
Source§

fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
Source§

fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more