pub struct Games {
pub game_center_badging_disabled: Option<bool>,
pub show_challenge_banners: Option<bool>,
pub supported_game_controllers: Option<Vec<ProfileName>>,
pub supports_controller_user_interaction: Option<bool>,
pub supports_multiple_micro_gamepads: Option<bool>,
}Expand description
Games
Fields§
§game_center_badging_disabled: Option<bool>A Boolean value indicating whether GameKit can add badges to a turn-based game icon.
§Availability
- iOS 7.0+
§Framework
- GameKit
A Boolean value that indicates whether GameKit can display challenge banners in a game.
§Availability
- iOS 7.0+
§Framework
- GameKit
supported_game_controllers: Option<Vec<ProfileName>>The types of game controllers allowed or required by the app.
§Availability
- iOS 7.0+
- macOS 10.9+
- tvOS 9.0+
§Framework
- Game Controller
supports_controller_user_interaction: Option<bool>A Boolean value indicating whether the app supports a game controller.
To add this key to the Information Property List, enable the Game Controllers capability in Xcode.
§Availability
- iOS 7.0+
- macOS 10.9+
- tvOS 9.0+
§Framework
- Game Controller
supports_multiple_micro_gamepads: Option<bool>A Boolean value indicating whether the physical Apple TV Remote and the Apple TV Remote app operate as separate game controllers.
§Availability
- tvOS 9.0+
§Framework
- Game Controller
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Games
impl<'de> Deserialize<'de> for Games
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for Games
impl StructuralPartialEq for Games
Auto Trait Implementations§
impl Freeze for Games
impl RefUnwindSafe for Games
impl Send for Games
impl Sync for Games
impl Unpin for Games
impl UnwindSafe for Games
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.