pub enum ProfileName {
ExtendedGamepad,
MicroGamepad,
}Variants§
Trait Implementations§
Source§impl Clone for ProfileName
impl Clone for ProfileName
Source§fn clone(&self) -> ProfileName
fn clone(&self) -> ProfileName
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ProfileName
impl Debug for ProfileName
Source§impl<'de> Deserialize<'de> for ProfileName
impl<'de> Deserialize<'de> for ProfileName
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for ProfileName
impl PartialEq for ProfileName
Source§impl Serialize for ProfileName
impl Serialize for ProfileName
impl Eq for ProfileName
impl StructuralPartialEq for ProfileName
Auto Trait Implementations§
impl Freeze for ProfileName
impl RefUnwindSafe for ProfileName
impl Send for ProfileName
impl Sync for ProfileName
impl Unpin for ProfileName
impl UnwindSafe for ProfileName
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.