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FixSession

Struct FixSession 

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pub struct FixSession { /* private fields */ }
Expand description

Parsed input plus mutable buffer bytes for one fix run.

Use FixSession::apply to compose repairs in memory before a single write, or FixSession::apply_to_path / FixSession::inspect for one-shot path-based use.

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impl FixSession

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pub fn read(input: &Path) -> Result<Self, FixError>

Read and parse a glTF/GLB once, loading every declared buffer.

§Errors

Returns FixError::Load when the input cannot be read, parsed, framed as a safe GLB, or resolved through its external buffers.

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pub fn apply(&mut self, repair: Repair) -> FixReport

Apply one repair in memory.

This does not write any bytes. Call FixSession::write after one or more repair passes to persist the patched buffers.

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pub fn apply_to_path( input: &Path, output: &Path, repair: Repair, ) -> Result<FixReport, FixError>

Apply one repair to input, writing the (otherwise byte-identical) result to output. input and output may be the same path.

§Errors

Returns FixError::Load for unreadable or malformed input and FixError::Write when the patched container cannot be written.

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pub fn inspect(input: &Path, repair: Repair) -> Result<FixReport, FixError>

Inspect which tracks one repair would update without writing any bytes.

§Errors

Returns FixError::Load when the input cannot be read or parsed.

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pub fn write(&self, input: &Path, output: &Path) -> Result<(), FixError>

Write the patched buffers, preserving the original container bytes.

§Errors

Returns FixError::Load if the original container framing cannot be safely reassembled, or FixError::Write if writing the output path fails.

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